/// IRBuilderBase - Common base class shared among various IRBuilders.
class IRBuilderBase {
- NewDebugLoc CurDbgLocation;
+ DebugLoc CurDbgLocation;
protected:
BasicBlock *BB;
BasicBlock::iterator InsertPt;
LLVMContext &Context;
public:
-
+
IRBuilderBase(LLVMContext &context)
: Context(context) {
ClearInsertionPoint();
}
-
+
//===--------------------------------------------------------------------===//
// Builder configuration methods
//===--------------------------------------------------------------------===//
-
+
/// ClearInsertionPoint - Clear the insertion point: created instructions will
/// not be inserted into a block.
void ClearInsertionPoint() {
BB = 0;
}
-
+
BasicBlock *GetInsertBlock() const { return BB; }
BasicBlock::iterator GetInsertPoint() const { return InsertPt; }
LLVMContext &getContext() const { return Context; }
-
+
/// SetInsertPoint - This specifies that created instructions should be
/// appended to the end of the specified block.
void SetInsertPoint(BasicBlock *TheBB) {
BB = TheBB;
InsertPt = BB->end();
}
-
+
/// SetInsertPoint - This specifies that created instructions should be
/// inserted at the specified point.
void SetInsertPoint(BasicBlock *TheBB, BasicBlock::iterator IP) {
BB = TheBB;
InsertPt = IP;
}
-
+
/// SetCurrentDebugLocation - Set location information used by debugging
/// information.
- void SetCurrentDebugLocation(const NewDebugLoc &L) {
+ void SetCurrentDebugLocation(const DebugLoc &L) {
CurDbgLocation = L;
}
-
+
/// getCurrentDebugLocation - Get location information used by debugging
/// information.
- const NewDebugLoc &getCurrentDebugLocation() const { return CurDbgLocation; }
-
+ const DebugLoc &getCurrentDebugLocation() const { return CurDbgLocation; }
+
/// SetInstDebugLocation - If this builder has a current debug location, set
/// it on the specified instruction.
void SetInstDebugLocation(Instruction *I) const {
I->setDebugLoc(CurDbgLocation);
}
+ /// InsertPoint - A saved insertion point.
+ class InsertPoint {
+ BasicBlock *Block;
+ BasicBlock::iterator Point;
+
+ public:
+ /// Creates a new insertion point which doesn't point to anything.
+ InsertPoint() : Block(0) {}
+
+ /// Creates a new insertion point at the given location.
+ InsertPoint(BasicBlock *InsertBlock, BasicBlock::iterator InsertPoint)
+ : Block(InsertBlock), Point(InsertPoint) {}
+
+ /// isSet - Returns true if this insert point is set.
+ bool isSet() const { return (Block != 0); }
+
+ llvm::BasicBlock *getBlock() const { return Block; }
+ llvm::BasicBlock::iterator getPoint() const { return Point; }
+ };
+
+ /// saveIP - Returns the current insert point.
+ InsertPoint saveIP() const {
+ return InsertPoint(GetInsertBlock(), GetInsertPoint());
+ }
+
+ /// saveAndClearIP - Returns the current insert point, clearing it
+ /// in the process.
+ InsertPoint saveAndClearIP() {
+ InsertPoint IP(GetInsertBlock(), GetInsertPoint());
+ ClearInsertionPoint();
+ return IP;
+ }
+
+ /// restoreIP - Sets the current insert point to a previously-saved
+ /// location.
+ void restoreIP(InsertPoint IP) {
+ if (IP.isSet())
+ SetInsertPoint(IP.getBlock(), IP.getPoint());
+ else
+ ClearInsertionPoint();
+ }
+
//===--------------------------------------------------------------------===//
// Miscellaneous creation methods.
//===--------------------------------------------------------------------===//
-
+
/// CreateGlobalString - Make a new global variable with an initializer that
/// has array of i8 type filled in with the nul terminated string value
/// specified. If Name is specified, it is the name of the global variable
/// created.
Value *CreateGlobalString(const char *Str = "", const Twine &Name = "");
-
+
+ /// getInt1 - Get a constant value representing either true or false.
+ ConstantInt *getInt1(bool V) {
+ return ConstantInt::get(getInt1Ty(), V);
+ }
+
+ /// getTrue - Get the constant value for i1 true.
+ ConstantInt *getTrue() {
+ return ConstantInt::getTrue(Context);
+ }
+
+ /// getFalse - Get the constant value for i1 false.
