#ifndef LLVM_IRBUILDER_H
#define LLVM_IRBUILDER_H
-#include "llvm/Instructions.h"
-#include "llvm/BasicBlock.h"
-#include "llvm/LLVMContext.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Twine.h"
+#include "llvm/BasicBlock.h"
+#include "llvm/DataLayout.h"
+#include "llvm/Instructions.h"
+#include "llvm/LLVMContext.h"
+#include "llvm/Operator.h"
#include "llvm/Support/ConstantFolder.h"
namespace llvm {
return Type::getInt16Ty(Context);
}
- /// getInt32Ty - Fetch the type resepresenting a 32-bit integer.
+ /// getInt32Ty - Fetch the type representing a 32-bit integer.
IntegerType *getInt32Ty() {
return Type::getInt32Ty(Context);
}
return Type::getInt8PtrTy(Context, AddrSpace);
}
+ IntegerType* getIntPtrTy(DataLayout *DL, unsigned AddrSpace = 0) {
+ return DL->getIntPtrType(Context, AddrSpace);
+ }
+
//===--------------------------------------------------------------------===//
// Intrinsic creation methods
//===--------------------------------------------------------------------===//
/// If the pointers aren't i8*, they will be converted. If a TBAA tag is
/// specified, it will be added to the instruction.
CallInst *CreateMemCpy(Value *Dst, Value *Src, uint64_t Size, unsigned Align,
- bool isVolatile = false, MDNode *TBAATag = 0) {
- return CreateMemCpy(Dst, Src, getInt64(Size), Align, isVolatile, TBAATag);
+ bool isVolatile = false, MDNode *TBAATag = 0,
+ MDNode *TBAAStructTag = 0) {
+ return CreateMemCpy(Dst, Src, getInt64(Size), Align, isVolatile, TBAATag,
+ TBAAStructTag);
}
CallInst *CreateMemCpy(Value *Dst, Value *Src, Value *Size, unsigned Align,
- bool isVolatile = false, MDNode *TBAATag = 0);
+ bool isVolatile = false, MDNode *TBAATag = 0,
+ MDNode *TBAAStructTag = 0);
/// CreateMemMove - Create and insert a memmove between the specified
/// pointers. If the pointers aren't i8*, they will be converted. If a TBAA
///
/// Note that the builder does not expose the full generality of LLVM
/// instructions. For access to extra instruction properties, use the mutators
-/// (e.g. setVolatile) on the instructions after they have been created.
+/// (e.g. setVolatile) on the instructions after they have been
+/// created. Convenience state exists to specify fast-math flags and fp-math
+/// tags.
+///
/// The first template argument handles whether or not to preserve names in the
/// final instruction output. This defaults to on. The second template argument
/// specifies a class to use for creating constants. This defaults to creating
class IRBuilder : public IRBuilderBase, public Inserter {
T Folder;
MDNode *DefaultFPMathTag;
+ FastMathFlags FMF;
public:
IRBuilder(LLVMContext &C, const T &F, const Inserter &I = Inserter(),
MDNode *FPMathTag = 0)
- : IRBuilderBase(C), Inserter(I), Folder(F), DefaultFPMathTag(FPMathTag) {
+ : IRBuilderBase(C), Inserter(I), Folder(F), DefaultFPMathTag(FPMathTag),
+ FMF() {
}
- explicit IRBuilder(LLVMContext &C, MDNode *FPMathTag = 0) : IRBuilderBase(C),
- Folder(), DefaultFPMathTag(FPMathTag) {
+ explicit IRBuilder(LLVMContext &C, MDNode *FPMathTag = 0)
+ : IRBuilderBase(C), Folder(), DefaultFPMathTag(FPMathTag), FMF() {
}
explicit IRBuilder(BasicBlock *TheBB, const T &F, MDNode *FPMathTag = 0)
: IRBuilderBase(TheBB->getContext()), Folder(F),
- DefaultFPMathTag(FPMathTag) {
+ DefaultFPMathTag(FPMathTag), FMF() {
SetInsertPoint(TheBB);
}
explicit IRBuilder(BasicBlock *TheBB, MDNode *FPMathTag = 0)
: IRBuilderBase(TheBB->getContext()), Folder(),
- DefaultFPMathTag(FPMathTag) {
+ DefaultFPMathTag(FPMathTag), FMF() {
SetInsertPoint(TheBB);
}
explicit IRBuilder(Instruction *IP, MDNode *FPMathTag = 0)
- : IRBuilderBase(IP->getContext()), Folder(), DefaultFPMathTag(FPMathTag) {
+ : IRBuilderBase(IP->getContext()), Folder(), DefaultFPMathTag(FPMathTag),
+ FMF() {
SetInsertPoint(IP);
SetCurrentDebugLocation(IP->getDebugLoc());
}
explicit IRBuilder(Use &U, MDNode *FPMathTag = 0)
- : IRBuilderBase(U->getContext()), Folder(), DefaultFPMathTag(FPMathTag) {
+ : IRBuilderBase(U->getContext()), Folder(), DefaultFPMathTag(FPMathTag),
+ FMF() {
SetInsertPoint(U);
SetCurrentDebugLocation(cast<Instruction>(U.getUser())->getDebugLoc());
}
IRBuilder(BasicBlock *TheBB, BasicBlock::iterator IP, const T& F,
MDNode *FPMathTag = 0)
: IRBuilderBase(TheBB->getContext()), Folder(F),
- DefaultFPMathTag(FPMathTag) {
+ DefaultFPMathTag(FPMathTag), FMF() {
SetInsertPoint(TheBB, IP);
}
IRBuilder(BasicBlock *TheBB, BasicBlock::iterator IP, MDNode *FPMathTag = 0)
: IRBuilderBase(TheBB->getContext()), Folder(),
- DefaultFPMathTag(FPMathTag) {
+ DefaultFPMathTag(FPMathTag), FMF() {
SetInsertPoint(TheBB, IP);
}
/// getDefaultFPMathTag - Get the floating point math metadata being used.
