//===-- llvm/Target/TargetFrameInfo.h ---------------------------*- C++ -*-===//
-//
+//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
//===----------------------------------------------------------------------===//
//
// Interface to describe the layout of a stack frame on the target machine.
namespace llvm {
-class MachineFunction;
-
/// Information about stack frame layout on the target. It holds the direction
/// of stack growth, the known stack alignment on entry to each function, and
/// the offset to the locals area.
/// The offset to the local area is the offset from the stack pointer on
/// function entry to the first location where function data (local variables,
/// spill locations) can be stored.
-struct TargetFrameInfo {
+class TargetFrameInfo {
+public:
enum StackDirection {
StackGrowsUp, // Adding to the stack increases the stack address
StackGrowsDown // Adding to the stack decreases the stack address
TargetFrameInfo(StackDirection D, unsigned StackAl, int LAO)
: StackDir(D), StackAlignment(StackAl), LocalAreaOffset(LAO) {}
+ virtual ~TargetFrameInfo();
+
// These methods return information that describes the abstract stack layout
// of the target machine.
///
int getOffsetOfLocalArea() const { return LocalAreaOffset; }
- /// getCalleeSaveSpillSlots - This method returns a pointer to an array of
- /// pairs, that contains an entry for each callee save register that must be
+ /// getCalleeSavedSpillSlots - This method returns a pointer to an array of
+ /// pairs, that contains an entry for each callee saved register that must be
/// spilled to a particular stack location if it is spilled.
///
/// Each entry in this array contains a <register,offset> pair, indicating the
/// fixed offset from the incoming stack pointer that each register should be
/// spilled at. If a register is not listed here, the code generator is
/// allowed to spill it anywhere it chooses.
- ///
+ ///
virtual const std::pair<unsigned, int> *
- getCalleeSaveSpillSlots(unsigned &NumEntries) const {
+ getCalleeSavedSpillSlots(unsigned &NumEntries) const {
NumEntries = 0;
return 0;
}
-
- //===--------------------------------------------------------------------===//
- // These methods provide details of the stack frame used by Sparc, thus they
- // are Sparc specific.
- //===--------------------------------------------------------------------===//
-
- // This method adjusts a stack offset to meet alignment rules of target.
- virtual int adjustAlignment(int unalignedOffset, bool growUp,
- unsigned align) const;
-
- // These methods compute offsets using the frame contents for a particular
- // function. The frame contents are obtained from the MachineFunction object
- // for the given function. The rest must be implemented by the
- // machine-specific subclass.
- //
- virtual int getIncomingArgOffset (MachineFunction& mcInfo,
- unsigned argNum) const;
- virtual int getOutgoingArgOffset (MachineFunction& mcInfo,
- unsigned argNum) const;
-
- virtual int getFirstAutomaticVarOffset (MachineFunction& mcInfo,
- bool& growUp) const;
- virtual int getRegSpillAreaOffset (MachineFunction& mcInfo,
- bool& growUp) const;
- virtual int getTmpAreaOffset (MachineFunction& mcInfo,
- bool& growUp) const;
- virtual int getDynamicAreaOffset (MachineFunction& mcInfo,
- bool& growUp) const;
};
} // End llvm namespace