#define LLVM_SUPPORT_PROGRAM_H
#include "llvm/ADT/ArrayRef.h"
-#include "llvm/Support/Path.h"
-#include "llvm/Support/PathV1.h"
-#include "llvm/Support/system_error.h"
+#include "llvm/Support/ErrorOr.h"
+#include <system_error>
namespace llvm {
-class error_code;
+class StringRef;
+
namespace sys {
- // TODO: Add operations to communicate with the process, redirect its I/O,
- // etc.
-
- /// This class provides an abstraction for programs that are executable by the
- /// operating system. It provides a platform generic way to find executable
- /// programs from the path and to execute them in various ways. The sys::Path
- /// class is used to specify the location of the Program.
- /// @since 1.4
- /// @brief An abstraction for finding and executing programs.
- class Program {
- /// Opaque handle for target specific data.
- void *Data_;
-
- // Noncopyable.
- Program(const Program& other) LLVM_DELETED_FUNCTION;
- Program& operator=(const Program& other) LLVM_DELETED_FUNCTION;
-
- /// @name Methods
- /// @{
-
- Program();
- ~Program();
-
- /// This function executes the program using the \p arguments provided. The
- /// invoked program will inherit the stdin, stdout, and stderr file
- /// descriptors, the environment and other configuration settings of the
- /// invoking program. If Path::executable() does not return true when this
- /// function is called then a std::string is thrown.
- /// @returns false in case of error, true otherwise.
- /// @see FindProgramByName
- /// @brief Executes the program with the given set of \p args.
- bool Execute
- ( const Path& path, ///< sys::Path object providing the path of the
- ///< program to be executed. It is presumed this is the result of
- ///< the FindProgramByName method.
- const char** args, ///< A vector of strings that are passed to the
+ /// This is the OS-specific separator for PATH like environment variables:
+ // a colon on Unix or a semicolon on Windows.
+#if defined(LLVM_ON_UNIX)
+ const char EnvPathSeparator = ':';
+#elif defined (LLVM_ON_WIN32)
+ const char EnvPathSeparator = ';';
+#endif
+
+/// @brief This struct encapsulates information about a process.
+struct ProcessInfo {
+#if defined(LLVM_ON_UNIX)
+ typedef pid_t ProcessId;
+#elif defined(LLVM_ON_WIN32)
+ typedef unsigned long ProcessId; // Must match the type of DWORD on Windows.
+ typedef void * HANDLE; // Must match the type of HANDLE on Windows.
+ /// The handle to the process (available on Windows only).
+ HANDLE ProcessHandle;
+#else
+#error "ProcessInfo is not defined for this platform!"
+#endif
+
+ /// The process identifier.
+ ProcessId Pid;
+
+ /// The return code, set after execution.
+ int ReturnCode;
+
+ ProcessInfo();
+};
+
+ /// \brief Find the first executable file \p Name in \p Paths.
+ ///
+ /// This does not perform hashing as a shell would but instead stats each PATH
+ /// entry individually so should generally be avoided. Core LLVM library
+ /// functions and options should instead require fully specified paths.
+ ///
+ /// \param Name name of the executable to find. If it contains any system
+ /// slashes, it will be returned as is.
+ /// \param Paths optional list of paths to search for \p Name. If empty it
+ /// will use the system PATH environment instead.
+ ///
+ /// \returns The fully qualified path to the first \p Name in \p Paths if it
+ /// exists. \p Name if \p Name has slashes in it. Otherwise an error.
+ ErrorOr<std::string>
+ findProgramByName(StringRef Name,
+ ArrayRef<StringRef> Paths = ArrayRef<StringRef>());
+
+ // These functions change the specified standard stream (stdin or stdout) to
+ // binary mode. They return errc::success if the specified stream
+ // was changed. Otherwise a platform dependent error is returned.
+ std::error_code ChangeStdinToBinary();
+ std::error_code ChangeStdoutToBinary();
+
+ /// This function executes the program using the arguments provided. The
+ /// invoked program will inherit the stdin, stdout, and stderr file
+ /// descriptors, the environment and other configuration settings of the
+ /// invoking program.
+ /// This function waits for the program to finish, so should be avoided in
+ /// library functions that aren't expected to block. Consider using
+ /// ExecuteNoWait() instead.
+ /// @returns an integer result code indicating the status of the program.
+ /// A zero or positive value indicates the result code of the program.
+ /// -1 indicates failure to execute
+ /// -2 indicates a crash during execution or timeout
+ int ExecuteAndWait(
+ StringRef Program, ///< Path of the program to be executed. It is
+ /// presumed this is the result of the findProgramByName method.