+ ConstantInt *getFalse() {
+ return ConstantInt::getFalse(Context);
+ }
+
+ /// getInt8 - Get a constant 8-bit value.
+ ConstantInt *getInt8(uint8_t C) {
+ return ConstantInt::get(getInt8Ty(), C);
+ }
+
+ /// getInt16 - Get a constant 16-bit value.
+ ConstantInt *getInt16(uint16_t C) {
+ return ConstantInt::get(getInt16Ty(), C);
+ }
+
+ /// getInt32 - Get a constant 32-bit value.
+ ConstantInt *getInt32(uint32_t C) {
+ return ConstantInt::get(getInt32Ty(), C);
+ }
+
+ /// getInt64 - Get a constant 64-bit value.
+ ConstantInt *getInt64(uint64_t C) {
+ return ConstantInt::get(getInt64Ty(), C);
+ }
+
//===--------------------------------------------------------------------===//
// Type creation methods
//===--------------------------------------------------------------------===//
-
+
/// getInt1Ty - Fetch the type representing a single bit
- const Type *getInt1Ty() {
+ const IntegerType *getInt1Ty() {
return Type::getInt1Ty(Context);
}
-
+
/// getInt8Ty - Fetch the type representing an 8-bit integer.
- const Type *getInt8Ty() {
+ const IntegerType *getInt8Ty() {
return Type::getInt8Ty(Context);
}
-
+
/// getInt16Ty - Fetch the type representing a 16-bit integer.
- const Type *getInt16Ty() {
+ const IntegerType *getInt16Ty() {
return Type::getInt16Ty(Context);
}
-
+
/// getInt32Ty - Fetch the type resepresenting a 32-bit integer.
- const Type *getInt32Ty() {
+ const IntegerType *getInt32Ty() {
return Type::getInt32Ty(Context);
}
-
+
/// getInt64Ty - Fetch the type representing a 64-bit integer.
- const Type *getInt64Ty() {
+ const IntegerType *getInt64Ty() {
return Type::getInt64Ty(Context);
}
-
+
/// getFloatTy - Fetch the type representing a 32-bit floating point value.
const Type *getFloatTy() {
return Type::getFloatTy(Context);
}
-
+
/// getDoubleTy - Fetch the type representing a 64-bit floating point value.
const Type *getDoubleTy() {
return Type::getDoubleTy(Context);
}
-
+
/// getVoidTy - Fetch the type representing void.
const Type *getVoidTy() {
return Type::getVoidTy(Context);
}
-
- const Type *getInt8PtrTy() {
+
+ const PointerType *getInt8PtrTy() {
return Type::getInt8PtrTy(Context);
}
-
+
/// getCurrentFunctionReturnType - Get the return type of the current function
/// that we're emitting into.
const Type *getCurrentFunctionReturnType() const;
};
-
+
/// IRBuilder - This provides a uniform API for creating instructions and
/// inserting them into a basic block: either at the end of a BasicBlock, or
/// at a specific iterator location in a block.
IRBuilder(LLVMContext &C, const T &F, const Inserter &I = Inserter())
: IRBuilderBase(C), Inserter(I), Folder(F) {
}
-
+
explicit IRBuilder(LLVMContext &C) : IRBuilderBase(C), Folder(C) {
}
-
+
explicit IRBuilder(BasicBlock *TheBB, const T &F)
: IRBuilderBase(TheBB->getContext()), Folder(F) {
SetInsertPoint(TheBB);
}
-
+
explicit IRBuilder(BasicBlock *TheBB)
: IRBuilderBase(TheBB->getContext()), Folder(Context) {
SetInsertPoint(TheBB);
}
-
+
IRBuilder(BasicBlock *TheBB, BasicBlock::iterator IP, const T& F)
: IRBuilderBase(TheBB->getContext()), Folder(F) {
SetInsertPoint(TheBB, IP);
}
-
+
IRBuilder(BasicBlock *TheBB, BasicBlock::iterator IP)
: IRBuilderBase(TheBB->getContext()), Folder(Context) {
SetInsertPoint(TheBB, IP);
/// isNamePreserving - Return true if this builder is configured to actually
/// add the requested names to IR created through it.
bool isNamePreserving() const { return preserveNames; }
-
+
/// Insert - Insert and return the specified instruction.
template<typename InstTy>
InstTy *Insert(InstTy *I, const Twine &Name = "") const {
ReturnInst *CreateRet(Value *V) {
return Insert(ReturnInst::Create(Context, V));
}
-
+
/// CreateAggregateRet - Create a sequence of N insertvalue instructions,
/// with one Value from the retVals array each, that build a aggregate
/// return value one value at a time, and a ret instruction to return
Args+3), Name);
}
/// CreateInvoke - Create an invoke instruction.
