#include "llvm/Value.h"
#include <map>
+namespace llvm {
+
class SymbolTable : public AbstractTypeUser,
public std::map<const Type *,
std::map<const std::string, Value *> > {
typedef VarMap::iterator type_iterator;
typedef VarMap::const_iterator type_const_iterator;
- inline SymbolTable() : InternallyInconsistent(false) {}
+ inline SymbolTable() : InternallyInconsistent(false), LastUnique(0) {}
~SymbolTable();
// lookup - Returns null on failure...
- Value *lookup(const Type *Ty, const std::string &name);
+ Value *lookup(const Type *Ty, const std::string &name) const;
// insert - Add named definition to the symbol table...
inline void insert(Value *N) {
//
bool InternallyInconsistent;
+ // LastUnique - This value is used to retain the last unique value used
+ // by getUniqueName to generate unique names.
+ unsigned long LastUnique;
+
inline super::value_type operator[](const Type *Ty) {
assert(0 && "Should not use this operator to access symbol table!");
return super::value_type();
virtual void typeBecameConcrete(const DerivedType *AbsTy);
};
+} // End llvm namespace
+
#endif