MDNode *getDefaultFPMathTag() const { return DefaultFPMathTag; }
+ /// Get the flags to be applied to created floating point ops
+ FastMathFlags getFastMathFlags() const { return FMF; }
+
+ /// Clear the fast-math flags.
+ void clearFastMathFlags() { FMF.clear(); }
+
/// SetDefaultFPMathTag - Set the floating point math metadata to be used.
void SetDefaultFPMathTag(MDNode *FPMathTag) { DefaultFPMathTag = FPMathTag; }
+ /// Set the fast-math flags to be used with generated fp-math operators
+ void SetFastMathFlags(FastMathFlags NewFMF) { FMF = NewFMF; }
+
/// isNamePreserving - Return true if this builder is configured to actually
/// add the requested names to IR created through it.
bool isNamePreserving() const { return preserveNames; }
return BO;
}
- Instruction *AddFPMathTag(Instruction *I, MDNode *FPMathTag) const {
+ Instruction *AddFPMathAttributes(Instruction *I,
+ MDNode *FPMathTag,
+ FastMathFlags FMF) const {
if (!FPMathTag)
FPMathTag = DefaultFPMathTag;
if (FPMathTag)
I->setMetadata(LLVMContext::MD_fpmath, FPMathTag);
+ I->setFastMathFlags(FMF);
return I;
}
public:
if (Constant *LC = dyn_cast<Constant>(LHS))
if (Constant *RC = dyn_cast<Constant>(RHS))
return Insert(Folder.CreateFAdd(LC, RC), Name);
- return Insert(AddFPMathTag(BinaryOperator::CreateFAdd(LHS, RHS),
- FPMathTag), Name);
+ return Insert(AddFPMathAttributes(BinaryOperator::CreateFAdd(LHS, RHS),
+ FPMathTag, FMF), Name);
}
Value *CreateSub(Value *LHS, Value *RHS, const Twine &Name = "",
bool HasNUW = false, bool HasNSW = false) {
if (Constant *LC = dyn_cast<Constant>(LHS))
if (Constant *RC = dyn_cast<Constant>(RHS))
return Insert(Folder.CreateFSub(LC, RC), Name);
- return Insert(AddFPMathTag(BinaryOperator::CreateFSub(LHS, RHS),
- FPMathTag), Name);
+ return Insert(AddFPMathAttributes(BinaryOperator::CreateFSub(LHS, RHS),
+ FPMathTag, FMF), Name);
}
Value *CreateMul(Value *LHS, Value *RHS, const Twine &Name = "",
bool HasNUW = false, bool HasNSW = false) {
if (Constant *LC = dyn_cast<Constant>(LHS))
if (Constant *RC = dyn_cast<Constant>(RHS))
return Insert(Folder.CreateFMul(LC, RC), Name);
- return Insert(AddFPMathTag(BinaryOperator::CreateFMul(LHS, RHS),
- FPMathTag), Name);
+ return Insert(AddFPMathAttributes(BinaryOperator::CreateFMul(LHS, RHS),
+ FPMathTag, FMF), Name);
}
Value *CreateUDiv(Value *LHS, Value *RHS, const Twine &Name = "",
bool isExact = false) {
if (Constant *LC = dyn_cast<Constant>(LHS))
if (Constant *RC = dyn_cast<Constant>(RHS))
return Insert(Folder.CreateFDiv(LC, RC), Name);
- return Insert(AddFPMathTag(BinaryOperator::CreateFDiv(LHS, RHS),
- FPMathTag), Name);
+ return Insert(AddFPMathAttributes(BinaryOperator::CreateFDiv(LHS, RHS),
+ FPMathTag, FMF), Name);
}
Value *CreateURem(Value *LHS, Value *RHS, const Twine &Name = "") {
if (Constant *LC = dyn_cast<Constant>(LHS))
if (Constant *LC = dyn_cast<Constant>(LHS))
if (Constant *RC = dyn_cast<Constant>(RHS))
return Insert(Folder.CreateFRem(LC, RC), Name);
- return Insert(AddFPMathTag(BinaryOperator::CreateFRem(LHS, RHS),
- FPMathTag), Name);
