// Loop over the graph, printing it out...
for (node_iterator I = GTraits::nodes_begin(G), E = GTraits::nodes_end(G);
I != E; ++I)
- writeNode(*I);
+ if (!isNodeHidden(*I))
+ writeNode(*I);
+ }
+
+ bool isNodeHidden(NodeType &Node) {
+ return isNodeHidden(&Node);
+ }
+
+ bool isNodeHidden(NodeType *const *Node) {
+ return isNodeHidden(*Node);
+ }
+
+ bool isNodeHidden(NodeType *Node) {
+ return DTraits.isNodeHidden(Node);
}
void writeNode(NodeType& Node) {
child_iterator EI = GTraits::child_begin(Node);
child_iterator EE = GTraits::child_end(Node);
for (unsigned i = 0; EI != EE && i != 64; ++EI, ++i)
- writeEdge(Node, i, EI);
+ if (!DTraits.isNodeHidden(*EI))
+ writeEdge(Node, i, EI);
for (; EI != EE; ++EI)
- writeEdge(Node, 64, EI);
+ if (!DTraits.isNodeHidden(*EI))
+ writeEdge(Node, 64, EI);
}
void writeEdge(NodeType *Node, unsigned edgeidx, child_iterator EI) {
O << "[" << Attrs << "]";
O << ";\n";
}
+
+ /// getOStream - Get the raw output stream into the graph file. Useful to
+ /// write fancy things using addCustomGraphFeatures().
+ raw_ostream &getOStream() {
+ return O;
+ }
};
template<typename GraphType>