#ifndef LLVM_TARGET_TARGETREGISTERINFO_H
#define LLVM_TARGET_TARGETREGISTERINFO_H
+#include "llvm/MC/MCRegisterInfo.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/ValueTypes.h"
-#include "llvm/ADT/DenseSet.h"
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/CallingConv.h"
#include <cassert>
#include <functional>
class BitVector;
class MachineFunction;
-class MachineMove;
class RegScavenger;
template<class T> class SmallVectorImpl;
-
-/// TargetRegisterDesc - This record contains all of the information known about
-/// a particular register. The AliasSet field (if not null) contains a pointer
-/// to a Zero terminated array of registers that this register aliases. This is
-/// needed for architectures like X86 which have AL alias AX alias EAX.
-/// Registers that this does not apply to simply should set this to null.
-/// The SubRegs field is a zero terminated array of registers that are
-/// sub-registers of the specific register, e.g. AL, AH are sub-registers of AX.
-/// The SuperRegs field is a zero terminated array of registers that are
-/// super-registers of the specific register, e.g. RAX, EAX, are super-registers
-/// of AX.
-///
-struct TargetRegisterDesc {
- const char *Name; // Printable name for the reg (for debugging)
- const unsigned *AliasSet; // Register Alias Set, described above
- const unsigned *SubRegs; // Sub-register set, described above
- const unsigned *SuperRegs; // Super-register set, described above
-};
+class raw_ostream;
class TargetRegisterClass {
public:
- typedef const unsigned* iterator;
- typedef const unsigned* const_iterator;
-
- typedef const EVT* vt_iterator;
+ typedef const uint16_t* iterator;
+ typedef const uint16_t* const_iterator;
+ typedef const MVT::SimpleValueType* vt_iterator;
typedef const TargetRegisterClass* const * sc_iterator;
-private:
- unsigned ID;
- const char *Name;
+
+ // Instance variables filled by tablegen, do not use!
+ const MCRegisterClass *MC;
const vt_iterator VTs;
- const sc_iterator SubClasses;
+ const uint32_t *SubClassMask;
+ const uint16_t *SuperRegIndices;
const sc_iterator SuperClasses;
- const sc_iterator SubRegClasses;
- const sc_iterator SuperRegClasses;
- const unsigned RegSize, Alignment; // Size & Alignment of register in bytes
- const int CopyCost;
- const iterator RegsBegin, RegsEnd;
- DenseSet<unsigned> RegSet;
-public:
- TargetRegisterClass(unsigned id,
- const char *name,
- const EVT *vts,
- const TargetRegisterClass * const *subcs,
- const TargetRegisterClass * const *supcs,
- const TargetRegisterClass * const *subregcs,
- const TargetRegisterClass * const *superregcs,
- unsigned RS, unsigned Al, int CC,
- iterator RB, iterator RE)
- : ID(id), Name(name), VTs(vts), SubClasses(subcs), SuperClasses(supcs),
- SubRegClasses(subregcs), SuperRegClasses(superregcs),
- RegSize(RS), Alignment(Al), CopyCost(CC), RegsBegin(RB), RegsEnd(RE) {
- for (iterator I = RegsBegin, E = RegsEnd; I != E; ++I)
- RegSet.insert(*I);
- }
- virtual ~TargetRegisterClass() {} // Allow subclasses
+ ArrayRef<uint16_t> (*OrderFunc)(const MachineFunction&);
/// getID() - Return the register class ID number.
///
- unsigned getID() const { return ID; }
+ unsigned getID() const { return MC->getID(); }
/// getName() - Return the register class name for debugging.
///
- const char *getName() const { return Name; }
+ const char *getName() const { return MC->getName(); }
/// begin/end - Return all of the registers in this class.
///
- iterator begin() const { return RegsBegin; }
- iterator end() const { return RegsEnd; }
+ iterator begin() const { return MC->begin(); }
+ iterator end() const { return MC->end(); }
/// getNumRegs - Return the number of registers in this class.
///
- unsigned getNumRegs() const { return (unsigned)(RegsEnd-RegsBegin); }
+ unsigned getNumRegs() const { return MC->getNumRegs(); }
/// getRegister - Return the specified register in the class.
///
unsigned getRegister(unsigned i) const {
- assert(i < getNumRegs() && "Register number out of range!");
- return RegsBegin[i];
+ return MC->getRegister(i);
}
/// contains - Return true if the specified register is included in this
/// register class. This does not include virtual registers.
bool contains(unsigned Reg) const {
- return RegSet.count(Reg);
+ return MC->contains(Reg);
}
/// contains - Return true if both registers are in this class.
bool contains(unsigned Reg1, unsigned Reg2) const {
- return contains(Reg1) && contains(Reg2);
+ return MC->contains(Reg1, Reg2);
}
+ /// getSize - Return the size of the register in bytes, which is also the size
+ /// of a stack slot allocated to hold a spilled copy of this register.
