//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Reid Spencer and is distributed under the
-// University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#define LLVM_SYSTEM_DYNAMIC_LIBRARY_H
#include "llvm/System/Path.h"
-#include "llvm/System/IncludeFile.h"
#include <string>
namespace llvm {
/// It also allows for symbols to be defined which don't live in any library,
/// but rather the main program itself, useful on Windows where the main
/// executable cannot be searched.
- /// @since 1.4
- /// @brief Portable dynamic library abstraction.
class DynamicLibrary {
/// @name Constructors
/// @{
public:
/// Construct a DynamicLibrary that represents the currently executing
/// program. The program must have been linked with -export-dynamic or
- /// -dlopen self for this to work. Any symbols retrieved with the
- /// GetAddressOfSymbol function will refer to the program not to any
- /// library.
+ /// -dlopen self for this to work.
/// @throws std::string indicating why the program couldn't be opened.
/// @brief Open program as dynamic library.
DynamicLibrary();
- /// This is the constructor for DynamicLibrary instances. It will open
- /// the dynamic library specified by the filename Path.
- /// @throws std::string indicating why the library couldn't be opened.
- /// @brief Open a dynamic library.
- DynamicLibrary(const char* filename);
-
/// After destruction, the symbols of the library will no longer be
- /// available to the program. It is important to make sure the lifespan
- /// of a DynamicLibrary exceeds the lifetime of the pointers returned
- /// by the GetAddressOfSymbol otherwise the program may walk off into
- /// uncharted territory.
- /// @see GetAddressOfSymbol.
+ /// available to the program.
/// @brief Closes the DynamicLibrary
~DynamicLibrary();
AddSymbol(symbolName.c_str(), symbolValue);
}
- /// @}
- /// @name Accessors
- /// @{
- public:
- /// Looks up a \p symbolName in the DynamicLibrary and returns its address
- /// if it exists. If the symbol does not exist, returns (void*)0.
- /// @returns the address of the symbol or 0.
- /// @brief Get the address of a symbol in the DynamicLibrary.
- void* GetAddressOfSymbol(const char* symbolName);
-
- /// @brief Convenience function for C++ophiles.
- void* GetAddressOfSymbol(const std::string& symbolName) {
- return GetAddressOfSymbol(symbolName.c_str());
- }
-
/// @}
/// @name Implementation
/// @{
protected:
void* handle; // Opaque handle for information about the library
-
DynamicLibrary(const DynamicLibrary&); ///< Do not implement
DynamicLibrary& operator=(const DynamicLibrary&); ///< Do not implement
/// @}
} // End sys namespace
} // End llvm namespace
-FORCE_DEFINING_FILE_TO_BE_LINKED(SystemDynamicLibrary)
-
#endif // LLVM_SYSTEM_DYNAMIC_LIBRARY_H