protected:
GlobalValue(const Type *Ty, ValueTy vty, Use *Ops, unsigned NumOps,
LinkageTypes linkage, const std::string &name = "")
- : Constant(Ty, vty, Ops, NumOps, name), Linkage(linkage), Parent(0) { }
+ : Constant(Ty, vty, Ops, NumOps, name),
+ Parent(0), Linkage(linkage), Alignment(0) { }
- LinkageTypes Linkage; // The linkage of this global
Module *Parent;
+ LinkageTypes Linkage; // The linkage of this global
+ unsigned Alignment; // Alignment of this symbol, must be power of two
+ std::string Section; // Section to emit this into, empty mean default
public:
~GlobalValue() {
removeDeadConstantUsers(); // remove any dead constants using this.
}
+ unsigned getAlignment() const { return Alignment; }
+ void setAlignment(unsigned Align) {
+ assert((Align & (Align-1)) == 0 && "Alignment is not a power of 2!");
+ Alignment = Align;
+ }
+
+ bool hasSection() const { return !Section.empty(); }
+ const std::string &getSection() const { return Section; }
+ void setSection(const std::string &S) { Section = S; }
+
/// If the usage is empty (except transitively dead constants), then this
/// global value can can be safely deleted since the destructor will
/// delete the dead constants as well.
void removeDeadConstantUsers();
// Methods for support type inquiry through isa, cast, and dyn_cast:
- static inline bool classof(const GlobalValue *T) { return true; }
+ static inline bool classof(const GlobalValue *) { return true; }
static inline bool classof(const Value *V) {
return V->getValueType() == Value::FunctionVal ||
V->getValueType() == Value::GlobalVariableVal;