SymContentsCommon,
};
- // Special sentinal value for the absolute pseudo section.
- //
- // FIXME: Use a PointerInt wrapper for this?
- static MCSection *AbsolutePseudoSection;
+ // Special sentinal value for the absolute pseudo fragment.
+ static MCFragment *AbsolutePseudoFragment;
/// If a symbol has a Fragment, the section is implied, so we only need
/// one pointer.
+ /// The special AbsolutePseudoFragment value is for absolute symbols.
+ /// If this is a variable symbol, this caches the variable value's fragment.
/// FIXME: We might be able to simplify this by having the asm streamer create
/// dummy fragments.
/// If this is a section, then it gives the symbol is defined in. This is null
- /// for undefined symbols, and the special AbsolutePseudoSection value for
- /// absolute symbols. If this is a variable symbol, this caches the variable
- /// value's section.
+ /// for undefined symbols.
///
/// If this is a fragment, then it gives the fragment this symbol's value is
/// relative to, if any.
/// For the 'HasName' integer, this is true if this symbol is named.
/// A named symbol will have a pointer to the name allocated in the bytes
/// immediately prior to the MCSymbol.
- mutable PointerIntPair<PointerUnion<MCSection *, MCFragment *>, 1>
- SectionOrFragmentAndHasName;
+ mutable PointerIntPair<MCFragment *, 1> FragmentAndHasName;
/// IsTemporary - True if this is an assembler temporary label, which
/// typically does not survive in the .o file's symbol table. Usually
/// The alignment is stored as log2(align) + 1. This allows all values from
/// 0 to 2^31 to be stored which is every power of 2 representable by an
/// unsigned.
- static const unsigned NumCommonAlignmentBits = 5;
+ enum : unsigned { NumCommonAlignmentBits = 5 };
unsigned CommonAlignLog2 : NumCommonAlignmentBits;
+ /// The Flags field is used by object file implementations to store
+ /// additional per symbol information which is not easily classified.
+ enum : unsigned { NumFlagsBits = 16 };
+ mutable uint32_t Flags : NumFlagsBits;
+
/// Index field, for use by the object file implementation.
mutable uint32_t Index = 0;
const MCExpr *Value;
};
- /// The Flags field is used by object file implementations to store
- /// additional per symbol information which is not easily classified.
- mutable uint32_t Flags = 0;
-
protected: // MCContext creates and uniques these.
friend class MCExpr;
friend class MCContext;
: IsTemporary(isTemporary), IsRedefinable(false), IsUsed(false),
IsRegistered(false), IsExternal(false), IsPrivateExtern(false),
Kind(Kind), IsUsedInReloc(false), SymbolContents(SymContentsUnset),
- CommonAlignLog2(0) {
+ CommonAlignLog2(0), Flags(0) {
Offset = 0;
- SectionOrFragmentAndHasName.setInt(!!Name);
+ FragmentAndHasName.setInt(!!Name);
if (Name)
getNameEntryPtr() = Name;
}
MCSymbol(const MCSymbol &) = delete;
void operator=(const MCSymbol &) = delete;
- MCSection *getSectionPtr() const {
- if (MCFragment *F = getFragment())
+ MCSection *getSectionPtr(bool SetUsed = true) const {
+ if (MCFragment *F = getFragment(SetUsed)) {
+ assert(F != AbsolutePseudoFragment);
return F->getParent();
- const auto &SectionOrFragment = SectionOrFragmentAndHasName.getPointer();
- assert(!SectionOrFragment.is<MCFragment *>() && "Section or null expected");
- MCSection *Section = SectionOrFragment.dyn_cast<MCSection *>();
- if (Section || !isVariable())
- return Section;
- return Section = getVariableValue()->findAssociatedSection();
+ }
+ return nullptr;
}
/// \brief Get a reference to the name field. Requires that we have a name
const StringMapEntry<bool> *&getNameEntryPtr() {
- assert(SectionOrFragmentAndHasName.getInt() && "Name is required");
+ assert(FragmentAndHasName.getInt() && "Name is required");
NameEntryStorageTy *Name = reinterpret_cast<NameEntryStorageTy *>(this);
return (*(Name - 1)).NameEntry;
}
public:
/// getName - Get the symbol name.
