//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Reid Spencer and is distributed under the
-// University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#define LLVM_SYSTEM_PATH_H
#include "llvm/System/TimeValue.h"
+#include "llvm/Support/raw_ostream.h"
#include <set>
#include <string>
#include <vector>
-#include <ostream>
+#include <iosfwd>
namespace llvm {
namespace sys {
+ /// This structure provides basic file system information about a file. It
+ /// is patterned after the stat(2) Unix operating system call but made
+ /// platform independent and eliminates many of the unix-specific fields.
+ /// However, to support llvm-ar, the mode, user, and group fields are
+ /// retained. These pertain to unix security and may not have a meaningful
+ /// value on non-Unix platforms. However, the other fields fields should
+ /// always be applicable on all platforms. The structure is filled in by
+ /// the PathWithStatus class.
+ /// @brief File status structure
+ class FileStatus {
+ public:
+ uint64_t fileSize; ///< Size of the file in bytes
+ TimeValue modTime; ///< Time of file's modification
+ uint32_t mode; ///< Mode of the file, if applicable
+ uint32_t user; ///< User ID of owner, if applicable
+ uint32_t group; ///< Group ID of owner, if applicable
+ uint64_t uniqueID; ///< A number to uniquely ID this file
+ bool isDir : 1; ///< True if this is a directory.
+ bool isFile : 1; ///< True if this is a file.
+
+ FileStatus() : fileSize(0), modTime(0,0), mode(0777), user(999),
+ group(999), uniqueID(0), isDir(false), isFile(false) { }
+
+ TimeValue getTimestamp() const { return modTime; }
+ uint64_t getSize() const { return fileSize; }
+ uint32_t getMode() const { return mode; }
+ uint32_t getUser() const { return user; }
+ uint32_t getGroup() const { return group; }
+ uint64_t getUniqueID() const { return uniqueID; }
+ };
+
/// This class provides an abstraction for the path to a file or directory
/// in the operating system's filesystem and provides various basic operations
/// on it. Note that this class only represents the name of a path to a file
/// @since 1.4
/// @brief An abstraction for operating system paths.
class Path {
- /// @name Types
- /// @{
- public:
- /// This structure provides basic file system information about a file. It
- /// is patterned after the stat(2) Unix operating system call but made
- /// platform independent and eliminates many of the unix-specific fields.
- /// However, to support llvm-ar, the mode, user, and group fields are
- /// retained. These pertain to unix security and may not have a meaningful
- /// value on non-Unix platforms. However, the fileSize and modTime fields
- /// should always be applicabe on all platforms. The structure is
- /// filled in by the getStatusInfo method.
- /// @brief File status structure
- struct StatusInfo {
- StatusInfo() : fileSize(0), modTime(0,0), mode(0777), user(999),
- group(999), isDir(false) { }
- size_t fileSize; ///< Size of the file in bytes
- TimeValue modTime; ///< Time of file's modification
- uint32_t mode; ///< Mode of the file, if applicable
- uint32_t user; ///< User ID of owner, if applicable
- uint32_t group; ///< Group ID of owner, if applicable
- bool isDir; ///< True if this is a directory.
- };
-
- /// @}
/// @name Constructors
/// @{
public:
/// a "standard" place for the operating system. The directory is
/// guaranteed to be created on exit from this function. If the directory
/// cannot be created, the function will throw an exception.
- /// @throws std::string indicating why the directory could not be created.
+ /// @returns an invalid path (empty) on error
+ /// @param ErrMsg Optional place for an error message if an error occurs
/// @brief Constrct a path to an new, unique, existing temporary
/// directory.
