return A + 1;
}
-/// RoundUpToAlignment - Returns the next integer (mod 2**64) that is
-/// greater than or equal to \arg Value and is a multiple of \arg
-/// Align. Align must be non-zero.
+/// Returns the next integer (mod 2**64) that is greater than or equal to
+/// \p Value and is a multiple of \p Align. \p Align must be non-zero.
///
/// Examples:
-/// RoundUpToAlignment(5, 8) = 8
-/// RoundUpToAlignment(17, 8) = 24
-/// RoundUpToAlignment(~0LL, 8) = 0
+/// \code
+/// RoundUpToAlignment(5, 8) = 8
+/// RoundUpToAlignment(17, 8) = 24
+/// RoundUpToAlignment(~0LL, 8) = 0
+/// \endcode
inline uint64_t RoundUpToAlignment(uint64_t Value, uint64_t Align) {
return ((Value + Align - 1) / Align) * Align;
}
-/// OffsetToAlignment - Return the offset to the next integer (mod 2**64) that
-/// is greater than or equal to \arg Value and is a multiple of \arg
-/// Align. Align must be non-zero.
+/// Returns the offset to the next integer (mod 2**64) that is greater than
+/// or equal to \p Value and is a multiple of \p Align. \p Align must be
+/// non-zero.
inline uint64_t OffsetToAlignment(uint64_t Value, uint64_t Align) {
return RoundUpToAlignment(Value, Align) - Value;
}