-//===-- Support/Timer.h - Interval Timing Support ---------------*- C++ -*-===//
+//===-- llvm/Support/Timer.h - Interval Timing Support ----------*- C++ -*-===//
//
-// This file defines three classes: Timer, TimeRegion, and TimerGroup.
+// The LLVM Compiler Infrastructure
//
-// The Timer class is used to track the amount of time spent between invocations
-// of it's startTimer()/stopTimer() methods. Given appropriate OS support it
-// can also keep track of the RSS of the program at various points. By default,
-// the Timer will print the amount of time it has captured to standard error
-// when the laster timer is destroyed, otherwise it is printed when it's
-// TimerGroup is destroyed. Timer's do not print their information if they are
-// never started.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
-// The TimeRegion class is used as a helper class to call the startTimer() and
-// stopTimer() methods of the Timer class. When the object is constructed, it
-// starts the timer specified as it's argument. When it is destroyed, it stops
-// the relevant timer. This makes it easy to time a region of code.
+//===----------------------------------------------------------------------===//
//
-// The TimerGroup class is used to group together related timers into a single
-// report that is printed when the TimerGroup is destroyed. It is illegal to
-// destroy a TimerGroup object before all of the Timers in it are gone. A
-// TimerGroup can be specified for a newly created timer in its constructor.
+// This file defines three classes: Timer, TimeRegion, and TimerGroup,
+// documented below.
//
//===----------------------------------------------------------------------===//
-#ifndef SUPPORT_TIMER_H
-#define SUPPORT_TIMER_H
+#ifndef LLVM_SUPPORT_TIMER_H
+#define LLVM_SUPPORT_TIMER_H
+#include "llvm/Support/DataTypes.h"
+#include "llvm/System/Mutex.h"
#include <string>
#include <vector>
+#include <iosfwd>
+#include <cassert>
+
+namespace llvm {
class TimerGroup;
+/// Timer - This class is used to track the amount of time spent between
+/// invocations of it's startTimer()/stopTimer() methods. Given appropriate OS
+/// support it can also keep track of the RSS of the program at various points.
+/// By default, the Timer will print the amount of time it has captured to
+/// standard error when the laster timer is destroyed, otherwise it is printed
+/// when its TimerGroup is destroyed. Timers do not print their information
+/// if they are never started.
+///
class Timer {
double Elapsed; // Wall clock time elapsed in seconds
double UserTime; // User time elapsed
double SystemTime; // System time elapsed
- unsigned long MaxRSS; // Maximum resident set size (in bytes)
- unsigned long RSSTemp; // Temp for calculating maxrss
+ ssize_t MemUsed; // Memory allocated (in bytes)
+ size_t PeakMem; // Peak memory used
+ size_t PeakMemBase; // Temporary for peak calculation...
std::string Name; // The name of this time variable
bool Started; // Has this time variable ever been started?
TimerGroup *TG; // The TimerGroup this Timer is in.
+ mutable sys::SmartMutex<true> Lock; // Mutex for the contents of this Timer.
public:
- Timer(const std::string &N);
+ explicit Timer(const std::string &N);
Timer(const std::string &N, TimerGroup &tg);
Timer(const Timer &T);
~Timer();
double getProcessTime() const { return UserTime+SystemTime; }
double getWallTime() const { return Elapsed; }
- unsigned long getMaxRSS() const { return MaxRSS; }
- std::string getName() const { return Name; }
+ ssize_t getMemUsed() const { return MemUsed; }
+ size_t getPeakMem() const { return PeakMem; }
+ std::string getName() const { return Name; }
const Timer &operator=(const Timer &T) {
+ if (&T < this) {
+ T.Lock.acquire();
+ Lock.acquire();
+ } else {
+ Lock.acquire();
+ T.Lock.acquire();
+ }
+
Elapsed = T.Elapsed;
UserTime = T.UserTime;
SystemTime = T.SystemTime;
- MaxRSS = T.MaxRSS;
- RSSTemp = T.RSSTemp;
+ MemUsed = T.MemUsed;
+ PeakMem = T.PeakMem;
+ PeakMemBase = T.PeakMemBase;
Name = T.Name;
Started = T.Started;
- assert (TG == T.TG && "Can only assign timers in the same TimerGroup!");
+ assert(TG == T.TG && "Can only assign timers in the same TimerGroup!");
+
+ if (&T < this) {
+ T.Lock.release();
+ Lock.release();
+ } else {
+ Lock.release();
+ T.Lock.release();
+ }
+
return *this;
}
// operator< - Allow sorting...
