//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
-// This file implements a handle way of adding debugging information to your
+// This file implements a handy way of adding debugging information to your
// code, without it being enabled all of the time, and without having to add
// command line options to enable it.
//
// In particular, just wrap your code with the DEBUG() macro, and it will be
// enabled automatically if you specify '-debug' on the command-line.
-// Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify
-// that your debug code belongs to class "foo". Then, on the command line, you
-// can specify '-debug-only=foo' to enable JUST the debug information for the
-// foo class.
+// Alternatively, you can also define the DEBUG_TYPE macro to "foo" specify
+// that your debug code belongs to class "foo". Be careful that you only do
+// this after including Debug.h and not around any #include of headers. Headers
+// should define and undef the macro acround the code that needs to use the
+// DEBUG() macro. Then, on the command line, you can specify '-debug-only=foo'
+// to enable JUST the debug information for the foo class.
//
-// When compiling in release mode, the -debug-* options and all code in DEBUG()
-// statements disappears, so it does not effect the runtime of the code.
+// When compiling without assertions, the -debug-* options and all code in
+// DEBUG() statements disappears, so it does not affect the runtime of the code.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_DEBUG_H
#define LLVM_SUPPORT_DEBUG_H
-#include "llvm/Support/Streams.h"
+#include "llvm/Support/raw_ostream.h"
namespace llvm {
-// DebugFlag - This boolean is set to true if the '-debug' command line option
-// is specified. This should probably not be referenced directly, instead, use
-// the DEBUG macro below.
-//
+#ifndef NDEBUG
+/// DebugFlag - This boolean is set to true if the '-debug' command line option
+/// is specified. This should probably not be referenced directly, instead, use
+/// the DEBUG macro below.
+///
extern bool DebugFlag;
-// isCurrentDebugType - Return true if the specified string is the debug type
-// specified on the command line, or if none was specified on the command line
-// with the -debug-only=X option.
-//
+/// isCurrentDebugType - Return true if the specified string is the debug type
+/// specified on the command line, or if none was specified on the command line
+/// with the -debug-only=X option.
+///
bool isCurrentDebugType(const char *Type);
-// DEBUG macro - This macro should be used by passes to emit debug information.
-// In the '-debug' option is specified on the commandline, and if this is a
-// debug build, then the code specified as the option to the macro will be
-// executed. Otherwise it will not be. Example:
-//
-// DEBUG(cerr << "Bitset contains: " << Bitset << "\n");
-//
+/// setCurrentDebugType - Set the current debug type, as if the -debug-only=X
+/// option were specified. Note that DebugFlag also needs to be set to true for
+/// debug output to be produced.
+///
+void setCurrentDebugType(const char *Type);
-#ifndef DEBUG_TYPE
-#define DEBUG_TYPE ""
-#endif
+/// DEBUG_WITH_TYPE macro - This macro should be used by passes to emit debug
+/// information. In the '-debug' option is specified on the commandline, and if
+/// this is a debug build, then the code specified as the option to the macro
+/// will be executed. Otherwise it will not be. Example:
+///
+/// DEBUG_WITH_TYPE("bitset", dbgs() << "Bitset contains: " << Bitset << "\n");
+///
+/// This will emit the debug information if -debug is present, and -debug-only
+/// is not specified, or is specified as "bitset".
+#define DEBUG_WITH_TYPE(TYPE, X) \
+ do { if (::llvm::DebugFlag && ::llvm::isCurrentDebugType(TYPE)) { X; } \
+ } while (0)
-#ifdef NDEBUG
-#define DEBUG(X)
#else
-#define DEBUG(X) \
- do { if (DebugFlag && isCurrentDebugType(DEBUG_TYPE)) { X; } } while (0)
+#define isCurrentDebugType(X) (false)
+#define setCurrentDebugType(X)
+#define DEBUG_WITH_TYPE(TYPE, X) do { } while (0)
#endif
-/// getErrorOutputStream - Returns the error output stream (std::cerr). This
-/// places the std::c* I/O streams into one .cpp file and relieves the whole
-/// program from having to have hundreds of static c'tor/d'tors for them.
-///
-llvm_ostream getErrorOutputStream(const char *DebugType);
+/// EnableDebugBuffering - This defaults to false. If true, the debug
+/// stream will install signal handlers to dump any buffered debug
+/// output. It allows clients to selectively allow the debug stream
+/// to install signal handlers if they are certain there will be no
+/// conflict.
+///
+extern bool EnableDebugBuffering;
-#ifdef NDEBUG
-#define DOUT llvm_ostream()
-#else
-#define DOUT getErrorOutputStream(DEBUG_TYPE)
-#endif
+/// dbgs() - This returns a reference to a raw_ostream for debugging
+/// messages. If debugging is disabled it returns errs(). Use it
+/// like: dbgs() << "foo" << "bar";
+raw_ostream &dbgs();
+
+// DEBUG macro - This macro should be used by passes to emit debug information.
+// In the '-debug' option is specified on the commandline, and if this is a
+// debug build, then the code specified as the option to the macro will be
+// executed. Otherwise it will not be. Example:
+//
+// DEBUG(dbgs() << "Bitset contains: " << Bitset << "\n");
+//
+#define DEBUG(X) DEBUG_WITH_TYPE(DEBUG_TYPE, X)
} // End llvm namespace