//
//===----------------------------------------------------------------------===//
//
-// This file declares the Value class.
+// This file declares the Value class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_IR_VALUE_H
#define LLVM_IR_VALUE_H
-#include "llvm-c/Core.h"
+#include "llvm/ADT/iterator_range.h"
#include "llvm/IR/Use.h"
#include "llvm/Support/CBindingWrapping.h"
#include "llvm/Support/Casting.h"
class DataLayout;
class Function;
class GlobalAlias;
+class GlobalObject;
class GlobalValue;
class GlobalVariable;
class InlineAsm;
class Instruction;
class LLVMContext;
-class MDNode;
class Module;
+class ModuleSlotTracker;
class StringRef;
class Twine;
class Type;
// Value Class
//===----------------------------------------------------------------------===//
-/// This is a very important LLVM class. It is the base class of all values
+/// \brief LLVM Value Representation
+///
+/// This is a very important LLVM class. It is the base class of all values
/// computed by a program that may be used as operands to other values. Value is
/// the super class of other important classes such as Instruction and Function.
/// All Values have a Type. Type is not a subclass of Value. Some values can
/// Every value has a "use list" that keeps track of which other Values are
/// using this Value. A Value can also have an arbitrary number of ValueHandle
/// objects that watch it and listen to RAUW and Destroy events. See
-/// llvm/Support/ValueHandle.h for details.
-///
-/// @brief LLVM Value Representation
+/// llvm/IR/ValueHandle.h for details.
class Value {
+ Type *VTy;
+ Use *UseList;
+
+ friend class ValueAsMetadata; // Allow access to IsUsedByMD.
+ friend class ValueHandleBase;
+
const unsigned char SubclassID; // Subclass identifier (for isa/dyn_cast)
unsigned char HasValueHandle : 1; // Has a ValueHandle pointing to this?
protected:
- /// SubclassOptionalData - This member is similar to SubclassData, however it
- /// is for holding information which may be used to aid optimization, but
- /// which may be cleared to zero without affecting conservative
- /// interpretation.
+ /// \brief Hold subclass data that can be dropped.
+ ///
+ /// This member is similar to SubclassData, however it is for holding
+ /// information which may be used to aid optimization, but which may be
+ /// cleared to zero without affecting conservative interpretation.
unsigned char SubclassOptionalData : 7;
private:
- /// SubclassData - This member is defined by this class, but is not used for
- /// anything. Subclasses can use it to hold whatever state they find useful.
- /// This field is initialized to zero by the ctor.
+ /// \brief Hold arbitrary subclass data.
+ ///
+ /// This member is defined by this class, but is not used for anything.
+ /// Subclasses can use it to hold whatever state they find useful. This
+ /// field is initialized to zero by the ctor.
unsigned short SubclassData;
- Type *VTy;
- Use *UseList;
+protected:
+ /// \brief The number of operands in the subclass.
+ ///
+ /// This member is defined by this class, but not used for anything.
+ /// Subclasses can use it to store their number of operands, if they have
+ /// any.
+ ///
+ /// This is stored here to save space in User on 64-bit hosts. Since most
+ /// instances of Value have operands, 32-bit hosts aren't significantly
+ /// affected.
+ ///
+ /// Note, this should *NOT* be used directly by any class other than User.
+ /// User uses this value to find the Use list.
+ enum : unsigned { NumUserOperandsBits = 28 };
+ unsigned NumUserOperands : NumUserOperandsBits;
- friend class ValueSymbolTable; // Allow ValueSymbolTable to directly mod Name.
