//===----------------------------------------------------------------------===//
-#ifndef STREAMABLEMEMORYOBJECT_H_
-#define STREAMABLEMEMORYOBJECT_H_
+#ifndef LLVM_SUPPORT_STREAMABLEMEMORYOBJECT_H
+#define LLVM_SUPPORT_STREAMABLEMEMORYOBJECT_H
#include "llvm/ADT/OwningPtr.h"
#include "llvm/Support/Compiler.h"
-#include "llvm/Support/MemoryObject.h"
#include "llvm/Support/DataStream.h"
+#include "llvm/Support/MemoryObject.h"
#include <vector>
namespace llvm {
class StreamingMemoryObject : public StreamableMemoryObject {
public:
StreamingMemoryObject(DataStreamer *streamer);
- virtual uint64_t getBase() const { return 0; }
- virtual uint64_t getExtent() const;
- virtual int readByte(uint64_t address, uint8_t* ptr) const;
+ virtual uint64_t getBase() const LLVM_OVERRIDE { return 0; }
+ virtual uint64_t getExtent() const LLVM_OVERRIDE;
+ virtual int readByte(uint64_t address, uint8_t* ptr) const LLVM_OVERRIDE;
virtual int readBytes(uint64_t address,
uint64_t size,
uint8_t* buf,
- uint64_t* copied) const ;
- virtual const uint8_t *getPointer(uint64_t address, uint64_t size) const {
+ uint64_t* copied) const LLVM_OVERRIDE;
+ virtual const uint8_t *getPointer(uint64_t address,
+ uint64_t size) const LLVM_OVERRIDE {
// This could be fixed by ensuring the bytes are fetched and making a copy,
// requiring that the bitcode size be known, or otherwise ensuring that
// the memory doesn't go away/get reallocated, but it's
assert(0 && "getPointer in streaming memory objects not allowed");
return NULL;
}
- virtual bool isValidAddress(uint64_t address) const;
- virtual bool isObjectEnd(uint64_t address) const;
+ virtual bool isValidAddress(uint64_t address) const LLVM_OVERRIDE;
+ virtual bool isObjectEnd(uint64_t address) const LLVM_OVERRIDE;
/// Drop s bytes from the front of the stream, pushing the positions of the
/// remaining bytes down by s. This is used to skip past the bitcode header,