/// @brief Integer representation type
class IntegerType : public Type {
friend class LLVMContextImpl;
-
+
protected:
explicit IntegerType(LLVMContext &C, unsigned NumBits) : Type(C, IntegerTyID){
setSubclassData(NumBits);
}
+
public:
/// This enum is just used to hold constants we need for IntegerType.
enum {
}
};
-
/// FunctionType - Class to represent function types
///
class FunctionType : public Type {
/// FunctionType::get - Create a FunctionType taking no parameters.
///
static FunctionType *get(Type *Result, bool isVarArg);
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+
/// isValidReturnType - Return true if the specified type is valid as a return
/// type.
static bool isValidReturnType(Type *RetTy);
}
};
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/// StructType - Class to represent struct types. There are two different kinds
/// of struct types: Literal structs and Identified structs.
///
/// a identified type that has an empty name.
///
void *SymbolTableEntry;
-public:
+public:
/// StructType::create - This creates an identified struct.
static StructType *create(LLVMContext &Context, StringRef Name);
static StructType *create(LLVMContext &Context);
/// StructType::get - Create an empty structure type.
///
static StructType *get(LLVMContext &Context, bool isPacked = false);
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+
/// StructType::get - This static method is a convenience method for creating
/// structure types by specifying the elements as arguments. Note that this
/// method always returns a non-packed struct, and requires at least one
static StructType *get(Type *elt1, ...) LLVM_END_WITH_NULL;
bool isPacked() const { return (getSubclassData() & SCDB_Packed) != 0; }
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+
/// isLiteral - Return true if this type is uniqued by structural
/// equivalence, false if it is a struct definition.
bool isLiteral() const { return (getSubclassData() & SCDB_IsLiteral) != 0; }
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+
/// isOpaque - Return true if this is a type with an identity that has no body
/// specified yet. These prints as 'opaque' in .ll files.
bool isOpaque() const { return (getSubclassData() & SCDB_HasBody) == 0; }
/// hasName - Return true if this is a named struct that has a non-empty name.
bool hasName() const { return SymbolTableEntry != nullptr; }
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+
/// getName - Return the name for this struct type if it has an identity.
/// This may return an empty string for an unnamed struct type. Do not call
/// this on an literal type.
StringRef getName() const;
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+
/// setName - Change the name of this type to the specified name, or to a name
/// with a suffix if there is a collision. Do not call this on an literal
/// type.
/// setBody - Specify a body for an opaque identified type.
void setBody(ArrayRef<Type*> Elements, bool isPacked = false);
void setBody(Type *elt1, ...) LLVM_END_WITH_NULL;
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+
/// isValidElementType - Return true if the specified type is valid as a
/// element type.
static bool isValidElementType(Type *ElemTy);
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// Iterator access to the elements.
typedef Type::subtype_iterator element_iterator;
/// isLayoutIdentical - Return true if this is layout identical to the
/// specified struct.
- bool isLayoutIdentical(StructType *Other) const;
-
+ bool isLayoutIdentical(StructType *Other) const;
+
/// Random access to the elements
unsigned getNumElements() const { return NumContainedTys; }
Type *getElementType(unsigned N) const {
}
};
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/// ArrayType - Class to represent array types.
///
class ArrayType : public SequentialType {
ArrayType(const ArrayType &) = delete;
const ArrayType &operator=(const ArrayType &) = delete;
ArrayType(Type *ElType, uint64_t NumEl);
+
public:
/// ArrayType::get - This static method is the primary way to construct an
/// ArrayType
VectorType(const VectorType &) = delete;
const VectorType &operator=(const VectorType &) = delete;
VectorType(Type *ElType, unsigned NumEl);
+
public:
/// VectorType::get - This static method is the primary way to construct an
/// VectorType.
}
};
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/// PointerType - Class to represent pointers.
///
class PointerType : public SequentialType {
PointerType(const PointerType &) = delete;
const PointerType &operator=(const PointerType &) = delete;
explicit PointerType(Type *ElType, unsigned AddrSpace);
+
public:
/// PointerType::get - This constructs a pointer to an object of the specified
/// type in a numbered address space.