- friend class ValueHandleBase;
- ValueName *Name;
+ bool IsUsedByMD : 1;
+ bool HasName : 1;
+ bool HasHungOffUses : 1;
+ bool HasDescriptor : 1;
- void operator=(const Value &) LLVM_DELETED_FUNCTION;
- Value(const Value &) LLVM_DELETED_FUNCTION;
+private:
+ template <typename UseT> // UseT == 'Use' or 'const Use'
+ class use_iterator_impl
+ : public std::iterator<std::forward_iterator_tag, UseT *> {
+ UseT *U;
+ explicit use_iterator_impl(UseT *u) : U(u) {}
+ friend class Value;
+
+ public:
+ use_iterator_impl() : U() {}
+
+ bool operator==(const use_iterator_impl &x) const { return U == x.U; }
+ bool operator!=(const use_iterator_impl &x) const { return !operator==(x); }
+
+ use_iterator_impl &operator++() { // Preincrement
+ assert(U && "Cannot increment end iterator!");
+ U = U->getNext();
+ return *this;
+ }
+ use_iterator_impl operator++(int) { // Postincrement
+ auto tmp = *this;
+ ++*this;
+ return tmp;
+ }
+
+ UseT &operator*() const {
+ assert(U && "Cannot dereference end iterator!");
+ return *U;
+ }
+
+ UseT *operator->() const { return &operator*(); }
+
+ operator use_iterator_impl<const UseT>() const {
+ return use_iterator_impl<const UseT>(U);
+ }
+ };
-protected:
- /// printCustom - Value subclasses can override this to implement custom
- /// printing behavior.
- virtual void printCustom(raw_ostream &O) const;
+ template <typename UserTy> // UserTy == 'User' or 'const User'
+ class user_iterator_impl
+ : public std::iterator<std::forward_iterator_tag, UserTy *> {
+ use_iterator_impl<Use> UI;
+ explicit user_iterator_impl(Use *U) : UI(U) {}
+ friend class Value;
+
+ public:
+ user_iterator_impl() {}
+
+ bool operator==(const user_iterator_impl &x) const { return UI == x.UI; }
+ bool operator!=(const user_iterator_impl &x) const { return !operator==(x); }
+
+ /// \brief Returns true if this iterator is equal to user_end() on the value.
+ bool atEnd() const { return *this == user_iterator_impl(); }
+ user_iterator_impl &operator++() { // Preincrement
+ ++UI;
+ return *this;
+ }
+ user_iterator_impl operator++(int) { // Postincrement
+ auto tmp = *this;
+ ++*this;
+ return tmp;
+ }
+
+ // Retrieve a pointer to the current User.
+ UserTy *operator*() const {
+ return UI->getUser();
+ }
+
+ UserTy *operator->() const { return operator*(); }
+
+ operator user_iterator_impl<const UserTy>() const {
+ return user_iterator_impl<const UserTy>(*UI);
+ }
+
+ Use &getUse() const { return *UI; }
+ };
+
+ void operator=(const Value &) = delete;
+ Value(const Value &) = delete;
+
+protected:
Value(Type *Ty, unsigned scid);
public:
virtual ~Value();
- /// dump - Support for debugging, callable in GDB: V->dump()
- //
+ /// \brief Support for debugging, callable in GDB: V->dump()
void dump() const;
- /// print - Implement operator<< on Value.
- ///
- void print(raw_ostream &O, AssemblyAnnotationWriter *AAW = 0) const;
+ /// \brief Implement operator<< on Value.
+ /// @{
+ void print(raw_ostream &O, bool IsForDebug = false) const;
+ void print(raw_ostream &O, ModuleSlotTracker &MST,
+ bool IsForDebug = false) const;
+ /// @}
/// \brief Print the name of this Value out to the specified raw_ostream.
+ ///
/// This is useful when you just want to print 'int %reg126', not the
/// instruction that generated it. If you specify a Module for context, then
/// even constanst get pretty-printed; for example, the type of a null
/// pointer is printed symbolically.
- void printAsOperand(raw_ostream &O, bool PrintType = true, const Module *M = 0) const;
-
- /// All values are typed, get the type of this value.
- ///
+ /// @{
+ void printAsOperand(raw_ostream &O, bool PrintType = true,
+ const Module *M = nullptr) const;
+ void printAsOperand(raw_ostream &O, bool PrintType,
+ ModuleSlotTracker &MST) const;
+ /// @}
+
+ /// \brief All values are typed, get the type of this value.
Type *getType() const { return VTy; }
- /// All values hold a context through their type.
+ /// \brief All values hold a context through their type.
LLVMContext &getContext() const;
- // All values can potentially be named.
- bool hasName() const { return Name != 0 && SubclassID != MDStringVal; }
- ValueName *getValueName() const { return Name; }
- void setValueName(ValueName *VN) { Name = VN; }
-
- /// getName() - Return a constant reference to the value's name. This is cheap
- /// and guaranteed to return the same reference as long as the value is not
- /// modified.
