///
class TerminatorInst : public Instruction {
protected:
- TerminatorInst(Instruction::TermOps iType, Use *Ops, unsigned NumOps,
- Instruction *InsertBefore = 0);
TerminatorInst(const Type *Ty, Instruction::TermOps iType,
- Use *Ops, unsigned NumOps,
- const std::string &Name = "", Instruction *InsertBefore = 0)
- : Instruction(Ty, iType, Ops, NumOps, Name, InsertBefore) {}
+ Use *Ops, unsigned NumOps,
+ Instruction *InsertBefore = 0)
+ : Instruction(Ty, iType, Ops, NumOps, InsertBefore) {}
- TerminatorInst(Instruction::TermOps iType, Use *Ops, unsigned NumOps,
- BasicBlock *InsertAtEnd);
TerminatorInst(const Type *Ty, Instruction::TermOps iType,
- Use *Ops, unsigned NumOps,
- const std::string &Name, BasicBlock *InsertAtEnd)
- : Instruction(Ty, iType, Ops, NumOps, Name, InsertAtEnd) {}
+ Use *Ops, unsigned NumOps, BasicBlock *InsertAtEnd)
+ : Instruction(Ty, iType, Ops, NumOps, InsertAtEnd) {}
// Out of line virtual method, so the vtable, etc has a home.
~TerminatorInst();
class UnaryInstruction : public Instruction {
Use Op;
protected:
- UnaryInstruction(const Type *Ty, unsigned iType, Value *V,
- const char *Name = 0, Instruction *IB = 0)
- : Instruction(Ty, iType, &Op, 1, Name, IB), Op(V, this) {
+ UnaryInstruction(const Type *Ty, unsigned iType, Value *V, Instruction *IB =0)
+ : Instruction(Ty, iType, &Op, 1, IB), Op(V, this) {
}
- UnaryInstruction(const Type *Ty, unsigned iType, Value *V,
- const char *Name = 0, BasicBlock *IAE)
- : Instruction(Ty, iType, &Op, 1, Name, IAE), Op(V, this) {
+ UnaryInstruction(const Type *Ty, unsigned iType, Value *V, BasicBlock *IAE)
+ : Instruction(Ty, iType, &Op, 1, IAE), Op(V, this) {
}
public:
// Out of line virtual method, so the vtable, etc has a home.
protected:
void init(BinaryOps iType);
BinaryOperator(BinaryOps iType, Value *S1, Value *S2, const Type *Ty,
- const std::string &Name, Instruction *InsertBefore)
- : Instruction(Ty, iType, Ops, 2, Name, InsertBefore) {
- Ops[0].init(S1, this);
- Ops[1].init(S2, this);
- init(iType);
- }
+ const std::string &Name, Instruction *InsertBefore);
BinaryOperator(BinaryOps iType, Value *S1, Value *S2, const Type *Ty,
- const std::string &Name, BasicBlock *InsertAtEnd)
- : Instruction(Ty, iType, Ops, 2, Name, InsertAtEnd) {
- Ops[0].init(S1, this);
- Ops[1].init(S2, this);
- init(iType);
- }
-
+ const std::string &Name, BasicBlock *InsertAtEnd);
public:
/// Transparently provide more efficient getOperand methods.
/// @brief Constructor with insert-before-instruction semantics for subclasses
CastInst(const Type *Ty, unsigned iType, Value *S,
const std::string &Name = "", Instruction *InsertBefore = 0)
- : UnaryInstruction(Ty, iType, S, 0, InsertBefore) {
+ : UnaryInstruction(Ty, iType, S, InsertBefore) {
setName(Name);
}
/// @brief Constructor with insert-at-end-of-block semantics for subclasses
CastInst(const Type *Ty, unsigned iType, Value *S,
const std::string &Name, BasicBlock *InsertAtEnd)
- : UnaryInstruction(Ty, iType, S, 0, InsertAtEnd) {
+ : UnaryInstruction(Ty, iType, S, InsertAtEnd) {
setName(Name);
}
public:
/// A lossless cast is one that does not alter the basic value. It implies
/// a no-op cast but is more stringent, preventing things like int->float,
- /// long->double, int->ptr, or packed->anything.
+ /// long->double, int->ptr, or vector->anything.
/// @returns true iff the cast is lossless.
/// @brief Determine if this is a lossless cast.
bool isLosslessCast() const;
Value *S2, const std::string &Name,
BasicBlock *InsertAtEnd);
- /// @brief Implement superclass method.
- virtual CmpInst *clone() const;
-
/// @brief Get the opcode casted to the right type
OtherOps getOpcode() const {
return static_cast<OtherOps>(Instruction::getOpcode());