- static Path GetTemporaryDirectory();
+ static Path GetTemporaryDirectory(std::string* ErrMsg = 0);
/// Construct a vector of sys::Path that contains the "standard" system
/// library paths suitable for linking into programs. This function *must*
/// @brief Construct a path to the system library directory
static void GetSystemLibraryPaths(std::vector<sys::Path>& Paths);
- /// Construct a vector of sys::Path that contains the "standard" bytecode
+ /// Construct a vector of sys::Path that contains the "standard" bitcode
/// library paths suitable for linking into an llvm program. This function
/// *must* return the value of LLVM_LIB_SEARCH_PATH as well as the value
/// of LLVM_LIBDIR. It also must provide the System library paths as
/// returned by GetSystemLibraryPaths.
/// @see GetSystemLibraryPaths
- /// @brief Construct a list of directories in which bytecode could be
+ /// @brief Construct a list of directories in which bitcode could be
/// found.
- static void GetBytecodeLibraryPaths(std::vector<sys::Path>& Paths);
+ static void GetBitcodeLibraryPaths(std::vector<sys::Path>& Paths);
/// Find the path to a library using its short name. Use the system
/// dependent library paths to locate the library.
/// @brief Find a library.
- static Path FindLibrary(std::string& short_name);
+ static Path FindLibrary(std::string& short_name);
/// Construct a path to the default LLVM configuration directory. The
/// implementation must ensure that this is a well-known (same on many
/// @brief Construct a path to the current user's "home" directory
static Path GetUserHomeDirectory();
+ /// Construct a path to the current directory for the current process.
+ /// @returns The current working directory.
+ /// @brief Returns the current working directory.
+ static Path GetCurrentDirectory();
+
/// Return the suffix commonly used on file names that contain a shared
/// object, shared archive, or dynamic link library. Such files are
/// linked at runtime into a process and their code images are shared
/// @brief Return the dynamic link library suffix.
static std::string GetDLLSuffix();
+ /// GetMainExecutable - Return the path to the main executable, given the
+ /// value of argv[0] from program startup and the address of main itself.
+ static Path GetMainExecutable(const char *argv0, void *MainAddr);
+
/// This is one of the very few ways in which a path can be constructed
/// with a syntactically invalid name. The only *legal* invalid name is an
/// empty one. Other invalid names are not permitted. Empty paths are
/// other lib/System functionality.
/// @brief Construct an empty (and invalid) path.
Path() : path() {}
+ Path(const Path &that) : path(that.path) {}
+
+ /// This constructor will accept a std::string as a path. No checking is
+ /// done on this path to determine if it is valid. To determine validity
+ /// of the path, use the isValid method.
+ /// @param p The path to assign.
+ /// @brief Construct a Path from a string.
+ explicit Path(const std::string& p);
- /// This constructor will accept a std::string as a path but it verifies
- /// that the path string has a legal syntax for the operating system on
- /// which it is running. This allows a path to be taken in from outside
- /// the program. However, if the path is not valid, the Path object will
- /// be set to an empty string and an exception will be thrown.
- /// @throws std::string if \p unverified_path is not legal.
- /// @param unverified_path The path to verify and assign.
+ /// This constructor will accept a character range as a path. No checking
+ /// is done on this path to determine if it is valid. To determine
+ /// validity of the path, use the isValid method.
+ /// @param StrStart A pointer to the first character of the path name
+ /// @param StrLen The length of the path name at StrStart
/// @brief Construct a Path from a string.
- explicit Path(const std::string& unverified_path);
+ Path(const char *StrStart, unsigned StrLen);
/// @}
/// @name Operators
/// Makes a copy of \p that to \p this.
/// @returns \p this
/// @brief Assignment Operator
- Path & operator = ( const Path & that ) {
+ Path &operator=(const Path &that) {
path = that.path;
return *this;
}
+ /// Makes a copy of \p that to \p this.
+ /// @param \p that A std::string denoting the path
+ /// @returns \p this
+ /// @brief Assignment Operator
+ Path &operator=(const std::string &that);
+
/// Compares \p this Path with \p that Path for equality.
/// @returns true if \p this and \p that refer to the same thing.
/// @brief Equality Operator
- bool operator == (const Path& that) const {
- return 0 == path.compare(that.path) ;
- }
+ bool operator==(const Path &that) const;
/// Compares \p this Path with \p that Path for inequality.
