#ifndef LLVM_LINKER_H
#define LLVM_LINKER_H
-#include "llvm/System/Path.h"
#include <memory>
+#include <string>
#include <vector>
namespace llvm {
+ namespace sys { class Path; }
class Module;
-struct LLVMContext;
+class LLVMContext;
+class StringRef;
/// This class provides the core functionality of linking in LLVM. It retains a
/// Module object which is the composite of the modules and libraries linked
/// @name Types
/// @{
public:
- /// This type is used to pass the linkage items (libraries and files) to
- /// the LinkItems function. It is composed of string/bool pairs. The string
- /// provides the name of the file or library (as with the -l option). The
- /// bool should be true for libraries and false for files, signifying
- /// "isLibrary".
- /// @brief A list of linkage items
- typedef std::vector<std::pair<std::string,bool> > ItemList;
-
/// This enumeration is used to control various optional features of the
/// linker.
enum ControlFlags {
QuietWarnings = 2, ///< Don't print warnings to stderr.
QuietErrors = 4 ///< Don't print errors to stderr.
};
-
+
+ enum LinkerMode {
+ DestroySource = 0, // Allow source module to be destroyed.
+ PreserveSource = 1 // Preserve the source module.
+ };
+
/// @}
/// @name Constructors
/// @{
/// Construct the Linker with an empty module which will be given the
/// name \p progname. \p progname will also be used for error messages.
/// @brief Construct with empty module
- Linker(
- const StringRef& progname, ///< name of tool running linker
- const StringRef& modulename, ///< name of linker's end-result module
- LLVMContext& C, ///< Context for global info
- unsigned Flags = 0 ///< ControlFlags (one or more |'d together)
+ Linker(StringRef progname, ///< name of tool running linker
+ StringRef modulename, ///< name of linker's end-result module
+ LLVMContext &C, ///< Context for global info
+ unsigned Flags = 0 ///< ControlFlags (one or more |'d together)
);
/// Construct the Linker with a previously defined module, \p aModule. Use
/// \p progname for the name of the program in error messages.
/// @brief Construct with existing module
- Linker(const StringRef& progname, Module* aModule, unsigned Flags = 0);
+ Linker(StringRef progname, Module* aModule, unsigned Flags = 0);
/// Destruct the Linker.
/// @brief Destructor
/// @brief Set control flags.
void setFlags(unsigned flags) { Flags = flags; }
- /// This method is the main interface to the linker. It can be used to
- /// link a set of linkage items into a module. A linkage item is either a
- /// file name with fully qualified path, or a library for which the Linker's
- /// LibraryPath will be utilized to locate the library. The bool value in
- /// the LinkItemKind should be set to true for libraries. This function
- /// allows linking to preserve the order of specification associated with
- /// the command line, or for other purposes. Each item will be linked in
- /// turn as it occurs in \p Items.
- /// @returns true if an error occurred, false otherwise
- /// @see LinkItemKind
- /// @see getLastError
- /// @throws nothing
- bool LinkInItems (
- const ItemList& Items, ///< Set of libraries/files to link in
- ItemList& NativeItems ///< Output list of native files/libs
- );
-
- /// This function links the bitcode \p Files into the composite module.
- /// Note that this does not do any linking of unresolved symbols. The \p
- /// Files are all completely linked into \p HeadModule regardless of
- /// unresolved symbols. This function just loads each bitcode file and
- /// calls LinkInModule on them.
- /// @returns true if an error occurs, false otherwise
- /// @see getLastError
- /// @brief Link in multiple files.
- bool LinkInFiles (
- const std::vector<sys::Path> & Files ///< Files to link in
- );
-
- /// This function links a single bitcode file, \p File, into the composite
- /// module. Note that this does not attempt to resolve symbols. This method
- /// just loads the bitcode file and calls LinkInModule on it. If an error
- /// occurs, the Linker's error string is set.
- /// @returns true if an error occurs, false otherwise
- /// @see getLastError
- /// @brief Link in a single file.
