const uint32_t *SubClassMask;
const uint16_t *SuperRegIndices;
const unsigned LaneMask;
+ /// Classes with a higher priority value are assigned first by register
+ /// allocators using a greedy heuristic. The value is in the range [0,63].
+ const uint8_t AllocationPriority;
+ /// Whether the class supports two (or more) disjunct subregister indices.
+ const bool HasDisjunctSubRegs;
const sc_iterator SuperClasses;
ArrayRef<MCPhysReg> (*OrderFunc)(const MachineFunction&);
///
/// then:
///
- /// getSubRegIndexLaneMask(A) & getSubRegIndexLaneMask(B) != 0
+ /// (getSubRegIndexLaneMask(A) & getSubRegIndexLaneMask(B)) != 0
///
/// The converse is not necessarily true. If two lane masks have a common
/// bit, the corresponding sub-registers may not overlap, but it can be
/// assumed that they usually will.
+ /// SubIdx == 0 is allowed, it has the lane mask ~0u.
unsigned getSubRegIndexLaneMask(unsigned SubIdx) const {
- // SubIdx == 0 is allowed, it has the lane mask ~0u.
assert(SubIdx < getNumSubRegIndices() && "This is not a subregister index");
return SubRegIndexLaneMasks[SubIdx];
}
+ /// Returns true if the given lane mask is imprecise.
+ ///
+ /// LaneMasks as given by getSubRegIndexLaneMask() have a limited number of
+ /// bits, so for targets with more than 31 disjunct subregister indices there
+ /// may be cases where:
+ /// getSubReg(Reg,A) does not overlap getSubReg(Reg,B)
+ /// but we still have
+ /// (getSubRegIndexLaneMask(A) & getSubRegIndexLaneMask(B)) != 0.
+ /// This function returns true in those cases.
+ static bool isImpreciseLaneMask(unsigned LaneMask) {
+ return LaneMask & 0x80000000u;
+ }
+
/// The lane masks returned by getSubRegIndexLaneMask() above can only be
/// used to determine if sub-registers overlap - they can't be used to
/// determine if a set of sub-registers completely cover another
/// closest to the incoming stack pointer if stack grows down, and vice versa.
///
virtual const MCPhysReg*
- getCalleeSavedRegs(const MachineFunction *MF = nullptr) const = 0;
+ getCalleeSavedRegs(const MachineFunction *MF) const = 0;
/// getCallPreservedMask - Return a mask of call-preserved registers for the
- /// given calling convention on the current sub-target. The mask should
+ /// given calling convention on the current function. The mask should
/// include all call-preserved aliases. This is used by the register
/// allocator to determine which registers can be live across a call.
///
/// instructions should use implicit-def operands to indicate call clobbered
/// registers.
///
- virtual const uint32_t *getCallPreservedMask(CallingConv::ID) const {
+ virtual const uint32_t *getCallPreservedMask(const MachineFunction &MF,
+ CallingConv::ID) const {
// The default mask clobbers everything. All targets should override.
return nullptr;
}
+ /// Return all the call-preserved register masks defined for this target.
+ virtual ArrayRef<const uint32_t *> getRegMasks() const = 0;
+ virtual ArrayRef<const char *> getRegMaskNames() const = 0;
+
/// getReservedRegs - Returns a bitset indexed by physical register number
/// indicating if a register is a special register that has particular uses
/// and should be considered unavailable at all times, e.g. SP, RA. This is
/// legal to use in the current sub-target and has the same spill size.
/// The returned register class can be used to create virtual registers which
/// means that all its registers can be copied and spilled.
- virtual const TargetRegisterClass*
- getLargestLegalSuperClass(const TargetRegisterClass *RC) const {
+ virtual const TargetRegisterClass *
+ getLargestLegalSuperClass(const TargetRegisterClass *RC,
+ const MachineFunction &) const {
/// The default implementation is very conservative and doesn't allow the
/// register allocator to inflate register classes.
return RC;
/// Get the register unit pressure limit for this dimension.
/// This limit must be adjusted dynamically for reserved registers.
- virtual unsigned getRegPressureSetLimit(unsigned Idx) const = 0;
+ virtual unsigned getRegPressureSetLimit(const MachineFunction &MF,
+ unsigned Idx) const = 0;
/// Get the dimensions of register pressure impacted by this register class.
/// Returns a -1 terminated array of pressure set IDs.
llvm_unreachable("resolveFrameIndex does not exist on this target");
}
- /// isFrameOffsetLegal - Determine whether a given offset immediate is
- /// encodable to resolve a frame index.
- virtual bool isFrameOffsetLegal(const MachineInstr *MI,
+ /// isFrameOffsetLegal - Determine whether a given base register plus offset
+ /// immediate is encodable to resolve a frame index.
+ virtual bool isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg,
int64_t Offset) const {
llvm_unreachable("isFrameOffsetLegal does not exist on this target");
}