friend class ConstantUniqueMap<InlineAsmKeyType, const InlineAsmKeyType&,
PointerType, InlineAsm, false>;
- InlineAsm(const InlineAsm &); // do not implement
- void operator=(const InlineAsm&); // do not implement
+ InlineAsm(const InlineAsm &) LLVM_DELETED_FUNCTION;
+ void operator=(const InlineAsm&) LLVM_DELETED_FUNCTION;
std::string AsmString, Constraints;
bool HasSideEffects;
Op_InputChain = 0,
Op_AsmString = 1,
Op_MDNode = 2,
- Op_ExtraInfo = 3, // HasSideEffects, IsAlignStack
+ Op_ExtraInfo = 3, // HasSideEffects, IsAlignStack, AsmDialect.
Op_FirstOperand = 4,
// Fixed operands on an INLINEASM MachineInstr.
MIOp_AsmString = 0,
- MIOp_ExtraInfo = 1, // HasSideEffects, IsAlignStack
+ MIOp_ExtraInfo = 1, // HasSideEffects, IsAlignStack, AsmDialect.
MIOp_FirstOperand = 2,
// Interpretation of the MIOp_ExtraInfo bit field.
Extra_HasSideEffects = 1,
Extra_IsAlignStack = 2,
+ Extra_AsmDialect = 4,
// Inline asm operands map to multiple SDNode / MachineInstr operands.
// The first operand is an immediate describing the asm operand, the low