/// is primarily used for debugging and for hunting performance problems.
///
struct NamedRegionTimer : public TimeRegion {
- explicit NamedRegionTimer(StringRef Name);
- explicit NamedRegionTimer(StringRef Name, StringRef GroupName);
+ explicit NamedRegionTimer(StringRef Name,
+ bool Enabled = true);
+ explicit NamedRegionTimer(StringRef Name, StringRef GroupName,
+ bool Enabled = true);
};