//===-- llvm/Module.h - C++ class to represent a VM module ------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
//
// This file contains the declarations for the Module class that is used to
// maintain all the information related to a VM module.
#include "llvm/Function.h"
#include "llvm/GlobalVariable.h"
+
+namespace llvm {
+
class GlobalVariable;
class GlobalValueRefMap; // Used by ConstantVals.cpp
class ConstantPointerRef;
PointerSize getPointerSize() const { return PtrSize; }
void setPointerSize(PointerSize PS) { PtrSize = PS; }
+ //===--------------------------------------------------------------------===//
+ // Methods for easy access to the functions in the module.
+ //
+
/// getOrInsertFunction - Look up the specified function in the module symbol
/// table. If it does not exist, add a prototype for the function and return
/// it.
///
Function *getNamedFunction(const std::string &Name);
+ //===--------------------------------------------------------------------===//
+ // Methods for easy access to the global variables in the module.
+ //
+
+ /// getGlobalVariable - Look up the specified global variable in the module
+ /// symbol table. If it does not exist, return null. Note that this only
+ /// returns a global variable if it does not have internal linkage. The type
+ /// argument should be the underlying type of the global, ie, it should not
+ /// have the top-level PointerType, which represents the address of the
+ /// global.
+ ///
+ GlobalVariable *getGlobalVariable(const std::string &Name, const Type *Ty);
+
+
+ //===--------------------------------------------------------------------===//
+ // Methods for easy access to the types in the module.
+ //
+
/// addTypeName - Insert an entry in the symbol table mapping Str to Type. If
/// there is already an entry for this name, true is returned and the symbol
/// table is not modified.
/// getTypeName - If there is at least one entry in the symbol table for the
/// specified type, return it.
///
- std::string getTypeName(const Type *Ty);
+ std::string getTypeName(const Type *Ty) const;
+
+ /// getTypeByName - Return the type with the specified name in this module, or
+ /// null if there is none by that name.
+ const Type *getTypeByName(const std::string &Name) const;
+
+
+ //===--------------------------------------------------------------------===//
+ // Methods for direct access to the globals list, functions list, and symbol
+ // table.
+ //
/// Get the underlying elements of the Module...
inline const GlobalListType &getGlobalList() const { return GlobalList; }
inline const FunctionListType &getFunctionList() const { return FunctionList;}
inline FunctionListType &getFunctionList() { return FunctionList;}
-
- //===--------------------------------------------------------------------===//
- // Symbol table support functions...
-
/// getSymbolTable() - Get access to the symbol table for the module, where
/// global variables and functions are identified.
///
inline const Function &back() const { return FunctionList.back(); }
inline Function &back() { return FunctionList.back(); }
- void print(std::ostream &OS) const;
+ void print(std::ostream &OS) const { print(OS, 0); }
+ void print(std::ostream &OS, AssemblyAnnotationWriter *AAW) const;
+
void dump() const;
/// dropAllReferences() - This function causes all the subinstructions to "let
return O;
}
+} // End llvm namespace
+
#endif