//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Reid Spencer and is distributed under the
-// University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#define LLVM_SYSTEM_PROGRAM_H
#include "llvm/System/Path.h"
-#include <vector>
namespace llvm {
namespace sys {
+ // TODO: Add operations to communicate with the process, redirect its I/O,
+ // etc.
+
/// This class provides an abstraction for programs that are executable by the
/// operating system. It provides a platform generic way to find executable
/// programs from the path and to execute them in various ways. The sys::Path
/// @since 1.4
/// @brief An abstraction for finding and executing programs.
class Program {
+ /// Opaque handle for target specific data.
+ void *Data_;
+
+ // Noncopyable.
+ Program(const Program& other);
+ Program& operator=(const Program& other);
+
/// @name Methods
/// @{
- public:
- /// This static constructor (factory) will attempt to locate a program in
- /// the operating system's file system using some pre-determined set of
- /// locations to search (e.g. the PATH on Unix).
- /// @returns A Path object initialized to the path of the program or a
- /// Path object that is empty (invalid) if the program could not be found.
- /// @throws nothing
- /// @brief Construct a Program by finding it by name.
- static Path FindProgramByName(const std::string& name);
-
- /// This function executes the program using the \p arguments provided and
- /// waits for the program to exit. This function will block the current
- /// program until the invoked program exits. The invoked program will
- /// inherit the stdin, stdout, and stderr file descriptors, the
- /// environment and other configuration settings of the invoking program.
- /// If Path::executable() does not return true when this function is
- /// called then a std::string is thrown.
- /// @returns an integer result code indicating the status of the program.
- /// A zero or positive value indicates the result code of the program. A
- /// negative value is the signal number on which it terminated.
- /// @throws std::string on a variety of error conditions or if the invoked
- /// program aborted abnormally.
- /// @see FindProgrambyName
- /// @brief Executes the program with the given set of \p args.
- static int ExecuteAndWait(
- const Path& path, ///< sys::Path object providing the path of the
- ///< program to be executed. It is presumed this is the result of
- ///< the FindProgramByName method.
- const char** args, ///< A vector of strings that are passed to the
- ///< program. The first element should be the name of the program.
- ///< The list *must* be terminated by a null char* entry.
- const char ** env = 0, ///< An optional vector of strings to use for
- ///< the program's environment. If not provided, the current program's
- ///< environment will be used.
- const sys::Path** redirects = 0, ///< An optional array of pointers to
- ///< Paths. If the array is null, no redirection is done. The array
- ///< should have a size of at least three. If the pointer in the array
- ///< are not null, then the inferior process's stdin(0), stdout(1),
- ///< and stderr(2) will be redirected to the corresponding Paths.
- unsigned secondsToWait = 0 ///< If non-zero, this specifies the amount
- ///< of time to wait for the child process to exit. If the time
- ///< expires, the child is killed and this call returns. If zero,
- ///< this function will wait until the child finishes or forever if
- ///< it doesn't.
+ public:
+
+ Program();
+ ~Program();
+
+ /// Return process ID of this program.
+ unsigned GetPid() const;
+
+ /// This function executes the program using the \p arguments provided. The
+ /// invoked program will inherit the stdin, stdout, and stderr file
+ /// descriptors, the environment and other configuration settings of the
+ /// invoking program. If Path::executable() does not return true when this
+ /// function is called then a std::string is thrown.
+ /// @returns false in case of error, true otherwise.
+ /// @see FindProgramByName
+ /// @brief Executes the program with the given set of \p args.
+ bool Execute
+ ( const Path& path, ///< sys::Path object providing the path of the
+ ///< program to be executed. It is presumed this is the result of
+ ///< the FindProgramByName method.
+ const char** args, ///< A vector of strings that are passed to the
+ ///< program. The first element should be the name of the program.
+ ///< The list *must* be terminated by a null char* entry.
+ const char ** env = 0, ///< An optional vector of strings to use for
+ ///< the program's environment. If not provided, the current program's
+ ///< environment will be used.
