#define LLVM_PASSMANAGER_H
#include "llvm/Pass.h"
+#include "llvm/Support/CBindingWrapping.h"
namespace llvm {
bool run(Module &M);
private:
- /// addImpl - Add a pass to the queue of passes to run, without
- /// checking whether to add a printer pass.
- void addImpl(Pass *P);
-
/// PassManagerImpl_New is the actual class. PassManager is just the
/// wraper to publish simple pass manager interface
PassManagerImpl *PM;
/// add - Add a pass to the queue of passes to run. This passes
/// ownership of the Pass to the PassManager. When the
/// PassManager_X is destroyed, the pass will be destroyed as well, so
- /// there is no need to delete the pass. (TODO delete passes.)
+ /// there is no need to delete the pass.
/// This implies that all passes MUST be allocated with 'new'.
void add(Pass *P);
bool doFinalization();
private:
- /// addImpl - Add a pass to the queue of passes to run, without
- /// checking whether to add a printer pass.
- void addImpl(Pass *P);
-
FunctionPassManagerImpl *FPM;
Module *M;
};
+// Create wrappers for C Binding types (see CBindingWrapping.h).
+DEFINE_STDCXX_CONVERSION_FUNCTIONS(PassManagerBase, LLVMPassManagerRef)
+
} // End llvm namespace
#endif