public:
MallocSlabAllocator() : Allocator() { }
virtual ~MallocSlabAllocator();
- virtual MemSlab *Allocate(size_t Size);
- virtual void Deallocate(MemSlab *Slab);
+ virtual MemSlab *Allocate(size_t Size) LLVM_OVERRIDE;
+ virtual void Deallocate(MemSlab *Slab) LLVM_OVERRIDE;
};
/// BumpPtrAllocator - This allocator is useful for containers that need
/// allocating memory, and never deletes it until the entire block is dead. This
/// makes allocation speedy, but must only be used when the trade-off is ok.
class BumpPtrAllocator {
- BumpPtrAllocator(const BumpPtrAllocator &); // do not implement
- void operator=(const BumpPtrAllocator &); // do not implement
+ BumpPtrAllocator(const BumpPtrAllocator &) LLVM_DELETED_FUNCTION;
+ void operator=(const BumpPtrAllocator &) LLVM_DELETED_FUNCTION;
/// SlabSize - Allocate data into slabs of this size unless we get an
/// allocation above SizeThreshold.
unsigned GetNumSlabs() const;
void PrintStats() const;
+
+ /// Compute the total physical memory allocated by this allocator.
+ size_t getTotalMemory() const;
};
/// SpecificBumpPtrAllocator - Same as BumpPtrAllocator but allows only