// is used to pull analysis information out of them.
//
struct AnalysisResolver {
- virtual ~AnalysisResolver() {}
+ virtual ~AnalysisResolver();
virtual Pass *getAnalysisOrNullUp(AnalysisID ID) const = 0;
virtual Pass *getAnalysisOrNullDown(AnalysisID ID) const = 0;
virtual void addPass(ImmutablePass *IP, AnalysisUsage &AU) = 0;