class SymbolTableListTraits;
class Instruction : public User, public ilist_node<Instruction> {
- void operator=(const Instruction &); // Do not implement
- Instruction(const Instruction &); // Do not implement
+ void operator=(const Instruction &) LLVM_DELETED_FUNCTION;
+ Instruction(const Instruction &) LLVM_DELETED_FUNCTION;
BasicBlock *Parent;
DebugLoc DbgLoc; // 'dbg' Metadata cache.
/// ignores the SubclassOptionalData flags, which specify conditions
/// under which the instruction's result is undefined.
bool isIdenticalToWhenDefined(const Instruction *I) const;
+
+ /// When checking for operation equivalence (using isSameOperationAs) it is
+ /// sometimes useful to ignore certain attributes.
+ enum OperationEquivalenceFlags {
+ /// Check for equivalence ignoring load/store alignment.
+ CompareIgnoringAlignment = 1<<0,
+ /// Check for equivalence treating a type and a vector of that type
+ /// as equivalent.
+ CompareUsingScalarTypes = 1<<1
+ };
/// This function determines if the specified instruction executes the same
/// operation as the current one. This means that the opcodes, type, operand
/// @returns true if the specified instruction is the same operation as
/// the current one.
/// @brief Determine if one instruction is the same operation as another.
- bool isSameOperationAs(const Instruction *I) const;
+ bool isSameOperationAs(const Instruction *I, unsigned flags = 0) const;
/// isUsedOutsideOfBlock - Return true if there are any uses of this
/// instruction in blocks other than the specified block. Note that PHI nodes