+ // \brief All values can potentially be named.
+ bool hasName() const { return HasName; }
+ ValueName *getValueName() const;
+ void setValueName(ValueName *VN);
+
+private:
+ void destroyValueName();
+ void setNameImpl(const Twine &Name);
+
+public:
+ /// \brief Return a constant reference to the value's name.
+ ///
+ /// This is cheap and guaranteed to return the same reference as long as the
+ /// value is not modified.
StringRef getName() const;
- /// setName() - Change the name of the value, choosing a new unique name if
- /// the provided name is taken.
+ /// \brief Change the name of the value.
+ ///
+ /// Choose a new unique name if the provided name is taken.
///
/// \param Name The new name; or "" if the value's name should be removed.
void setName(const Twine &Name);
-
- /// takeName - transfer the name from V to this value, setting V's name to
- /// empty. It is an error to call V->takeName(V).
+
+ /// \brief Transfer the name from V to this value.
+ ///
+ /// After taking V's name, sets V's name to empty.
+ ///
+ /// \note It is an error to call V->takeName(V).
void takeName(Value *V);
- /// replaceAllUsesWith - Go through the uses list for this definition and make
- /// each use point to "V" instead of "this". After this completes, 'this's
- /// use list is guaranteed to be empty.
+ /// \brief Change all uses of this to point to a new Value.
///
+ /// Go through the uses list for this definition and make each use point to
+ /// "V" instead of "this". After this completes, 'this's use list is
+ /// guaranteed to be empty.
void replaceAllUsesWith(Value *V);
+ /// replaceUsesOutsideBlock - Go through the uses list for this definition and
+ /// make each use point to "V" instead of "this" when the use is outside the
+ /// block. 'This's use list is expected to have at least one element.
+ /// Unlike replaceAllUsesWith this function does not support basic block
+ /// values or constant users.
+ void replaceUsesOutsideBlock(Value *V, BasicBlock *BB);
+
//----------------------------------------------------------------------
// Methods for handling the chain of uses of this Value.
//
- typedef value_use_iterator<User> use_iterator;
- typedef value_use_iterator<const User> const_use_iterator;
+ bool use_empty() const { return UseList == nullptr; }
- bool use_empty() const { return UseList == 0; }
- use_iterator use_begin() { return use_iterator(UseList); }
+ typedef use_iterator_impl<Use> use_iterator;
+ typedef use_iterator_impl<const Use> const_use_iterator;
+ use_iterator use_begin() { return use_iterator(UseList); }
const_use_iterator use_begin() const { return const_use_iterator(UseList); }
- use_iterator use_end() { return use_iterator(0); }
- const_use_iterator use_end() const { return const_use_iterator(0); }
- User *use_back() { return *use_begin(); }
- const User *use_back() const { return *use_begin(); }
+ use_iterator use_end() { return use_iterator(); }
+ const_use_iterator use_end() const { return const_use_iterator(); }
+ iterator_range<use_iterator> uses() {
+ return make_range(use_begin(), use_end());
+ }
+ iterator_range<const_use_iterator> uses() const {
+ return make_range(use_begin(), use_end());
+ }
- /// hasOneUse - Return true if there is exactly one user of this value. This
- /// is specialized because it is a common request and does not require
- /// traversing the whole use list.
+ bool user_empty() const { return UseList == nullptr; }
+
+ typedef user_iterator_impl<User> user_iterator;
+ typedef user_iterator_impl<const User> const_user_iterator;
+ user_iterator user_begin() { return user_iterator(UseList); }
+ const_user_iterator user_begin() const {
+ return const_user_iterator(UseList);
+ }
+ user_iterator user_end() { return user_iterator(); }
+ const_user_iterator user_end() const { return const_user_iterator(); }
+ User *user_back() { return *user_begin(); }
+ const User *user_back() const { return *user_begin(); }
+ iterator_range<user_iterator> users() {
+ return make_range(user_begin(), user_end());
+ }
+ iterator_range<const_user_iterator> users() const {
+ return make_range(user_begin(), user_end());
+ }
+
+ /// \brief Return true if there is exactly one user of this value.
///
+ /// This is specialized because it is a common request and does not require
+ /// traversing the whole use list.
bool hasOneUse() const {
const_use_iterator I = use_begin(), E = use_end();
if (I == E) return false;
return ++I == E;
}
- /// hasNUses - Return true if this Value has exactly N users.
