// The function should return 0 to select the default order defined by
// MemberList, 1 to select the first AltOrders entry and so on.
code AltOrderSelect = [{}];
+
+ // Specify allocation priority for register allocators using a greedy
+ // heuristic. Classes with higher priority values are assigned first. This is
+ // useful as it is sometimes beneficial to assign registers to highly
+ // constrained classes first. The value has to be in the range [0,63].
+ int AllocationPriority = 0;
}
// The memberList in a RegisterClass is a dag of set operations. TableGen
bit hasPostISelHook = 0; // To be *adjusted* after isel by target hook.
bit hasCtrlDep = 0; // Does this instruction r/w ctrl-flow chains?
bit isNotDuplicable = 0; // Is it unsafe to duplicate this instruction?
+ bit isConvergent = 0; // Is this instruction convergent?
bit isAsCheapAsAMove = 0; // As cheap (or cheaper) than a move instruction.
bit hasExtraSrcRegAllocReq = 0; // Sources have special regalloc requirement?
bit hasExtraDefRegAllocReq = 0; // Defs have special regalloc requirement?
string PostEncoderMethod = "";
string DecoderMethod = "";
+ // Is the instruction decoder method able to completely determine if the
+ // given instruction is valid or not. If the TableGen definition of the
+ // instruction specifies bitpattern A??B where A and B are static bits, the
+ // hasCompleteDecoder flag says whether the decoder method fully handles the
+ // ?? space, i.e. if it is a final arbiter for the instruction validity.
+ // If not then the decoder attempts to continue decoding when the decoder
+ // method fails.
+ //
+ // This allows to handle situations where the encoding is not fully
+ // orthogonal. Example:
+ // * InstA with bitpattern 0b0000????,
+ // * InstB with bitpattern 0b000000?? but the associated decoder method
+ // DecodeInstB() returns Fail when ?? is 0b00 or 0b11.
+ //
+ // The decoder tries to decode a bitpattern that matches both InstA and
+ // InstB bitpatterns first as InstB (because it is the most specific
+ // encoding). In the default case (hasCompleteDecoder = 1), when
+ // DecodeInstB() returns Fail the bitpattern gets rejected. By setting
+ // hasCompleteDecoder = 0 in InstB, the decoder is informed that
+ // DecodeInstB() is not able to determine if all possible values of ?? are
+ // valid or not. If DecodeInstB() returns Fail the decoder will attempt to
+ // decode the bitpattern as InstA too.
+ bit hasCompleteDecoder = 1;
+
/// Target-specific flags. This becomes the TSFlags field in TargetInstrDesc.
bits<64> TSFlags = 0;
/// ops definition - This is just a simple marker used to identify the operand
/// list for an instruction. outs and ins are identical both syntactically and
-/// semanticallyr; they are used to define def operands and use operands to
+/// semantically; they are used to define def operands and use operands to
/// improve readibility. This should be used like this:
/// (outs R32:$dst), (ins R32:$src1, R32:$src2) or something similar.
def ops;
string PrintMethod = "printOperand";
string EncoderMethod = "";
string DecoderMethod = "";
+ bit hasCompleteDecoder = 1;
+ string OperandNamespace = "MCOI";
string OperandType = "OPERAND_UNKNOWN";
dag MIOperandInfo = (ops);
// can match a subset of some other class, in which case the AsmOperandClass
// should declare the other operand as one of its super classes.
AsmOperandClass ParserMatchClass;
+
+ string OperandNamespace = "MCOI";
+ string OperandType = "OPERAND_REGISTER";
}
let OperandType = "OPERAND_IMMEDIATE" in {
let mayLoad = 1;
let usesCustomInserter = 1;
}
+def STATEPOINT : Instruction {
+ let OutOperandList = (outs);
+ let InOperandList = (ins variable_ops);
+ let usesCustomInserter = 1;
+ let mayLoad = 1;
+ let mayStore = 1;
+ let hasSideEffects = 1;
+ let isCall = 1;
+}
def LOAD_STACK_GUARD : Instruction {
let OutOperandList = (outs ptr_rc:$dst);
let InOperandList = (ins);
let hasSideEffects = 0;
bit isPseudo = 1;
}
+def LOCAL_ESCAPE : Instruction {
+ // This instruction is really just a label. It has to be part of the chain so
+ // that it doesn't get dropped from the DAG, but it produces nothing and has
+ // no side effects.
+ let OutOperandList = (outs);
+ let InOperandList = (ins ptr_rc:$symbol, i32imm:$id);
+ let hasSideEffects = 0;
+ let hasCtrlDep = 1;
+}
+def FAULTING_LOAD_OP : Instruction {
+ let OutOperandList = (outs unknown:$dst);
+ let InOperandList = (ins variable_ops);
+ let usesCustomInserter = 1;
+ let mayLoad = 1;
+}
}
//===----------------------------------------------------------------------===//
// written register name matcher
bit ShouldEmitMatchRegisterName = 1;
- /// Does the instruction mnemonic allow '.'
- bit MnemonicContainsDot = 0;
+ // HasMnemonicFirst - Set to false if target instructions don't always
+ // start with a mnemonic as the first token.
+ bit HasMnemonicFirst = 1;
}
def DefaultAsmParser : AsmParser;
// register tokens as constrained registers, instead of tokens, for the
// purposes of matching.
string RegisterPrefix = "";
+
+ // TokenizingCharacters - Characters that are standalone tokens
+ string TokenizingCharacters = "[]*!";
+
+ // SeparatorCharacters - Characters that are not tokens
+ string SeparatorCharacters = " \t,";
+
+ // BreakCharacters - Characters that start new identifiers
+ string BreakCharacters = "";
}
def DefaultAsmParserVariant : AsmParserVariant;
// Predicates - Predicates that must be true for this to match.
list<Predicate> Predicates = [];
+
+ // If the instruction specified in Result has defined an AsmMatchConverter
+ // then setting this to 1 will cause the alias to use the AsmMatchConverter
+ // function when converting the OperandVector into an MCInst instead of the
+ // function that is generated by the dag Result.
+ // Setting this to 0 will cause the alias to ignore the Result instruction's
+ // defined AsmMatchConverter and instead use the function generated by the
+ // dag Result.
+ bit UseInstAsmMatchConverter = 1;
}
//===----------------------------------------------------------------------===//
// name.
string AsmWriterClassName = "InstPrinter";
+ // PassSubtarget - Determines whether MCSubtargetInfo should be passed to
+ // the various print methods.
+ // FIXME: Remove after all ports are updated.
+ int PassSubtarget = 0;
+
// Variant - AsmWriters can be of multiple different variants. Variants are
// used to support targets that need to emit assembly code in ways that are
// mostly the same for different targets, but have minor differences in