#ifndef LLVM_SUPPORT_MANAGED_STATIC_H
#define LLVM_SUPPORT_MANAGED_STATIC_H
+#include "llvm/Support/Atomic.h"
#include "llvm/Support/Threading.h"
#include "llvm/Support/Valgrind.h"
-#include <atomic>
namespace llvm {
// Accessors.
C &operator*() {
void* tmp = Ptr;
- if (llvm_is_multithreaded())
- std::atomic_thread_fence(std::memory_order_seq_cst);
+ if (llvm_is_multithreaded()) sys::MemoryFence();
if (!tmp) RegisterManagedStatic(object_creator<C>, object_deleter<C>::call);
TsanHappensAfter(this);
}
C *operator->() {
void* tmp = Ptr;
- if (llvm_is_multithreaded())
- std::atomic_thread_fence(std::memory_order_seq_cst);
+ if (llvm_is_multithreaded()) sys::MemoryFence();
if (!tmp) RegisterManagedStatic(object_creator<C>, object_deleter<C>::call);
TsanHappensAfter(this);
}
const C &operator*() const {
void* tmp = Ptr;
- if (llvm_is_multithreaded())
- std::atomic_thread_fence(std::memory_order_seq_cst);
+ if (llvm_is_multithreaded()) sys::MemoryFence();
if (!tmp) RegisterManagedStatic(object_creator<C>, object_deleter<C>::call);
TsanHappensAfter(this);
}
const C *operator->() const {
void* tmp = Ptr;
- if (llvm_is_multithreaded())
- std::atomic_thread_fence(std::memory_order_seq_cst);
+ if (llvm_is_multithreaded()) sys::MemoryFence();
if (!tmp) RegisterManagedStatic(object_creator<C>, object_deleter<C>::call);
TsanHappensAfter(this);