+ const char **args, ///< A vector of strings that are passed to the
///< program. The first element should be the name of the program.
///< The list *must* be terminated by a null char* entry.
- const char ** env = 0, ///< An optional vector of strings to use for
+ const char **env = nullptr, ///< An optional vector of strings to use for
///< the program's environment. If not provided, the current program's
///< environment will be used.
- const sys::Path** redirects = 0, ///< An optional array of pointers to
- ///< Paths. If the array is null, no redirection is done. The array
- ///< should have a size of at least three. If the pointer in the array
- ///< are not null, then the inferior process's stdin(0), stdout(1),
- ///< and stderr(2) will be redirected to the corresponding Paths.
- ///< When an empty Path is passed in, the corresponding file
+ const StringRef **redirects = nullptr, ///< An optional array of pointers
+ ///< to paths. If the array is null, no redirection is done. The array
+ ///< should have a size of at least three. The inferior process's
+ ///< stdin(0), stdout(1), and stderr(2) will be redirected to the
+ ///< corresponding paths.
+ ///< When an empty path is passed in, the corresponding file
///< descriptor will be disconnected (ie, /dev/null'd) in a portable
///< way.
+ unsigned secondsToWait = 0, ///< If non-zero, this specifies the amount
+ ///< of time to wait for the child process to exit. If the time
+ ///< expires, the child is killed and this call returns. If zero,
+ ///< this function will wait until the child finishes or forever if
+ ///< it doesn't.
unsigned memoryLimit = 0, ///< If non-zero, this specifies max. amount
///< of memory can be allocated by process. If memory usage will be
///< higher limit, the child is killed and this call returns. If zero
///< - no memory limit.
- std::string* ErrMsg = 0 ///< If non-zero, provides a pointer to a string
- ///< instance in which error messages will be returned. If the string
- ///< is non-empty upon return an error occurred while invoking the
+ std::string *ErrMsg = nullptr, ///< If non-zero, provides a pointer to a
+ ///< string instance in which error messages will be returned. If the
+ ///< string is non-empty upon return an error occurred while invoking the
///< program.
- );
-
- /// This function waits for the program to exit. This function will block
- /// the current program until the invoked program exits.
- /// @returns an integer result code indicating the status of the program.
- /// A zero or positive value indicates the result code of the program.
- /// -1 indicates failure to execute
- /// -2 indicates a crash during execution or timeout
- /// @see Execute
- /// @brief Waits for the program to exit.
- int Wait
- ( const Path& path, ///< The path to the child process executable.
- unsigned secondsToWait, ///< If non-zero, this specifies the amount
- ///< of time to wait for the child process to exit. If the time
- ///< expires, the child is killed and this call returns. If zero,
- ///< this function will wait until the child finishes or forever if
- ///< it doesn't.
- std::string* ErrMsg ///< If non-zero, provides a pointer to a string
- ///< instance in which error messages will be returned. If the string
- ///< is non-empty upon return an error occurred while waiting.
- );
-
- public:
- /// This static constructor (factory) will attempt to locate a program in
- /// the operating system's file system using some pre-determined set of
- /// locations to search (e.g. the PATH on Unix). Paths with slashes are
- /// returned unmodified.
- /// @returns A Path object initialized to the path of the program or a
- /// Path object that is empty (invalid) if the program could not be found.
- /// @brief Construct a Program by finding it by name.
- static Path FindProgramByName(const std::string& name);
-
- // These methods change the specified standard stream (stdin, stdout, or
- // stderr) to binary mode. They return errc::success if the specified stream
- // was changed. Otherwise a platform dependent error is returned.
- static error_code ChangeStdinToBinary();
- static error_code ChangeStdoutToBinary();
- static error_code ChangeStderrToBinary();
-
- /// A convenience function equivalent to Program prg; prg.Execute(..);
- /// prg.Wait(..);
- /// @see Execute, Wait
- static int ExecuteAndWait(const Path& path,
- const char** args,
- const char ** env = 0,
- const sys::Path** redirects = 0,
- unsigned secondsToWait = 0,
- unsigned memoryLimit = 0,
- std::string* ErrMsg = 0,
- bool *ExecutionFailed = 0);
-
- /// A convenience function equivalent to Program prg; prg.Execute(..);
- /// @see Execute
- static void ExecuteNoWait(const Path& path,
- const char** args,
- const char ** env = 0,
- const sys::Path** redirects = 0,
- unsigned memoryLimit = 0,
- std::string* ErrMsg = 0);
-
- /// @}
+ bool *ExecutionFailed = nullptr);
+
+ /// Similar to ExecuteAndWait, but returns immediately.
