/// constrained passes described below.
///
class Pass {
- friend class AnalysisResolver;
+ friend struct AnalysisResolver;
AnalysisResolver *Resolver; // AnalysisResolver this pass is owned by...
const PassInfo *PassInfoCache;
///
const PassInfo *getPassInfo() const;
- /// run - Run this pass, returning true if a modification was made to the
+ /// runPass - Run this pass, returning true if a modification was made to the
/// module argument. This should be implemented by all concrete subclasses.
///
- virtual bool run(Module &M) = 0;
+ virtual bool runPass(Module &M) { return false; }
+ virtual bool runPass(BasicBlock&) { return false; }
/// print - Print out the internal state of the pass. This is called by
/// Analyze to print out the contents of an analysis. Otherwise it is not
/// provide the Module* in case the analysis doesn't need it it can just be
/// ignored.
///
- virtual void print(std::ostream &O, const Module *M) const { print(O); }
- virtual void print(std::ostream &O) const;
+ virtual void print(std::ostream &O, const Module *M) const;
void dump() const; // dump - call print(std::cerr, 0);
friend class PassManagerT<Module>;
friend class PassManagerT<Function>;
friend class PassManagerT<BasicBlock>;
- virtual void addToPassManager(PassManagerT<Module> *PM, AnalysisUsage &AU);
};
inline std::ostream &operator<<(std::ostream &OS, const Pass &P) {
P.print(OS, 0); return OS;
}
+//===----------------------------------------------------------------------===//
+/// ModulePass class - This class is used to implement unstructured
+/// interprocedural optimizations and analyses. ModulePass's may do anything
+/// they want to the program.
+///
+class ModulePass : public Pass {
+public:
+ /// runOnModule - Virtual method overriden by subclasses to process the module
+ /// being operated on.
+ virtual bool runOnModule(Module &M) = 0;
+
+ virtual bool runPass(Module &M) { return runOnModule(M); }
+ virtual bool runPass(BasicBlock&) { return false; }
+
+ virtual void addToPassManager(PassManagerT<Module> *PM, AnalysisUsage &AU);
+};
//===----------------------------------------------------------------------===//
/// not need to be run. This is useful for things like target information and
/// "basic" versions of AnalysisGroups.
///
-struct ImmutablePass : public Pass {
+class ImmutablePass : public ModulePass {
+public:
/// initializePass - This method may be overriden by immutable passes to allow
/// them to perform various initialization actions they require. This is
/// primarily because an ImmutablePass can "require" another ImmutablePass,
/// ImmutablePasses are never run.
///
- virtual bool run(Module &M) { return false; }
+ virtual bool runOnModule(Module &M) { return false; }
private:
friend class PassManagerT<Module>;
virtual void addToPassManager(PassManagerT<Module> *PM, AnalysisUsage &AU);
};
-
//===----------------------------------------------------------------------===//
/// FunctionPass class - This class is used to implement most global
/// optimizations. Optimizations should subclass this class if they meet the
/// 2. Optimizing a function does not cause the addition or removal of any
/// functions in the module
///
-struct FunctionPass : public Pass {
+class FunctionPass : public ModulePass {
+public:
/// doInitialization - Virtual method overridden by subclasses to do
/// any necessary per-module initialization.
///
///
virtual bool doFinalization(Module &M) { return false; }
- /// run - On a module, we run this pass by initializing, ronOnFunction'ing
- /// once for every function in the module, then by finalizing.
+ /// runOnModule - On a module, we run this pass by initializing,
+ /// ronOnFunction'ing once for every function in the module, then by
+ /// finalizing.
///
- virtual bool run(Module &M);
+ virtual bool runOnModule(Module &M);
/// run - On a function, we simply initialize, run the function, then
/// finalize.
/// To run directly on the basic block, we initialize, runOnBasicBlock, then
/// finalize.
///
- bool run(BasicBlock &BB);
+ virtual bool runPass(Module &M) { return false; }
+ virtual bool runPass(BasicBlock &BB);
private:
friend class PassManagerT<Function>;
virtual void addToPassManager(PassManagerT<BasicBlock> *PM,AnalysisUsage &AU);
};
+/// If the user specifies the -time-passes argument on an LLVM tool command line
+/// then the value of this boolean will be true, otherwise false.
+/// @brief This is the storage for the -time-passes option.
+extern bool TimePassesIsEnabled;
+
} // End llvm namespace
// Include support files that contain important APIs commonly used by Passes,