+ const sys::Path** redirects = 0, ///< An optional array of pointers to
+ ///< Paths. If the array is null, no redirection is done. The array
+ ///< should have a size of at least three. If the pointer in the array
+ ///< are not null, then the inferior process's stdin(0), stdout(1),
+ ///< and stderr(2) will be redirected to the corresponding Paths.
+ ///< When an empty Path is passed in, the corresponding file
+ ///< descriptor will be disconnected (ie, /dev/null'd) in a portable
+ ///< way.
+ unsigned memoryLimit = 0, ///< If non-zero, this specifies max. amount
+ ///< of memory can be allocated by process. If memory usage will be
+ ///< higher limit, the child is killed and this call returns. If zero
+ ///< - no memory limit.
+ std::string* ErrMsg = 0 ///< If non-zero, provides a pointer to a string
+ ///< instance in which error messages will be returned. If the string
+ ///< is non-empty upon return an error occurred while invoking the
+ ///< program.
+ );
+
+ /// This function waits for the program to exit. This function will block
+ /// the current program until the invoked program exits.
+ /// @returns an integer result code indicating the status of the program.
+ /// A zero or positive value indicates the result code of the program. A
+ /// negative value is the signal number on which it terminated.
+ /// @see Execute
+ /// @brief Waits for the program to exit.
+ int Wait
+ ( unsigned secondsToWait = 0, ///< If non-zero, this specifies the amount
+ ///< of time to wait for the child process to exit. If the time
+ ///< expires, the child is killed and this call returns. If zero,
+ ///< this function will wait until the child finishes or forever if
+ ///< it doesn't.
+ std::string* ErrMsg = 0 ///< If non-zero, provides a pointer to a string
+ ///< instance in which error messages will be returned. If the string
+ ///< is non-empty upon return an error occurred while waiting.
);
- // These methods change the specified standard stream (stdin or stdout) to
- // binary mode.
- static void ChangeStdinToBinary();
- static void ChangeStdoutToBinary();
+
+ /// This function terminates the program.
+ /// @returns true if an error occured.
+ /// @see Execute
+ /// @brief Terminates the program.
+ bool Kill
+ ( std::string* ErrMsg = 0 ///< If non-zero, provides a pointer to a string
+ ///< instance in which error messages will be returned. If the string
+ ///< is non-empty upon return an error occurred while killing the
+ ///< program.
+ );
+
+ /// This static constructor (factory) will attempt to locate a program in
+ /// the operating system's file system using some pre-determined set of
+ /// locations to search (e.g. the PATH on Unix).
+ /// @returns A Path object initialized to the path of the program or a
+ /// Path object that is empty (invalid) if the program could not be found.
+ /// @throws nothing
+ /// @brief Construct a Program by finding it by name.
+ static Path FindProgramByName(const std::string& name);
+
+ // These methods change the specified standard stream (stdin or stdout) to
+ // binary mode. They return true if an error occurred
+ static bool ChangeStdinToBinary();
+ static bool ChangeStdoutToBinary();
+
+ /// A convenience function equivalent to Program prg; prg.Execute(..);
+ /// prg.Wait(..);
+ /// @throws nothing
+ /// @see Execute, Wait
+ static int ExecuteAndWait(const Path& path,
+ const char** args,
+ const char ** env = 0,
+ const sys::Path** redirects = 0,
+ unsigned secondsToWait = 0,
+ unsigned memoryLimit = 0,
+ std::string* ErrMsg = 0);
+
+ /// A convenience function equivalent to Program prg; prg.Execute(..);
+ /// @throws nothing
+ /// @see Execute
+ static void ExecuteNoWait(const Path& path,
+ const char** args,
+ const char ** env = 0,
+ const sys::Path** redirects = 0,
+ unsigned memoryLimit = 0,
+ std::string* ErrMsg = 0);
+
+ /// @}
+
};
}
}
-
#endif