/// @returns true if \p this and \p that refer to different things.
/// @brief Inequality Operator
- bool operator !=( const Path & that ) const {
- return 0 != path.compare( that.path );
- }
+ bool operator!=(const Path &that) const;
/// Determines if \p this Path is less than \p that Path. This is required
/// so that Path objects can be placed into ordered collections (e.g.
/// the std::string::compare method.
/// @returns true if \p this path is lexicographically less than \p that.
/// @brief Less Than Operator
- bool operator< (const Path& that) const {
- return 0 > path.compare( that.path );
- }
+ bool operator<(const Path& that) const;
/// @}
/// @name Path Accessors
/// @brief Determine if a path is syntactically valid or not.
bool isValid() const;
- /// This function determines if the contents of the path name are
- /// empty. That is, the path has a zero length. This does NOT determine if
- /// if the file is empty. Use the getSize method for that.
+ /// This function determines if the contents of the path name are empty.
+ /// That is, the path name has a zero length. This does NOT determine if
+ /// if the file is empty. To get the length of the file itself, Use the
+ /// PathWithStatus::getFileStatus() method and then the getSize() method
+ /// on the returned FileStatus object.
/// @returns true iff the path is empty.
/// @brief Determines if the path name is empty (invalid).
bool isEmpty() const { return path.empty(); }
/// std::string. This allows the underlying path string to be manipulated.
/// @returns std::string containing the path name.
/// @brief Returns the path as a std::string.
- const std::string& toString() const { return path; }
+ const std::string &toString() const { return path; }
/// This function returns the last component of the path name. The last
/// component is the file or directory name occuring after the last
/// @brief Get the base name of the path
std::string getBasename() const;
+ /// This function strips off the suffix of the path beginning with the
+ /// path separator ('/' on Unix, '\' on Windows) and returns the result.
+ std::string getDirname() const;
+
+ /// This function strips off the path and basename(up to and
+ /// including the last dot) of the file or directory name and
+ /// returns just the suffix. For example /a/foo.bar would cause
+ /// this function to return "bar".
+ /// @returns std::string containing the suffix of the path
+ /// @brief Get the suffix of the path
+ std::string getSuffix() const;
+
/// Obtain a 'C' string for the path name.
/// @returns a 'C' string containing the path name.
/// @brief Returns the path as a C string.
- const char* const c_str() const { return path.c_str(); }
+ const char *c_str() const { return path.c_str(); }
+
+ /// size - Return the length in bytes of this path name.
+ size_t size() const { return path.size(); }
+
+ /// empty - Returns true if the path is empty.
+ unsigned empty() const { return path.empty(); }
/// @}
/// @name Disk Accessors
/// @{
public:
- /// This function determines if the object referenced by this path is
- /// a file or not. This function accesses the underlying file system to
- /// determine the type of entity referenced by the path.
- /// @returns true if this path name references a file.
- /// @brief Determines if the path name references a file.
- bool isFile() const;
-
- /// This function determines if the object referenced by this path is a
- /// directory or not. This function accesses the underlying file system to
- /// determine the type of entity referenced by the path.
- /// @returns true if the path name references a directory
- /// @brief Determines if the path name references a directory.
- bool isDirectory() const;
-
- /// This function determines if the path refers to a hidden file. The
- /// notion of hidden files is defined by the underlying system. The
- /// system may not support hidden files in which case this function always
- /// returns false on such systems. Hidden files have the "hidden"
- /// attribute set on Win32. On Unix, hidden files start with a period.
- /// @brief Determines if the path name references a hidden file.
- bool isHidden() const;
-
/// This function determines if the path name in this object references
/// the root (top level directory) of the file system. The details of what
/// is considered the "root" may vary from system to system so this method
/// @brief Determines if the path references the root directory.
bool isRootDirectory() const;
+ /// This function determines if the path name is absolute, as opposed to
+ /// relative.
