MCTargetStreamer(MCStreamer &S);
virtual ~MCTargetStreamer();
- const MCStreamer &getStreamer() { return Streamer; }
+ MCStreamer &getStreamer() { return Streamer; }
// Allow a target to add behavior to the EmitLabel of MCStreamer.
virtual void emitLabel(MCSymbol *Symbol);
virtual void EmitWinEHHandler(const MCSymbol *Sym, bool Unwind, bool Except);
virtual void EmitWinEHHandlerData();
+ virtual void EmitSyntaxDirective();
+
/// \brief Emit the given \p Instruction into the current section.
virtual void EmitInstruction(const MCInst &Inst, const MCSubtargetInfo &STI);