bool operator<(const Timer &T) const {
- // Primary sort key is User+System time
- if (UserTime+SystemTime < T.UserTime+T.SystemTime)
- return true;
- if (UserTime+SystemTime > T.UserTime+T.SystemTime)
- return false;
-
- // Secondary sort key is Wall Time
+ // Sort by Wall Time elapsed, as it is the only thing really accurate
return Elapsed < T.Elapsed;
}
bool operator>(const Timer &T) const { return T.operator<(*this); }
-
+
/// startTimer - Start the timer running. Time between calls to
/// startTimer/stopTimer is counted by the Timer class. Note that these calls
/// must be correctly paired.
///
void stopTimer();
+ /// addPeakMemoryMeasurement - This method should be called whenever memory
+ /// usage needs to be checked. It adds a peak memory measurement to the
+ /// currently active timers, which will be printed when the timer group prints
+ ///
+ static void addPeakMemoryMeasurement();
+
/// print - Print the current timer to standard error, and reset the "Started"
/// flag.
- void print(const Timer &Total);
+ void print(const Timer &Total, std::ostream &OS);
private:
friend class TimerGroup;
};
+/// The TimeRegion class is used as a helper class to call the startTimer() and
+/// stopTimer() methods of the Timer class. When the object is constructed, it
+/// starts the timer specified as it's argument. When it is destroyed, it stops
+/// the relevant timer. This makes it easy to time a region of code.
+///
class TimeRegion {
- Timer &T;
+ Timer *T;
TimeRegion(const TimeRegion &); // DO NOT IMPLEMENT
public:
- TimeRegion(Timer &t) : T(t) {
- T.startTimer();
+ explicit TimeRegion(Timer &t) : T(&t) {
+ T->startTimer();
+ }
+ explicit TimeRegion(Timer *t) : T(t) {
+ if (T)
+ T->startTimer();
}
~TimeRegion() {
- T.stopTimer();
+ if (T)
+ T->stopTimer();
}
};
+
+/// NamedRegionTimer - This class is basically a combination of TimeRegion and
+/// Timer. It allows you to declare a new timer, AND specify the region to
+/// time, all in one statement. All timers with the same name are merged. This
+/// is primarily used for debugging and for hunting performance problems.
+///
+struct NamedRegionTimer : public TimeRegion {
+ explicit NamedRegionTimer(const std::string &Name);
+ explicit NamedRegionTimer(const std::string &Name,
+ const std::string &GroupName);
+};
+
+
+/// The TimerGroup class is used to group together related timers into a single
+/// report that is printed when the TimerGroup is destroyed. It is illegal to
+/// destroy a TimerGroup object before all of the Timers in it are gone. A
+/// TimerGroup can be specified for a newly created timer in its constructor.
+///
class TimerGroup {
std::string Name;
unsigned NumTimers;
std::vector<Timer> TimersToPrint;
public:
- TimerGroup(const std::string &name) : Name(name), NumTimers(0) {}
+ explicit TimerGroup(const std::string &name) : Name(name), NumTimers(0) {}
~TimerGroup() {
assert(NumTimers == 0 &&
"TimerGroup destroyed before all contained timers!");
private:
friend class Timer;
- void addTimer() { ++NumTimers; }
+ void addTimer();
void removeTimer();
- void addTimerToPrint(const Timer &T) {
- TimersToPrint.push_back(Timer(true, T));
- }
+ void addTimerToPrint(const Timer &T);
};
+} // End llvm namespace
+
#endif