#include <cstdlib>
namespace llvm {
-template <typename T> struct ReferenceAdder {
- typedef T &result;
-};
-template <typename T> struct ReferenceAdder<T &> {
- typedef T result;
-};
/// \brief CRTP base class providing obvious overloads for the core \c
/// Allocate() methods of LLVM-style allocators.
public:
SpecificBumpPtrAllocator() : Allocator() {}
-
+ SpecificBumpPtrAllocator(SpecificBumpPtrAllocator &&Old)
+ : Allocator(std::move(Old.Allocator)) {}
~SpecificBumpPtrAllocator() { DestroyAll(); }
+ SpecificBumpPtrAllocator &operator=(SpecificBumpPtrAllocator &&RHS) {
+ Allocator = std::move(RHS.Allocator);
+ return *this;
+ }
+
/// Call the destructor of each allocated object and deallocate all but the
/// current slab and reset the current pointer to the beginning of it, freeing
/// all memory allocated so far.
/// \brief Allocate space for an array of objects without constructing them.
T *Allocate(size_t num = 1) { return Allocator.Allocate<T>(num); }
-
-private:
};
} // end namespace llvm