- ///
+ /// \brief Return true if this Value has exactly N users.
bool hasNUses(unsigned N) const;
- /// hasNUsesOrMore - Return true if this value has N users or more. This is
- /// logically equivalent to getNumUses() >= N.
+ /// \brief Return true if this value has N users or more.
///
+ /// This is logically equivalent to getNumUses() >= N.
bool hasNUsesOrMore(unsigned N) const;
+ /// \brief Check if this value is used in the specified basic block.
bool isUsedInBasicBlock(const BasicBlock *BB) const;
- /// getNumUses - This method computes the number of uses of this Value. This
- /// is a linear time operation. Use hasOneUse, hasNUses, or hasNUsesOrMore
- /// to check for specific values.
+ /// \brief This method computes the number of uses of this Value.
+ ///
+ /// This is a linear time operation. Use hasOneUse, hasNUses, or
+ /// hasNUsesOrMore to check for specific values.
unsigned getNumUses() const;
- /// addUse - This method should only be used by the Use class.
- ///
+ /// \brief This method should only be used by the Use class.
void addUse(Use &U) { U.addToList(&UseList); }
+ /// \brief Concrete subclass of this.
+ ///
/// An enumeration for keeping track of the concrete subclass of Value that
- /// is actually instantiated. Values of this enumeration are kept in the
+ /// is actually instantiated. Values of this enumeration are kept in the
/// Value classes SubclassID field. They are used for concrete type
/// identification.
enum ValueTy {
- ArgumentVal, // This is an instance of Argument
- BasicBlockVal, // This is an instance of BasicBlock
- FunctionVal, // This is an instance of Function
- GlobalAliasVal, // This is an instance of GlobalAlias
- GlobalVariableVal, // This is an instance of GlobalVariable
- UndefValueVal, // This is an instance of UndefValue
- BlockAddressVal, // This is an instance of BlockAddress
- ConstantExprVal, // This is an instance of ConstantExpr
- ConstantAggregateZeroVal, // This is an instance of ConstantAggregateZero
- ConstantDataArrayVal, // This is an instance of ConstantDataArray
- ConstantDataVectorVal, // This is an instance of ConstantDataVector
- ConstantIntVal, // This is an instance of ConstantInt
- ConstantFPVal, // This is an instance of ConstantFP
- ConstantArrayVal, // This is an instance of ConstantArray
- ConstantStructVal, // This is an instance of ConstantStruct
- ConstantVectorVal, // This is an instance of ConstantVector
- ConstantPointerNullVal, // This is an instance of ConstantPointerNull
- MDNodeVal, // This is an instance of MDNode
- MDStringVal, // This is an instance of MDString
- InlineAsmVal, // This is an instance of InlineAsm
- PseudoSourceValueVal, // This is an instance of PseudoSourceValue
- FixedStackPseudoSourceValueVal, // This is an instance of
- // FixedStackPseudoSourceValue
- InstructionVal, // This is an instance of Instruction
- // Enum values starting at InstructionVal are used for Instructions;
- // don't add new values here!
+#define HANDLE_VALUE(Name) Name##Val,
+#include "llvm/IR/Value.def"
// Markers:
- ConstantFirstVal = FunctionVal,
- ConstantLastVal = ConstantPointerNullVal
+#define HANDLE_CONSTANT_MARKER(Marker, Constant) Marker = Constant##Val,
+#include "llvm/IR/Value.def"
};
- /// getValueID - Return an ID for the concrete type of this object. This is
- /// used to implement the classof checks. This should not be used for any
- /// other purpose, as the values may change as LLVM evolves. Also, note that
- /// for instructions, the Instruction's opcode is added to InstructionVal. So
- /// this means three things:
+ /// \brief Return an ID for the concrete type of this object.
+ ///
+ /// This is used to implement the classof checks. This should not be used
+ /// for any other purpose, as the values may change as LLVM evolves. Also,
+ /// note that for instructions, the Instruction's opcode is added to
+ /// InstructionVal. So this means three things:
/// # there is no value with code InstructionVal (no opcode==0).
/// # there are more possible values for the value type than in ValueTy enum.