- template<typename InputIterator>
+ template<typename RandomAccessIterator>
InvokeInst *CreateInvoke(Value *Callee, BasicBlock *NormalDest,
- BasicBlock *UnwindDest, InputIterator ArgBegin,
- InputIterator ArgEnd, const Twine &Name = "") {
+ BasicBlock *UnwindDest,
+ RandomAccessIterator ArgBegin,
+ RandomAccessIterator ArgEnd,
+ const Twine &Name = "") {
return Insert(InvokeInst::Create(Callee, NormalDest, UnwindDest,
ArgBegin, ArgEnd), Name);
}
return Folder.CreateFRem(LC, RC);
return Insert(BinaryOperator::CreateFRem(LHS, RHS), Name);
}
+
Value *CreateShl(Value *LHS, Value *RHS, const Twine &Name = "") {
if (Constant *LC = dyn_cast<Constant>(LHS))
if (Constant *RC = dyn_cast<Constant>(RHS))
return Folder.CreateShl(LC, RC);
return Insert(BinaryOperator::CreateShl(LHS, RHS), Name);
}
+ Value *CreateShl(Value *LHS, const APInt &RHS, const Twine &Name = "") {
+ Constant *RHSC = ConstantInt::get(LHS->getType(), RHS);
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ return Folder.CreateShl(LC, RHSC);
+ return Insert(BinaryOperator::CreateShl(LHS, RHSC), Name);
+ }
Value *CreateShl(Value *LHS, uint64_t RHS, const Twine &Name = "") {
Constant *RHSC = ConstantInt::get(LHS->getType(), RHS);
if (Constant *LC = dyn_cast<Constant>(LHS))
return Folder.CreateLShr(LC, RC);
return Insert(BinaryOperator::CreateLShr(LHS, RHS), Name);
}
+ Value *CreateLShr(Value *LHS, const APInt &RHS, const Twine &Name = "") {
+ Constant *RHSC = ConstantInt::get(LHS->getType(), RHS);
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ return Folder.CreateLShr(LC, RHSC);
+ return Insert(BinaryOperator::CreateLShr(LHS, RHSC), Name);
+ }
Value *CreateLShr(Value *LHS, uint64_t RHS, const Twine &Name = "") {
Constant *RHSC = ConstantInt::get(LHS->getType(), RHS);
if (Constant *LC = dyn_cast<Constant>(LHS))
return Folder.CreateLShr(LC, RHSC);
return Insert(BinaryOperator::CreateLShr(LHS, RHSC), Name);
}
-
+
Value *CreateAShr(Value *LHS, Value *RHS, const Twine &Name = "") {
if (Constant *LC = dyn_cast<Constant>(LHS))
if (Constant *RC = dyn_cast<Constant>(RHS))
return Folder.CreateAShr(LC, RC);
return Insert(BinaryOperator::CreateAShr(LHS, RHS), Name);
}
+ Value *CreateAShr(Value *LHS, const APInt &RHS, const Twine &Name = "") {
+ Constant *RHSC = ConstantInt::get(LHS->getType(), RHS);
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ return Folder.CreateAShr(LC, RHSC);
+ return Insert(BinaryOperator::CreateAShr(LHS, RHSC), Name);
+ }
Value *CreateAShr(Value *LHS, uint64_t RHS, const Twine &Name = "") {
Constant *RHSC = ConstantInt::get(LHS->getType(), RHS);
if (Constant *LC = dyn_cast<Constant>(LHS))
- return Folder.CreateSShr(LC, RHSC);
+ return Folder.CreateAShr(LC, RHSC);
return Insert(BinaryOperator::CreateAShr(LHS, RHSC), Name);
}
}
return Insert(BinaryOperator::CreateAnd(LHS, RHS), Name);
}
+ Value *CreateAnd(Value *LHS, const APInt &RHS, const Twine &Name = "") {
+ Constant *RHSC = ConstantInt::get(LHS->getType(), RHS);
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ return Folder.CreateAnd(LC, RHSC);
