//
//===----------------------------------------------------------------------===//
-#ifndef LLVM_PASS_SUPPORT_H
-#define LLVM_PASS_SUPPORT_H
+#ifndef LLVM_PASSSUPPORT_H
+#define LLVM_PASSSUPPORT_H
#include "Pass.h"
-#include "llvm/PassRegistry.h"
#include "llvm/InitializePasses.h"
+#include "llvm/PassRegistry.h"
#include "llvm/Support/Atomic.h"
+#include "llvm/Support/Valgrind.h"
#include <vector>
namespace llvm {
}
private:
- void operator=(const PassInfo &); // do not implement
- PassInfo(const PassInfo &); // do not implement
+ void operator=(const PassInfo &) LLVM_DELETED_FUNCTION;
+ PassInfo(const PassInfo &) LLVM_DELETED_FUNCTION;
};
#define CALL_ONCE_INITIALIZATION(function) \
if (old_val == 0) { \
function(Registry); \
sys::MemoryFence(); \
+ TsanIgnoreWritesBegin(); \
+ TsanHappensBefore(&initialized); \
initialized = 2; \
+ TsanIgnoreWritesEnd(); \
} else { \
sys::cas_flag tmp = initialized; \
sys::MemoryFence(); \
tmp = initialized; \
sys::MemoryFence(); \
} \
- }
+ } \
+ TsanHappensAfter(&initialized);
#define INITIALIZE_PASS(passName, arg, name, cfg, analysis) \
static void* initialize##passName##PassOnce(PassRegistry &Registry) { \
/// clients that are interested in which passes get registered and unregistered
/// at runtime (which can be because of the RegisterPass constructors being run
/// as the program starts up, or may be because a shared object just got
-/// loaded). Deriving from the PassRegistationListener class automatically
+/// loaded). Deriving from the PassRegistrationListener class automatically
/// registers your object to receive callbacks indicating when passes are loaded
/// and removed.
///