StringRef getName() const {
- if (!SectionOrFragmentAndHasName.getInt())
+ if (!FragmentAndHasName.getInt())
return StringRef();
return getNameEntryPtr()->first();
/// isUsed - Check if this is used.
bool isUsed() const { return IsUsed; }
- void setUsed(bool Value) const { IsUsed = Value; }
+ void setUsed(bool Value) const { IsUsed |= Value; }
/// \brief Check if this symbol is redefinable.
bool isRedefinable() const { return IsRedefinable; }
/// isDefined - Check if this symbol is defined (i.e., it has an address).
///
/// Defined symbols are either absolute or in some section.
- bool isDefined() const { return getSectionPtr() != nullptr; }
+ bool isDefined(bool SetUsed = true) const {
+ return getFragment(SetUsed) != nullptr;
+ }
/// isInSection - Check if this symbol is defined in some section (i.e., it
/// is defined but not absolute).
- bool isInSection() const { return isDefined() && !isAbsolute(); }
+ bool isInSection(bool SetUsed = true) const {
+ return isDefined(SetUsed) && !isAbsolute(SetUsed);
+ }
/// isUndefined - Check if this symbol undefined (i.e., implicitly defined).
- bool isUndefined() const { return !isDefined(); }
+ bool isUndefined(bool SetUsed = true) const { return !isDefined(SetUsed); }
/// isAbsolute - Check if this is an absolute symbol.
- bool isAbsolute() const { return getSectionPtr() == AbsolutePseudoSection; }
+ bool isAbsolute(bool SetUsed = true) const {
+ return getFragment(SetUsed) == AbsolutePseudoFragment;
+ }
/// Get the section associated with a defined, non-absolute symbol.
- MCSection &getSection() const {
- assert(isInSection() && "Invalid accessor!");
- return *getSectionPtr();
+ MCSection &getSection(bool SetUsed = true) const {
+ assert(isInSection(SetUsed) && "Invalid accessor!");
+ return *getSectionPtr(SetUsed);
}
- /// Mark the symbol as defined in the section \p S.
- void setSection(MCSection &S) {
- assert(!isVariable() && "Cannot set section of variable");
- assert(!SectionOrFragmentAndHasName.getPointer().is<MCFragment *>() &&
- "Section or null expected");
- SectionOrFragmentAndHasName.setPointer(&S);
+ /// Mark the symbol as defined in the fragment \p F.
+ void setFragment(MCFragment *F) const {
+ assert(!isVariable() && "Cannot set fragment of variable");
+ FragmentAndHasName.setPointer(F);
}
/// Mark the symbol as undefined.
- void setUndefined() {
- SectionOrFragmentAndHasName.setPointer(
- PointerUnion<MCSection *, MCFragment *>());
- }
+ void setUndefined() { FragmentAndHasName.setPointer(nullptr); }
bool isELF() const { return Kind == SymbolKindELF; }
return SymbolContents == SymContentsVariable;
}
- /// getVariableValue() - Get the value for variable symbols.
- const MCExpr *getVariableValue() const {
+ /// getVariableValue - Get the value for variable symbols.
+ const MCExpr *getVariableValue(bool SetUsed = true) const {
assert(isVariable() && "Invalid accessor!");
- IsUsed = true;
+ IsUsed |= SetUsed;
return Value;
}
return SymbolContents == SymContentsCommon;
}
- MCFragment *getFragment() const {
- return SectionOrFragmentAndHasName.getPointer().dyn_cast<MCFragment *>();
- }
- void setFragment(MCFragment *Value) const {
- SectionOrFragmentAndHasName.setPointer(Value);
+ MCFragment *getFragment(bool SetUsed = true) const {
+ MCFragment *Fragment = FragmentAndHasName.getPointer();
+ if (Fragment || !isVariable())
+ return Fragment;
+ Fragment = getVariableValue(SetUsed)->findAssociatedFragment();
+ FragmentAndHasName.setPointer(Fragment);
+ return Fragment;
}
bool isExternal() const { return IsExternal; }
uint32_t getFlags() const { return Flags; }
/// Set the (implementation defined) symbol flags.
- void setFlags(uint32_t Value) const { Flags = Value; }
+ void setFlags(uint32_t Value) const {
+ assert(Value < (1U << NumFlagsBits) && "Out of range flags");
+ Flags = Value;
+ }
/// Modify the flags via a mask
void modifyFlags(uint32_t Value, uint32_t Mask) const {
+ assert(Value < (1U << NumFlagsBits) && "Out of range flags");
Flags = (Flags & ~Mask) | Value;
}
};