/// # the InstructionVal enumerator must be the highest valued enumerator in
return SubclassID;
}
- /// getRawSubclassOptionalData - Return the raw optional flags value
- /// contained in this value. This should only be used when testing two
- /// Values for equivalence.
+ /// \brief Return the raw optional flags value contained in this value.
+ ///
+ /// This should only be used when testing two Values for equivalence.
unsigned getRawSubclassOptionalData() const {
return SubclassOptionalData;
}
- /// clearSubclassOptionalData - Clear the optional flags contained in
- /// this value.
+ /// \brief Clear the optional flags contained in this value.
void clearSubclassOptionalData() {
SubclassOptionalData = 0;
}
- /// hasSameSubclassOptionalData - Test whether the optional flags contained
- /// in this value are equal to the optional flags in the given value.
+ /// \brief Check the optional flags for equality.
bool hasSameSubclassOptionalData(const Value *V) const {
return SubclassOptionalData == V->SubclassOptionalData;
}
- /// intersectOptionalDataWith - Clear any optional flags in this value
- /// that are not also set in the given value.
+ /// \brief Clear any optional flags not set in the given Value.
void intersectOptionalDataWith(const Value *V) {
SubclassOptionalData &= V->SubclassOptionalData;
}
- /// hasValueHandle - Return true if there is a value handle associated with
- /// this value.
+ /// \brief Return true if there is a value handle associated with this value.
bool hasValueHandle() const { return HasValueHandle; }
- /// \brief Strips off any unneeded pointer casts, all-zero GEPs and aliases
- /// from the specified value, returning the original uncasted value.
+ /// \brief Return true if there is metadata referencing this value.
+ bool isUsedByMetadata() const { return IsUsedByMD; }
+
+ /// \brief Strip off pointer casts, all-zero GEPs, and aliases.
///
- /// If this is called on a non-pointer value, it returns 'this'.
+ /// Returns the original uncasted value. If this is called on a non-pointer
+ /// value, it returns 'this'.
Value *stripPointerCasts();
const Value *stripPointerCasts() const {
return const_cast<Value*>(this)->stripPointerCasts();
}
- /// \brief Strips off any unneeded pointer casts and all-zero GEPs from the
- /// specified value, returning the original uncasted value.
+ /// \brief Strip off pointer casts and all-zero GEPs.
///
- /// If this is called on a non-pointer value, it returns 'this'.
+ /// Returns the original uncasted value. If this is called on a non-pointer
+ /// value, it returns 'this'.
Value *stripPointerCastsNoFollowAliases();
const Value *stripPointerCastsNoFollowAliases() const {
return const_cast<Value*>(this)->stripPointerCastsNoFollowAliases();
}
- /// \brief Strips off unneeded pointer casts and all-constant GEPs from the
- /// specified value, returning the original pointer value.
+ /// \brief Strip off pointer casts and all-constant inbounds GEPs.
///
- /// If this is called on a non-pointer value, it returns 'this'.
+ /// Returns the original pointer value. If this is called on a non-pointer
+ /// value, it returns 'this'.
Value *stripInBoundsConstantOffsets();
const Value *stripInBoundsConstantOffsets() const {
return const_cast<Value*>(this)->stripInBoundsConstantOffsets();
}
- /// \brief Strips like \c stripInBoundsConstantOffsets but also accumulates
- /// the constant offset stripped.
+ /// \brief Accumulate offsets from \a stripInBoundsConstantOffsets().
///
/// Stores the resulting constant offset stripped into the APInt provided.
/// The provided APInt will be extended or truncated as needed to be the
->stripAndAccumulateInBoundsConstantOffsets(DL, Offset);
}
- /// \brief Strips off unneeded pointer casts and any in-bounds offsets from
- /// the specified value, returning the original pointer value.
+ /// \brief Strip off pointer casts and inbounds GEPs.
///
- /// If this is called on a non-pointer value, it returns 'this'.
+ /// Returns the original pointer value. If this is called on a non-pointer
+ /// value, it returns 'this'.
Value *stripInBoundsOffsets();
const Value *stripInBoundsOffsets() const {
return const_cast<Value*>(this)->stripInBoundsOffsets();
}
- /// isDereferenceablePointer - Test if this value is always a pointer to
- /// allocated and suitably aligned memory for a simple load or store.