+ return Insert(BinaryOperator::CreateAnd(LHS, RHSC), Name);
+ }
+ Value *CreateAnd(Value *LHS, uint64_t RHS, const Twine &Name = "") {
+ Constant *RHSC = ConstantInt::get(LHS->getType(), RHS);
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ return Folder.CreateAnd(LC, RHSC);
+ return Insert(BinaryOperator::CreateAnd(LHS, RHSC), Name);
+ }
+
Value *CreateOr(Value *LHS, Value *RHS, const Twine &Name = "") {
if (Constant *RC = dyn_cast<Constant>(RHS)) {
if (RC->isNullValue())
}
return Insert(BinaryOperator::CreateOr(LHS, RHS), Name);
}
+ Value *CreateOr(Value *LHS, const APInt &RHS, const Twine &Name = "") {
+ Constant *RHSC = ConstantInt::get(LHS->getType(), RHS);
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ return Folder.CreateOr(LC, RHSC);
+ return Insert(BinaryOperator::CreateOr(LHS, RHSC), Name);
+ }
+ Value *CreateOr(Value *LHS, uint64_t RHS, const Twine &Name = "") {
+ Constant *RHSC = ConstantInt::get(LHS->getType(), RHS);
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ return Folder.CreateOr(LC, RHSC);
+ return Insert(BinaryOperator::CreateOr(LHS, RHSC), Name);
+ }
+
Value *CreateXor(Value *LHS, Value *RHS, const Twine &Name = "") {
if (Constant *LC = dyn_cast<Constant>(LHS))
if (Constant *RC = dyn_cast<Constant>(RHS))
return Folder.CreateXor(LC, RC);
return Insert(BinaryOperator::CreateXor(LHS, RHS), Name);
}
+ Value *CreateXor(Value *LHS, const APInt &RHS, const Twine &Name = "") {
+ Constant *RHSC = ConstantInt::get(LHS->getType(), RHS);
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ return Folder.CreateXor(LC, RHSC);
+ return Insert(BinaryOperator::CreateXor(LHS, RHSC), Name);
+ }
+ Value *CreateXor(Value *LHS, uint64_t RHS, const Twine &Name = "") {
+ Constant *RHSC = ConstantInt::get(LHS->getType(), RHS);
+ if (Constant *LC = dyn_cast<Constant>(LHS))
+ return Folder.CreateXor(LC, RHSC);
+ return Insert(BinaryOperator::CreateXor(LHS, RHSC), Name);
+ }
Value *CreateBinOp(Instruction::BinaryOps Opc,
Value *LHS, Value *RHS, const Twine &Name = "") {
StoreInst *CreateStore(Value *Val, Value *Ptr, bool isVolatile = false) {
return Insert(new StoreInst(Val, Ptr, isVolatile));
}
- template<typename InputIterator>
- Value *CreateGEP(Value *Ptr, InputIterator IdxBegin, InputIterator IdxEnd,
+ template<typename RandomAccessIterator>
+ Value *CreateGEP(Value *Ptr,
+ RandomAccessIterator IdxBegin,
+ RandomAccessIterator IdxEnd,
const Twine &Name = "") {
if (Constant *PC = dyn_cast<Constant>(Ptr)) {
// Every index must be constant.
- InputIterator i;
+ RandomAccessIterator i;
for (i = IdxBegin; i < IdxEnd; ++i)
if (!isa<Constant>(*i))
break;
}
return Insert(GetElementPtrInst::Create(Ptr, IdxBegin, IdxEnd), Name);
}
- template<typename InputIterator>
- Value *CreateInBoundsGEP(Value *Ptr, InputIterator IdxBegin, InputIterator IdxEnd,
+ template<typename RandomAccessIterator>
+ Value *CreateInBoundsGEP(Value *Ptr, RandomAccessIterator IdxBegin,
+ RandomAccessIterator IdxEnd,
const Twine &Name = "") {
if (Constant *PC = dyn_cast<Constant>(Ptr)) {
// Every index must be constant.