+ /// @brief Determine if the path is absolute.
+ bool isAbsolute() const;
+
+ /// This function determines if the path name is absolute, as opposed to
+ /// relative.
+ /// @brief Determine if the path is absolute.
+ static bool isAbsolute(const char *NameStart, unsigned NameLen);
+
/// This function opens the file associated with the path name provided by
/// the Path object and reads its magic number. If the magic number at the
/// start of the file matches \p magic, true is returned. In all other
bool isArchive() const;
/// This function determines if the path name in the object references an
- /// LLVM Bytecode file by looking at its magic number.
+ /// LLVM Bitcode file by looking at its magic number.
/// @returns true if the file starts with the magic number for LLVM
- /// bytecode files.
- /// @brief Determine if the path references a bytecode file.
- bool isBytecodeFile() const;
+ /// bitcode files.
+ /// @brief Determine if the path references a bitcode file.
+ bool isBitcodeFile() const;
/// This function determines if the path name in the object references a
/// native Dynamic Library (shared library, shared object) by looking at
/// the file system.
bool exists() const;
+ /// This function determines if the path name refences an
+ /// existing directory.
+ /// @returns true if the pathname references an existing directory.
+ /// @brief Determins if the path is a directory in the file system.
+ bool isDirectory() const;
+
/// This function determines if the path name references a readable file
/// or directory in the file system. This function checks for
/// the existence and readability (by the current program) of the file
/// This function builds a list of paths that are the names of the
/// files and directories in a directory.
- /// @returns false if \p this is not a directory, true otherwise
- /// @throws std::string if the directory cannot be searched
+ /// @returns true if an error occurs, true otherwise
/// @brief Build a list of directory's contents.
- bool getDirectoryContents(std::set<Path>& paths) const;
-
- /// This function returns status information about the file. The type of
- /// path (file or directory) is updated to reflect the actual contents
- /// of the file system. If the file does not exist, false is returned.
- /// For other (hard I/O) errors, a std::string is thrown indicating the
- /// problem.
- /// @throws std::string if an error occurs.
- /// @brief Get file status.
- void getStatusInfo(StatusInfo& info) const;
-
- /// This function returns the last modified time stamp for the file
- /// referenced by this path. The Path may reference a file or a directory.
- /// If the file does not exist, a ZeroTime timestamp is returned.
- /// @returns last modified timestamp of the file/directory or ZeroTime
- /// @brief Get file timestamp.
- inline TimeValue getTimestamp() const {
- StatusInfo info; getStatusInfo(info); return info.modTime;
- }
-
- /// This function returns the size of the file referenced by this path.
- /// @brief Get file size.
- inline size_t getSize() const {
- StatusInfo info; getStatusInfo(info); return info.fileSize;
- }
+ bool getDirectoryContents(
+ std::set<Path> &paths, ///< The resulting list of file & directory names
+ std::string* ErrMsg ///< Optional place to return an error message.
+ ) const;
/// @}
/// @name Path Mutators
/// already unique.
/// @throws std::string if an unrecoverable error occurs.
/// @brief Make the current path name unique in the file system.
- void makeUnique( bool reuse_current = true );
+ bool makeUnique( bool reuse_current /*= true*/, std::string* ErrMsg );
+
+ /// The current Path name is made absolute by prepending the
+ /// current working directory if necessary.
+ void makeAbsolute();
/// @}
/// @name Disk Mutators
/// This method attempts to make the file referenced by the Path object
/// available for reading so that the canRead() method will return true.
/// @brief Make the file readable;
- void makeReadableOnDisk();
+ bool makeReadableOnDisk(std::string* ErrMsg = 0);
/// This method attempts to make the file referenced by the Path object
/// available for writing so that the canWrite() method will return true.
/// @brief Make the file writable;
- void makeWriteableOnDisk();
+ bool makeWriteableOnDisk(std::string* ErrMsg = 0);
/// This method attempts to make the file referenced by the Path object
/// available for execution so that the canExecute() method will return
/// true.