+ /// @returns The \see ProcessInfo of the newly launced process.
+ /// \note On Microsoft Windows systems, users will need to either call \see
+ /// Wait until the process finished execution or win32 CloseHandle() API on
+ /// ProcessInfo.ProcessHandle to avoid memory leaks.
+ ProcessInfo
+ ExecuteNoWait(StringRef Program, const char **args, const char **env = nullptr,
+ const StringRef **redirects = nullptr, unsigned memoryLimit = 0,
+ std::string *ErrMsg = nullptr, bool *ExecutionFailed = nullptr);
+
+ /// Return true if the given arguments fit within system-specific
+ /// argument length limits.
+ bool argumentsFitWithinSystemLimits(ArrayRef<const char*> Args);
+ /// File encoding options when writing contents that a non-UTF8 tool will
+ /// read (on Windows systems). For UNIX, we always use UTF-8.
+ enum WindowsEncodingMethod {
+ /// UTF-8 is the LLVM native encoding, being the same as "do not perform
+ /// encoding conversion".
+ WEM_UTF8,
+ WEM_CurrentCodePage,
+ WEM_UTF16
};
- inline int ExecuteAndWait(const Path &path, const char **args,
- const char **env = 0,
- const sys::Path **redirects = 0,
- unsigned secondsToWait = 0,
- unsigned memoryLimit = 0, std::string *ErrMsg = 0,
- bool *ExecutionFailed = 0) {
- return Program::ExecuteAndWait(path, args, env, redirects, secondsToWait,
- memoryLimit, ErrMsg, ExecutionFailed);
- }
-
- inline Path FindProgramByName(const std::string& name) {
- return Program::FindProgramByName(name);
- }
-
- inline error_code ChangeStdoutToBinary() {
- return Program::ChangeStdoutToBinary();
+ /// Saves the UTF8-encoded \p contents string into the file \p FileName
+ /// using a specific encoding.
+ ///
+ /// This write file function adds the possibility to choose which encoding
+ /// to use when writing a text file. On Windows, this is important when
+ /// writing files with internationalization support with an encoding that is
+ /// different from the one used in LLVM (UTF-8). We use this when writing
+ /// response files, since GCC tools on MinGW only understand legacy code
+ /// pages, and VisualStudio tools only understand UTF-16.
+ /// For UNIX, using different encodings is silently ignored, since all tools
+ /// work well with UTF-8.
+ /// This function assumes that you only use UTF-8 *text* data and will convert
+ /// it to your desired encoding before writing to the file.
+ ///
+ /// FIXME: We use EM_CurrentCodePage to write response files for GNU tools in
+ /// a MinGW/MinGW-w64 environment, which has serious flaws but currently is
+ /// our best shot to make gcc/ld understand international characters. This
+ /// should be changed as soon as binutils fix this to support UTF16 on mingw.
+ ///
+ /// \returns non-zero error_code if failed
+ std::error_code
+ writeFileWithEncoding(StringRef FileName, StringRef Contents,
+ WindowsEncodingMethod Encoding = WEM_UTF8);
+
+ /// This function waits for the process specified by \p PI to finish.
+ /// \returns A \see ProcessInfo struct with Pid set to:
+ /// \li The process id of the child process if the child process has changed
+ /// state.
+ /// \li 0 if the child process has not changed state.
+ /// \note Users of this function should always check the ReturnCode member of
+ /// the \see ProcessInfo returned from this function.
+ ProcessInfo Wait(
+ const ProcessInfo &PI, ///< The child process that should be waited on.
+ unsigned SecondsToWait, ///< If non-zero, this specifies the amount of
+ ///< time to wait for the child process to exit. If the time expires, the
+ ///< child is killed and this function returns. If zero, this function
+ ///< will perform a non-blocking wait on the child process.
+ bool WaitUntilTerminates, ///< If true, ignores \p SecondsToWait and waits
+ ///< until child has terminated.
+ std::string *ErrMsg = nullptr ///< If non-zero, provides a pointer to a
+ ///< string instance in which error messages will be returned. If the
+ ///< string is non-empty upon return an error occurred while invoking the
+ ///< program.
+ );
}
-
- // Return true if the given arguments fit within system-specific
- // argument length limits.
- bool argumentsFitWithinSystemLimits(ArrayRef<const char*> Args);
-}
}
#endif