- bool isDereferenceablePointer() const;
-
- /// DoPHITranslation - If this value is a PHI node with CurBB as its parent,
- /// return the value in the PHI node corresponding to PredBB. If not, return
- /// ourself. This is useful if you want to know the value something has in a
- /// predecessor block.
+ /// \brief Translate PHI node to its predecessor from the given basic block.
+ ///
+ /// If this value is a PHI node with CurBB as its parent, return the value in
+ /// the PHI node corresponding to PredBB. If not, return ourself. This is
+ /// useful if you want to know the value something has in a predecessor
+ /// block.
Value *DoPHITranslation(const BasicBlock *CurBB, const BasicBlock *PredBB);
const Value *DoPHITranslation(const BasicBlock *CurBB,
const BasicBlock *PredBB) const{
return const_cast<Value*>(this)->DoPHITranslation(CurBB, PredBB);
}
-
- /// MaximumAlignment - This is the greatest alignment value supported by
- /// load, store, and alloca instructions, and global values.
- static const unsigned MaximumAlignment = 1u << 29;
-
- /// mutateType - Mutate the type of this Value to be of the specified type.
+
+ /// \brief The maximum alignment for instructions.
+ ///
+ /// This is the greatest alignment value supported by load, store, and alloca
+ /// instructions, and global values.
+ static const unsigned MaxAlignmentExponent = 29;
+ static const unsigned MaximumAlignment = 1u << MaxAlignmentExponent;
+
+ /// \brief Mutate the type of this Value to be of the specified type.
+ ///
/// Note that this is an extremely dangerous operation which can create
/// completely invalid IR very easily. It is strongly recommended that you
/// recreate IR objects with the right types instead of mutating them in
void mutateType(Type *Ty) {
VTy = Ty;
}
-
+
+ /// \brief Sort the use-list.
+ ///
+ /// Sorts the Value's use-list by Cmp using a stable mergesort. Cmp is
+ /// expected to compare two \a Use references.
+ template <class Compare> void sortUseList(Compare Cmp);
+
+ /// \brief Reverse the use-list.
+ void reverseUseList();
+
+private:
+ /// \brief Merge two lists together.
+ ///
+ /// Merges \c L and \c R using \c Cmp. To enable stable sorts, always pushes
+ /// "equal" items from L before items from R.
+ ///
+ /// \return the first element in the list.
+ ///
+ /// \note Completely ignores \a Use::Prev (doesn't read, doesn't update).
+ template <class Compare>
+ static Use *mergeUseLists(Use *L, Use *R, Compare Cmp) {
+ Use *Merged;
+ Use **Next = &Merged;
+
+ for (;;) {
+ if (!L) {
+ *Next = R;
+ break;
+ }
+ if (!R) {
+ *Next = L;
+ break;
+ }
+ if (Cmp(*R, *L)) {
+ *Next = R;
+ Next = &R->Next;
+ R = R->Next;
+ } else {
+ *Next = L;
+ Next = &L->Next;
+ L = L->Next;
+ }
+ }
+
+ return Merged;
+ }
+
+ /// \brief Tail-recursive helper for \a mergeUseLists().
+ ///
+ /// \param[out] Next the first element in the list.
+ template <class Compare>
+ static void mergeUseListsImpl(Use *L, Use *R, Use **Next, Compare Cmp);
+
protected:
unsigned short getSubclassDataFromValue() const { return SubclassData; }
void setValueSubclassData(unsigned short D) { SubclassData = D; }
V.print(OS);
return OS;
}
-
+
void Use::set(Value *V) {
if (Val) removeFromList();
Val = V;
if (V) V->addUse(*this);
}
+template <class Compare> void Value::sortUseList(Compare Cmp) {
+ if (!UseList || !UseList->Next)
+ // No need to sort 0 or 1 uses.
+ return;
+
+ // Note: this function completely ignores Prev pointers until the end when
+ // they're fixed en masse.
+
+ // Create a binomial vector of sorted lists, visiting uses one at a time and
+ // merging lists as necessary.
+ const unsigned MaxSlots = 32;
+ Use *Slots[MaxSlots];
+
+ // Collect the first use, turning it into a single-item list.
+ Use *Next = UseList->Next;
+ UseList->Next = nullptr;
+ unsigned NumSlots = 1;
+ Slots[0] = UseList;
+
+ // Collect all but the last use.
