/// getTypeToTransformTo - For types supported by the target, this is an
/// identity function. For types that must be promoted to larger types, this
- /// returns the larger type to promote to. For types that are larger than the
- /// largest integer register, this contains one step in the expansion to get
- /// to the smaller register.
+ /// returns the larger type to promote to. For integer types that are larger
+ /// than the largest integer register, this contains one step in the expansion
+ /// to get to the smaller register. For illegal floating point types, this
+ /// returns the integer type to transform to.
MVT::ValueType getTypeToTransformTo(MVT::ValueType VT) const {
return TransformToType[VT];
}
+ /// getTypeToExpandTo - For types supported by the target, this is an
+ /// identity function. For types that must be expanded (i.e. integer types
+ /// that are larger than the largest integer register or illegal floating
+ /// point types), this returns the largest legal type it will be expanded to.
+ MVT::ValueType getTypeToExpandTo(MVT::ValueType VT) const {
+ while (true) {
+ switch (getTypeAction(VT)) {
+ case Legal:
+ return VT;
+ case Expand:
+ VT = TransformToType[VT];
+ break;
+ default:
+ assert(false && "Type is not legal nor is it to be expanded!");
+ return VT;
+ }
+ }
+ return VT;
+ }
+
/// getPackedTypeBreakdown - Packed types are broken down into some number of
/// legal first class types. For example, <8 x float> maps to 2 MVT::v4f32
/// with Altivec or SSE1, or 8 promoted MVT::f64 values with the X86 FP stack.
}
/// getNumElements - Return the number of registers that this ValueType will
- /// eventually require. This is always one for all non-integer types, is
- /// one for any types promoted to live in larger registers, but may be more
- /// than one for types (like i64) that are split into pieces.
+ /// eventually require. This is one for any types promoted to live in larger
+ /// registers, but may be more than one for types (like i64) that are split
+ /// into pieces.
unsigned getNumElements(MVT::ValueType VT) const {
return NumElementsForVT[VT];
}