/// @brief Make the file readable;
- void makeExecutableOnDisk();
+ bool makeExecutableOnDisk(std::string* ErrMsg = 0);
/// This method allows the last modified time stamp and permission bits
/// to be set on the disk object referenced by the Path.
/// @throws std::string if an error occurs.
- /// @returns true
+ /// @returns true on error.
/// @brief Set the status information.
- bool setStatusInfoOnDisk(const StatusInfo& si) const;
+ bool setStatusInfoOnDisk(const FileStatus &SI,
+ std::string *ErrStr = 0) const;
/// This method attempts to create a directory in the file system with the
/// same name as the Path object. The \p create_parents parameter controls
/// intermediate directories, as needed. If \p create_parents is false,
/// then only the final directory component of the Path name will be
/// created. The created directory will have no entries.
- /// @returns false if the Path does not reference a directory, true
- /// otherwise.
- /// @param create_parents Determines whether non-existent directory
- /// components other than the last one (the "parents") are created or not.
- /// @throws std::string if an error occurs.
+ /// @returns true if the directory could not be created, false otherwise
/// @brief Create the directory this Path refers to.
- bool createDirectoryOnDisk( bool create_parents = false );
+ bool createDirectoryOnDisk(
+ bool create_parents = false, ///< Determines whether non-existent
+ ///< directory components other than the last one (the "parents")
+ ///< are created or not.
+ std::string* ErrMsg = 0 ///< Optional place to put error messages.
+ );
/// This method attempts to create a file in the file system with the same
/// name as the Path object. The intermediate directories must all exist
/// at the time this method is called. Use createDirectoriesOnDisk to
/// accomplish that. The created file will be empty upon return from this
/// function.
- /// @returns false if the Path does not reference a file, true otherwise.
- /// @throws std::string if an error occurs.
+ /// @returns true if the file could not be created, false otherwise.
/// @brief Create the file this Path refers to.
- bool createFileOnDisk();
+ bool createFileOnDisk(
+ std::string* ErrMsg = 0 ///< Optional place to put error messages.
+ );
/// This is like createFile except that it creates a temporary file. A
/// unique temporary file name is generated based on the contents of
/// file is created. Note that this will both change the Path object
/// *and* create the corresponding file. This function will ensure that
/// the newly generated temporary file name is unique in the file system.
- /// @param reuse_current When set to true, this parameter indicates that
- /// if the current file name does not exist then it will be used without
- /// modification.
- /// @returns true if successful, false if the file couldn't be created.
- /// @throws std::string if there is a hard error creating the temp file
- /// name.
+ /// @returns true if the file couldn't be created, false otherwise.
/// @brief Create a unique temporary file
- bool createTemporaryFileOnDisk(bool reuse_current = false);
+ bool createTemporaryFileOnDisk(
+ bool reuse_current = false, ///< When set to true, this parameter
+ ///< indicates that if the current file name does not exist then
+ ///< it will be used without modification.
+ std::string* ErrMsg = 0 ///< Optional place to put error messages
+ );
/// This method renames the file referenced by \p this as \p newName. The
/// file referenced by \p this must exist. The file referenced by
/// \p newName does not need to exist.
- /// @returns true
- /// @throws std::string if there is an file system error.
+ /// @returns true on error, false otherwise
/// @brief Rename one file as another.
- bool renamePathOnDisk(const Path& newName);
+ bool renamePathOnDisk(const Path& newName, std::string* ErrMsg);
/// This method attempts to destroy the file or directory named by the
/// last component of the Path. If the Path refers to a directory and the
/// directory, recursively. If the Path refers to a file, the
/// \p destroy_contents parameter is ignored.
/// @param destroy_contents Indicates whether the contents of a destroyed
+ /// @param Err An optional string to receive an error message.
/// directory should also be destroyed (recursively).