+ while (Next->Next) {
+ Use *Current = Next;
+ Next = Current->Next;
+
+ // Turn Current into a single-item list.
+ Current->Next = nullptr;
+
+ // Save Current in the first available slot, merging on collisions.
+ unsigned I;
+ for (I = 0; I < NumSlots; ++I) {
+ if (!Slots[I])
+ break;
+
+ // Merge two lists, doubling the size of Current and emptying slot I.
+ //
+ // Since the uses in Slots[I] originally preceded those in Current, send
+ // Slots[I] in as the left parameter to maintain a stable sort.
+ Current = mergeUseLists(Slots[I], Current, Cmp);
+ Slots[I] = nullptr;
+ }
+ // Check if this is a new slot.
+ if (I == NumSlots) {
+ ++NumSlots;
+ assert(NumSlots <= MaxSlots && "Use list bigger than 2^32");
+ }
+
+ // Found an open slot.
+ Slots[I] = Current;
+ }
+
+ // Merge all the lists together.
+ assert(Next && "Expected one more Use");
+ assert(!Next->Next && "Expected only one Use");
+ UseList = Next;
+ for (unsigned I = 0; I < NumSlots; ++I)
+ if (Slots[I])
+ // Since the uses in Slots[I] originally preceded those in UseList, send
+ // Slots[I] in as the left parameter to maintain a stable sort.
+ UseList = mergeUseLists(Slots[I], UseList, Cmp);
+
+ // Fix the Prev pointers.
+ for (Use *I = UseList, **Prev = &UseList; I; I = I->Next) {
+ I->setPrev(Prev);
+ Prev = &I->Next;
+ }
+}
// isa - Provide some specializations of isa so that we don't have to include
// the subtype header files to test to see if the value is a subclass...
}
};
-template <> struct isa_impl<InlineAsm, Value> {
+template <> struct isa_impl<InlineAsm, Value> {
static inline bool doit(const Value &Val) {
return Val.getValueID() == Value::InlineAsmVal;
}
};
-template <> struct isa_impl<Instruction, Value> {
+template <> struct isa_impl<Instruction, Value> {
static inline bool doit(const Value &Val) {
return Val.getValueID() >= Value::InstructionVal;
}
};
-template <> struct isa_impl<BasicBlock, Value> {
+template <> struct isa_impl<BasicBlock, Value> {
static inline bool doit(const Value &Val) {
return Val.getValueID() == Value::BasicBlockVal;
}
};
-template <> struct isa_impl<Function, Value> {
+template <> struct isa_impl<Function, Value> {
static inline bool doit(const Value &Val) {
return Val.getValueID() == Value::FunctionVal;
}
};
-template <> struct isa_impl<GlobalVariable, Value> {
+template <> struct isa_impl<GlobalVariable, Value> {
static inline bool doit(const Value &Val) {
return Val.getValueID() == Value::GlobalVariableVal;
}
};
-template <> struct isa_impl<GlobalAlias, Value> {
+template <> struct isa_impl<GlobalAlias, Value> {
static inline bool doit(const Value &Val) {
return Val.getValueID() == Value::GlobalAliasVal;
}
};
-template <> struct isa_impl<GlobalValue, Value> {
+template <> struct isa_impl<GlobalValue, Value> {
static inline bool doit(const Value &Val) {
- return isa<GlobalVariable>(Val) || isa<Function>(Val) ||
- isa<GlobalAlias>(Val);
+ return isa<GlobalObject>(Val) || isa<GlobalAlias>(Val);
}
};
-template <> struct isa_impl<MDNode, Value> {
+template <> struct isa_impl<GlobalObject, Value> {
static inline bool doit(const Value &Val) {
- return Val.getValueID() == Value::MDNodeVal;
+ return isa<GlobalVariable>(Val) || isa<Function>(Val);
}
};
-
+
// Value* is only 4-byte aligned.
template<>
class PointerLikeTypeTraits<Value*> {
DEFINE_ISA_CONVERSION_FUNCTIONS(Value, LLVMValueRef)
/* Specialized opaque value conversions.
- */
+ */
inline Value **unwrap(LLVMValueRef *Vals) {
return reinterpret_cast<Value**>(Vals);
}