+ return Insert(AddFPMathAttributes(BinaryOperator::CreateFRem(LHS, RHS),
+ FPMathTag, FMF), Name);
}
Value *CreateShl(Value *LHS, Value *RHS, const Twine &Name = "",
Value *CreateFNeg(Value *V, const Twine &Name = "", MDNode *FPMathTag = 0) {
if (Constant *VC = dyn_cast<Constant>(V))
return Insert(Folder.CreateFNeg(VC), Name);
- return Insert(AddFPMathTag(BinaryOperator::CreateFNeg(V), FPMathTag), Name);
+ return Insert(AddFPMathAttributes(BinaryOperator::CreateFNeg(V),
+ FPMathTag, FMF), Name);
}
Value *CreateNot(Value *V, const Twine &Name = "") {
if (Constant *VC = dyn_cast<Constant>(V))
Value *CreateSExt(Value *V, Type *DestTy, const Twine &Name = "") {
return CreateCast(Instruction::SExt, V, DestTy, Name);
}
+ /// CreateZExtOrTrunc - Create a ZExt or Trunc from the integer value V to
+ /// DestTy. Return the value untouched if the type of V is already DestTy.
+ Value *CreateZExtOrTrunc(Value *V, IntegerType *DestTy,
+ const Twine &Name = "") {
+ assert(isa<IntegerType>(V->getType()) && "Can only zero extend integers!");
+ IntegerType *IntTy = cast<IntegerType>(V->getType());
+ if (IntTy->getBitWidth() < DestTy->getBitWidth())
+ return CreateZExt(V, DestTy, Name);
+ if (IntTy->getBitWidth() > DestTy->getBitWidth())
+ return CreateTrunc(V, DestTy, Name);
+ return V;
+ }
+ /// CreateSExtOrTrunc - Create a SExt or Trunc from the integer value V to
+ /// DestTy. Return the value untouched if the type of V is already DestTy.
+ Value *CreateSExtOrTrunc(Value *V, IntegerType *DestTy,
+ const Twine &Name = "") {
+ assert(isa<IntegerType>(V->getType()) && "Can only sign extend integers!");
+ IntegerType *IntTy = cast<IntegerType>(V->getType());
+ if (IntTy->getBitWidth() < DestTy->getBitWidth())
+ return CreateSExt(V, DestTy, Name);
+ if (IntTy->getBitWidth() > DestTy->getBitWidth())
+ return CreateTrunc(V, DestTy, Name);
+ return V;
+ }
Value *CreateFPToUI(Value *V, Type *DestTy, const Twine &Name = ""){
return CreateCast(Instruction::FPToUI, V, DestTy, Name);
}
LandingPadInst *CreateLandingPad(Type *Ty, Value *PersFn, unsigned NumClauses,
const Twine &Name = "") {
- return Insert(LandingPadInst::Create(Ty, PersFn, NumClauses, Name));
+ return Insert(LandingPadInst::Create(Ty, PersFn, NumClauses), Name);
}
//===--------------------------------------------------------------------===//
ConstantExpr::getSizeOf(ArgType->getElementType()),
Name);
}
+
+ /// CreateVectorSplat - Return a vector value that contains \arg V broadcasted
+ /// to \p NumElts elements.
+ Value *CreateVectorSplat(unsigned NumElts, Value *V, const Twine &Name = "") {
+ assert(NumElts > 0 && "Cannot splat to an empty vector!");
+
+ // First insert it into an undef vector so we can shuffle it.
+ Type *I32Ty = getInt32Ty();
+ Value *Undef = UndefValue::get(VectorType::get(V->getType(), NumElts));
+ V = CreateInsertElement(Undef, V, ConstantInt::get(I32Ty, 0),
+ Name + ".splatinsert");
+
+ // Shuffle the value across the desired number of elements.
+ Value *Zeros = ConstantAggregateZero::get(VectorType::get(I32Ty, NumElts));
+ return CreateShuffleVector(V, Undef, Zeros, Name + ".splat");
+ }
};
}