- /// @returns true if the file/directory was destroyed, false if the path
- /// refers to something that is neither a file nor a directory.
- /// @throws std::string if there is an error.
+ /// @returns false if the file/directory was destroyed, true on error.
/// @brief Removes the file or directory from the filesystem.
- bool eraseFromDisk( bool destroy_contents = false ) const;
+ bool eraseFromDisk(bool destroy_contents = false,
+ std::string *Err = 0) const;
+
+
+ /// MapInFilePages - This is a low level system API to map in the file
+ /// that is currently opened as FD into the current processes' address
+ /// space for read only access. This function may return null on failure
+ /// or if the system cannot provide the following constraints:
+ /// 1) The pages must be valid after the FD is closed, until
+ /// UnMapFilePages is called.
+ /// 2) Any padding after the end of the file must be zero filled, if
+ /// present.
+ /// 3) The pages must be contiguous.
+ ///
+ /// This API is not intended for general use, clients should use
+ /// MemoryBuffer::getFile instead.
+ static const char *MapInFilePages(int FD, uint64_t FileSize);
+
+ /// UnMapFilePages - Free pages mapped into the current process by
+ /// MapInFilePages.
+ ///
+ /// This API is not intended for general use, clients should use
+ /// MemoryBuffer::getFile instead.
+ static void UnMapFilePages(const char *Base, uint64_t FileSize);
+
+ /// @}
+ /// @name Data
+ /// @{
+ protected:
+ mutable std::string path; ///< Storage for the path name.
+
+
+ /// @}
+ };
+
+ /// This class is identical to Path class except it allows you to obtain the
+ /// file status of the Path as well. The reason for the distinction is one of
+ /// efficiency. First, the file status requires additional space and the space
+ /// is incorporated directly into PathWithStatus without an additional malloc.
+ /// Second, obtaining status information is an expensive operation on most
+ /// operating systems so we want to be careful and explicity about where we
+ /// allow this operation in LLVM.
+ /// @brief Path with file status class.
+ class PathWithStatus : public Path {
+ /// @name Constructors
+ /// @{
+ public:
+ /// @brief Default constructor
+ PathWithStatus() : Path(), status(), fsIsValid(false) {}
+
+ /// @brief Copy constructor
+ PathWithStatus(const PathWithStatus &that)
+ : Path(static_cast<const Path&>(that)), status(that.status),
+ fsIsValid(that.fsIsValid) {}
+
+ /// This constructor allows construction from a Path object
+ /// @brief Path constructor
+ PathWithStatus(const Path &other)
+ : Path(other), status(), fsIsValid(false) {}
+
+ /// This constructor will accept a std::string as a path. No checking is
+ /// done on this path to determine if it is valid. To determine validity
+ /// of the path, use the isValid method.
+ /// @brief Construct a Path from a string.
+ explicit PathWithStatus(
+ const std::string& p ///< The path to assign.
+ ) : Path(p), status(), fsIsValid(false) {}
+
+ /// This constructor will accept a character range as a path. No checking
+ /// is done on this path to determine if it is valid. To determine
+ /// validity of the path, use the isValid method.
+ /// @brief Construct a Path from a string.
+ explicit PathWithStatus(
+ const char *StrStart, ///< Pointer to the first character of the path
+ unsigned StrLen ///< Length of the path.
+ ) : Path(StrStart, StrLen), status(), fsIsValid(false) {}
+
+ /// Makes a copy of \p that to \p this.
+ /// @returns \p this
+ /// @brief Assignment Operator
+ PathWithStatus &operator=(const PathWithStatus &that) {
+ static_cast<Path&>(*this) = static_cast<const Path&>(that);
+ status = that.status;
+ fsIsValid = that.fsIsValid;
+ return *this;
+ }
+
+ /// Makes a copy of \p that to \p this.
