#include "llvm/ADT/ilist.h"
namespace llvm {
-
+class ValueSymbolTable;
+
template<typename NodeTy> class ilist_iterator;
template<typename NodeTy, typename Traits> class iplist;
template<typename Ty> struct ilist_traits;
-// ValueSubClass - The type of objects that I hold, e.g. Instruction.
-// ItemParentType - The type of object that owns the list, e.g. BasicBlock.
-// TraitBaseClass - The class this trait should inherit from, it should
-// inherit from ilist_traits<ValueSubClass>
+// ValueSubClass - The type of objects that I hold, e.g. Instruction.
+// ItemParentClass - The type of object that owns the list, e.g. BasicBlock.
//
template<typename ValueSubClass, typename ItemParentClass>
class SymbolTableListTraits : public ilist_default_traits<ValueSubClass> {
/// getListOwner - Return the object that owns this list. If this is a list
/// of instructions, it returns the BasicBlock that owns them.
ItemParentClass *getListOwner() {
- return reinterpret_cast<ItemParentClass*>(reinterpret_cast<char*>(this)-
- TraitsClass::getListOffset());
+ typedef iplist<ValueSubClass> ItemParentClass::*Sublist;
+ size_t Offset(size_t(&((ItemParentClass*)0->*ItemParentClass::
+ getSublistAccess(static_cast<ValueSubClass*>(0)))));
+ iplist<ValueSubClass>* Anchor(static_cast<iplist<ValueSubClass>*>(this));
+ return reinterpret_cast<ItemParentClass*>(reinterpret_cast<char*>(Anchor)-
+ Offset);
+ }
+
+ static iplist<ValueSubClass> &getList(ItemParentClass *Par) {
+ return Par->*(Par->getSublistAccess((ValueSubClass*)0));
+ }
+
+ static ValueSymbolTable *getSymTab(ItemParentClass *Par) {
+ return Par ? toPtr(Par->getValueSymbolTable()) : 0;
}
void addNodeToList(ValueSubClass *V);
//private:
template<typename TPtr>
void setSymTabObject(TPtr *, TPtr);
+ static ValueSymbolTable *toPtr(ValueSymbolTable *P) { return P; }
+ static ValueSymbolTable *toPtr(ValueSymbolTable &R) { return &R; }
};
} // End llvm namespace