const uint32_t *SubClassMask;
const uint16_t *SuperRegIndices;
const unsigned LaneMask;
+ /// Classes with a higher priority value are assigned first by register
+ /// allocators using a greedy heuristic. The value is in the range [0,63].
+ const uint8_t AllocationPriority;
+ /// Whether the class supports two (or more) disjunct subregister indices.
+ const bool HasDisjunctSubRegs;
const sc_iterator SuperClasses;
ArrayRef<MCPhysReg> (*OrderFunc)(const MachineFunction&);
///
/// then:
///
- /// getSubRegIndexLaneMask(A) & getSubRegIndexLaneMask(B) != 0
+ /// (getSubRegIndexLaneMask(A) & getSubRegIndexLaneMask(B)) != 0
///
/// The converse is not necessarily true. If two lane masks have a common
/// bit, the corresponding sub-registers may not overlap, but it can be
/// assumed that they usually will.
+ /// SubIdx == 0 is allowed, it has the lane mask ~0u.
unsigned getSubRegIndexLaneMask(unsigned SubIdx) const {
- // SubIdx == 0 is allowed, it has the lane mask ~0u.
assert(SubIdx < getNumSubRegIndices() && "This is not a subregister index");
return SubRegIndexLaneMasks[SubIdx];
}
llvm_unreachable("resolveFrameIndex does not exist on this target");
}
- /// isFrameOffsetLegal - Determine whether a given offset immediate is
- /// encodable to resolve a frame index.
- virtual bool isFrameOffsetLegal(const MachineInstr *MI,
+ /// isFrameOffsetLegal - Determine whether a given base register plus offset
+ /// immediate is encodable to resolve a frame index.
+ virtual bool isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg,
int64_t Offset) const {
llvm_unreachable("isFrameOffsetLegal does not exist on this target");
}