+ /// @returns \p this
+ /// @brief Assignment Operator
+ PathWithStatus &operator=(const Path &that) {
+ static_cast<Path&>(*this) = static_cast<const Path&>(that);
+ fsIsValid = false;
+ return *this;
+ }
+
+ /// @}
+ /// @name Methods
+ /// @{
+ public:
+ /// This function returns status information about the file. The type of
+ /// path (file or directory) is updated to reflect the actual contents
+ /// of the file system.
+ /// @returns 0 on failure, with Error explaining why (if non-zero)
+ /// @returns a pointer to a FileStatus structure on success.
+ /// @brief Get file status.
+ const FileStatus *getFileStatus(
+ bool forceUpdate = false, ///< Force an update from the file system
+ std::string *Error = 0 ///< Optional place to return an error msg.
+ ) const;
/// @}
/// @name Data
/// @{
private:
- mutable std::string path; ///< Storage for the path name.
+ mutable FileStatus status; ///< Status information.
+ mutable bool fsIsValid; ///< Whether we've obtained it or not
/// @}
};
/// This enumeration delineates the kinds of files that LLVM knows about.
enum LLVMFileType {
- UnknownFileType = 0, ///< Unrecognized file
- BytecodeFileType = 1, ///< Uncompressed bytecode file
- CompressedBytecodeFileType = 2, ///< Compressed bytecode file
- ArchiveFileType = 3, ///< ar style archive file
+ Unknown_FileType = 0, ///< Unrecognized file
+ Bitcode_FileType, ///< Bitcode file
+ Archive_FileType, ///< ar style archive file
+ ELF_Relocatable_FileType, ///< ELF Relocatable object file
+ ELF_Executable_FileType, ///< ELF Executable image
+ ELF_SharedObject_FileType, ///< ELF dynamically linked shared lib
+ ELF_Core_FileType, ///< ELF core image
+ Mach_O_Object_FileType, ///< Mach-O Object file
+ Mach_O_Executable_FileType, ///< Mach-O Executable
+ Mach_O_FixedVirtualMemorySharedLib_FileType, ///< Mach-O Shared Lib, FVM
+ Mach_O_Core_FileType, ///< Mach-O Core File
+ Mach_O_PreloadExectuable_FileType, ///< Mach-O Preloaded Executable
+ Mach_O_DynamicallyLinkedSharedLib_FileType, ///< Mach-O dynlinked shared lib
+ Mach_O_DynamicLinker_FileType, ///< The Mach-O dynamic linker
+ Mach_O_Bundle_FileType, ///< Mach-O Bundle file
+ Mach_O_DynamicallyLinkedSharedLibStub_FileType, ///< Mach-O Shared lib stub
+ COFF_FileType ///< COFF object file or lib
};
/// This utility function allows any memory block to be examined in order
/// This function can be used to copy the file specified by Src to the
/// file specified by Dest. If an error occurs, Dest is removed.
- /// @throws std::string if an error opening or writing the files occurs.
+ /// @returns true if an error occurs, false otherwise
/// @brief Copy one file to another.
- void CopyFile(const Path& Dest, const Path& Src);
+ bool CopyFile(const Path& Dest, const Path& Src, std::string* ErrMsg);
+
+ /// This is the OS-specific path separator: a colon on Unix or a semicolon
+ /// on Windows.
+ extern const char PathSeparator;
}
-inline std::ostream& operator<<(std::ostream& strm, const sys::Path& aPath) {
+inline raw_ostream& operator<<(raw_ostream& strm, const sys::Path& aPath) {
strm << aPath.toString();
return strm;
}
+inline raw_ostream& operator<<(raw_ostream& strm,
+ const sys::PathWithStatus& aPath) {
+ strm << static_cast<const sys::Path&>(aPath);
+ return strm;
+}
+
+std::ostream& operator<<(std::ostream& strm, const sys::Path& aPath);
+inline std::ostream& operator<<(std::ostream& strm,
+ const sys::PathWithStatus& aPath) {
+ strm << static_cast<const sys::Path&>(aPath);
+ return strm;
+}
+
}
#endif