- bool LinkInFile(
- const sys::Path& File, ///< File to link in.
- bool &is_native ///< Indicates if the file is native object file
- );
-
- /// This function provides a way to selectively link in a set of modules,
- /// found in libraries, based on the unresolved symbols in the composite
- /// module. Each item in \p Libraries should be the base name of a library,
- /// as if given with the -l option of a linker tool. The Linker's LibPaths
- /// are searched for the \p Libraries and any found will be linked in with
- /// LinkInArchive. If an error occurs, the Linker's error string is set.
- /// @see LinkInArchive
- /// @see getLastError
- /// @returns true if an error occurs, false otherwise
- /// @brief Link libraries into the module
- bool LinkInLibraries (
- const std::vector<std::string> & Libraries ///< Libraries to link in
- );
-
- /// This function provides a way to selectively link in a set of modules,
- /// found in one library, based on the unresolved symbols in the composite
- /// module.The \p Library should be the base name of a library, as if given
- /// with the -l option of a linker tool. The Linker's LibPaths are searched
- /// for the \p Library and if found, it will be linked in with via the
- /// LinkInArchive method. If an error occurs, the Linker's error string is
- /// set.
- /// @see LinkInArchive
- /// @see getLastError
- /// @returns true if an error occurs, false otherwise
- /// @brief Link one library into the module
- bool LinkInLibrary (
- const StringRef &Library, ///< The library to link in
- bool& is_native ///< Indicates if lib a native library
- );
-
- /// This function links one bitcode archive, \p Filename, into the module.
- /// The archive is searched to resolve outstanding symbols. Any modules in
- /// the archive that resolve outstanding symbols will be linked in. The
- /// library is searched repeatedly until no more modules that resolve
- /// symbols can be found. If an error occurs, the error string is set.
- /// To speed up this function, ensure the the archive has been processed
- /// llvm-ranlib or the S option was given to llvm-ar when the archive was
- /// created. These tools add a symbol table to the archive which makes the
- /// search for undefined symbols much faster.
- /// @see getLastError
- /// @returns true if an error occurs, otherwise false.
- /// @brief Link in one archive.
- bool LinkInArchive(
- const sys::Path& Filename, ///< Filename of the archive to link
- bool& is_native ///< Indicates if archive is a native archive
- );
-
/// This method links the \p Src module into the Linker's Composite module
/// by calling LinkModules. All the other LinkIn* methods eventually
/// result in calling this method to link a Module into the Linker's
Module* Src, ///< Module linked into \p Dest
std::string* ErrorMsg = 0 /// Error/diagnostic string
) {
- return LinkModules(Composite, Src, ErrorMsg );
+ return LinkModules(Composite, Src, Linker::DestroySource, ErrorMsg );
}
/// This is the heart of the linker. This method will take unconditional
/// error.
/// @returns True if an error occurs, false otherwise.
/// @brief Generically link two modules together.
- static bool LinkModules(Module* Dest, Module* Src, std::string* ErrorMsg);
-
- /// This function looks through the Linker's LibPaths to find a library with
- /// the name \p Filename. If the library cannot be found, the returned path
- /// will be empty (i.e. sys::Path::isEmpty() will return true).
- /// @returns A sys::Path to the found library
- /// @brief Find a library from its short name.
- sys::Path FindLib(const StringRef &Filename);
+ static bool LinkModules(Module* Dest, Module* Src, unsigned Mode,
+ std::string* ErrorMsg);
/// @}
/// @name Implementation
/// @{
private:
- /// Read in and parse the bitcode file named by FN and return the
- /// Module it contains (wrapped in an auto_ptr), or 0 if an error occurs.
- std::auto_ptr<Module> LoadObject(const sys::Path& FN);
-
- bool warning(const StringRef &message);
- bool error(const StringRef &message);
- void verbose(const StringRef &message);
+ bool warning(StringRef message);
+ bool error(StringRef message);
+ void verbose(StringRef message);
/// @}
/// @name Data