- InputIterator i;
+ RandomAccessIterator i;
for (i = IdxBegin; i < IdxEnd; ++i)
if (!isa<Constant>(*i))
break;
if (Constant *PC = dyn_cast<Constant>(Ptr))
return Folder.CreateGetElementPtr(PC, &Idx, 1);
- return Insert(GetElementPtrInst::Create(Ptr, &Idx, &Idx+1), Name);
+ return Insert(GetElementPtrInst::Create(Ptr, &Idx, &Idx+1), Name);
}
Value *CreateConstInBoundsGEP1_32(Value *Ptr, unsigned Idx0,
const Twine &Name = "") {
return Insert(GetElementPtrInst::CreateInBounds(Ptr, &Idx, &Idx+1), Name);
}
- Value *CreateConstGEP2_32(Value *Ptr, unsigned Idx0, unsigned Idx1,
+ Value *CreateConstGEP2_32(Value *Ptr, unsigned Idx0, unsigned Idx1,
const Twine &Name = "") {
Value *Idxs[] = {
ConstantInt::get(Type::getInt32Ty(Context), Idx0),
if (Constant *PC = dyn_cast<Constant>(Ptr))
return Folder.CreateGetElementPtr(PC, Idxs, 2);
- return Insert(GetElementPtrInst::Create(Ptr, Idxs, Idxs+2), Name);
+ return Insert(GetElementPtrInst::Create(Ptr, Idxs, Idxs+2), Name);
}
Value *CreateConstInBoundsGEP2_32(Value *Ptr, unsigned Idx0, unsigned Idx1,
const Twine &Name = "") {
if (Constant *PC = dyn_cast<Constant>(Ptr))
return Folder.CreateGetElementPtr(PC, &Idx, 1);
- return Insert(GetElementPtrInst::Create(Ptr, &Idx, &Idx+1), Name);
+ return Insert(GetElementPtrInst::Create(Ptr, &Idx, &Idx+1), Name);
}
Value *CreateConstInBoundsGEP1_64(Value *Ptr, uint64_t Idx0,
const Twine &Name = "") {
if (Constant *PC = dyn_cast<Constant>(Ptr))
return Folder.CreateGetElementPtr(PC, Idxs, 2);
- return Insert(GetElementPtrInst::Create(Ptr, Idxs, Idxs+2), Name);
+ return Insert(GetElementPtrInst::Create(Ptr, Idxs, Idxs+2), Name);
}
Value *CreateConstInBoundsGEP2_64(Value *Ptr, uint64_t Idx0, uint64_t Idx1,
const Twine &Name = "") {
Value *CreateStructGEP(Value *Ptr, unsigned Idx, const Twine &Name = "") {
return CreateConstInBoundsGEP2_32(Ptr, 0, Idx, Name);
}
-
+
/// CreateGlobalStringPtr - Same as CreateGlobalString, but return a pointer
/// with "i8*" type instead of a pointer to array of i8.
Value *CreateGlobalStringPtr(const char *Str = "", const Twine &Name = "") {
Value *Args[] = { zero, zero };
return CreateInBoundsGEP(gv, Args, Args+2, Name);
}
-
+
//===--------------------------------------------------------------------===//
// Instruction creation methods: Cast/Conversion Operators
//===--------------------------------------------------------------------===//
Value *Args[] = { Arg1, Arg2, Arg3, Arg4 };
return Insert(CallInst::Create(Callee, Args, Args+4), Name);
}
+ CallInst *CreateCall5(Value *Callee, Value *Arg1, Value *Arg2, Value *Arg3,
+ Value *Arg4, Value *Arg5, const Twine &Name = "") {
+ Value *Args[] = { Arg1, Arg2, Arg3, Arg4, Arg5 };
+ return Insert(CallInst::Create(Callee, Args, Args+5), Name);
+ }
- template<typename InputIterator>
- CallInst *CreateCall(Value *Callee, InputIterator ArgBegin,
- InputIterator ArgEnd, const Twine &Name = "") {
+ template<typename RandomAccessIterator>
+ CallInst *CreateCall(Value *Callee, RandomAccessIterator ArgBegin,
+ RandomAccessIterator ArgEnd, const Twine &Name = "") {
return Insert(CallInst::Create(Callee, ArgBegin, ArgEnd), Name);
}
return Insert(ExtractValueInst::Create(Agg, Idx), Name);
}
- template<typename InputIterator>
+ template<typename RandomAccessIterator>
Value *CreateExtractValue(Value *Agg,
- InputIterator IdxBegin,
- InputIterator IdxEnd,
+ RandomAccessIterator IdxBegin,
+ RandomAccessIterator IdxEnd,
const Twine &Name = "") {
if (Constant *AggC = dyn_cast<Constant>(Agg))
return Folder.CreateExtractValue(AggC, IdxBegin, IdxEnd - IdxBegin);
return Insert(InsertValueInst::Create(Agg, Val, Idx), Name);
}
- template<typename InputIterator>
+ template<typename RandomAccessIterator>
Value *CreateInsertValue(Value *Agg, Value *Val,
- InputIterator IdxBegin,
- InputIterator IdxEnd,
+ RandomAccessIterator IdxBegin,
+ RandomAccessIterator IdxEnd,
const Twine &Name = "") {
if (Constant *AggC = dyn_cast<Constant>(Agg))
if (Constant *ValC = dyn_cast<Constant>(Val))