+ unsigned getSize() const { return MC->getSize(); }
+
+ /// getAlignment - Return the minimum required alignment for a register of
+ /// this class.
+ unsigned getAlignment() const { return MC->getAlignment(); }
+
+ /// getCopyCost - Return the cost of copying a value between two registers in
+ /// this class. A negative number means the register class is very expensive
+ /// to copy e.g. status flag register classes.
+ int getCopyCost() const { return MC->getCopyCost(); }
+
+ /// isAllocatable - Return true if this register class may be used to create
+ /// virtual registers.
+ bool isAllocatable() const { return MC->isAllocatable(); }
+
/// hasType - return true if this TargetRegisterClass has the ValueType vt.
///
bool hasType(EVT vt) const {
- for(int i = 0; VTs[i].getSimpleVT().SimpleTy != MVT::Other; ++i)
- if (VTs[i] == vt)
+ for(int i = 0; VTs[i] != MVT::Other; ++i)
+ if (EVT(VTs[i]) == vt)
return true;
return false;
}
vt_iterator vt_end() const {
vt_iterator I = VTs;
- while (I->getSimpleVT().SimpleTy != MVT::Other) ++I;
- return I;
- }
-
- /// subregclasses_begin / subregclasses_end - Loop over all of
- /// the subreg register classes of this register class.
- sc_iterator subregclasses_begin() const {
- return SubRegClasses;
- }
-
- sc_iterator subregclasses_end() const {
- sc_iterator I = SubRegClasses;
- while (*I != NULL) ++I;
+ while (*I != MVT::Other) ++I;
return I;
}
- /// getSubRegisterRegClass - Return the register class of subregisters with
- /// index SubIdx, or NULL if no such class exists.
- const TargetRegisterClass* getSubRegisterRegClass(unsigned SubIdx) const {
- assert(SubIdx>0 && "Invalid subregister index");
- return SubRegClasses[SubIdx-1];
- }
-
- /// superregclasses_begin / superregclasses_end - Loop over all of
- /// the superreg register classes of this register class.
- sc_iterator superregclasses_begin() const {
- return SuperRegClasses;
+ /// hasSubClass - return true if the specified TargetRegisterClass
+ /// is a proper sub-class of this TargetRegisterClass.
+ bool hasSubClass(const TargetRegisterClass *RC) const {
+ return RC != this && hasSubClassEq(RC);
}
- sc_iterator superregclasses_end() const {
- sc_iterator I = SuperRegClasses;
- while (*I != NULL) ++I;
- return I;
+ /// hasSubClassEq - Returns true if RC is a sub-class of or equal to this
+ /// class.
+ bool hasSubClassEq(const TargetRegisterClass *RC) const {
+ unsigned ID = RC->getID();
+ return (SubClassMask[ID / 32] >> (ID % 32)) & 1;
}
- /// hasSubClass - return true if the specified TargetRegisterClass
- /// is a proper subset of this TargetRegisterClass.
- bool hasSubClass(const TargetRegisterClass *cs) const {
- for (int i = 0; SubClasses[i] != NULL; ++i)
- if (SubClasses[i] == cs)
- return true;
- return false;
+ /// hasSuperClass - return true if the specified TargetRegisterClass is a
+ /// proper super-class of this TargetRegisterClass.
+ bool hasSuperClass(const TargetRegisterClass *RC) const {
+ return RC->hasSubClass(this);
}
- /// subclasses_begin / subclasses_end - Loop over all of the classes
- /// that are proper subsets of this register class.
- sc_iterator subclasses_begin() const {
- return SubClasses;
+ /// hasSuperClassEq - Returns true if RC is a super-class of or equal to this
+ /// class.
+ bool hasSuperClassEq(const TargetRegisterClass *RC) const {
+ return RC->hasSubClassEq(this);
}
- sc_iterator subclasses_end() const {
- sc_iterator I = SubClasses;
- while (*I != NULL) ++I;
- return I;
+ /// getSubClassMask - Returns a bit vector of subclasses, including this one.
+ /// The vector is indexed by class IDs, see hasSubClassEq() above for how to
+ /// use it.
+ const uint32_t *getSubClassMask() const {
+ return SubClassMask;
}
- /// hasSuperClass - return true if the specified TargetRegisterClass is a
- /// proper superset of this TargetRegisterClass.
- bool hasSuperClass(const TargetRegisterClass *cs) const {
- for (int i = 0; SuperClasses[i] != NULL; ++i)
- if (SuperClasses[i] == cs)
- return true;
- return false;
+ /// getSuperRegIndices - Returns a 0-terminated list of sub-register indices
+ /// that project some super-register class into this register class. The list
+ /// has an entry for each Idx such that:
+ ///
+ /// There exists SuperRC where:
+ /// For all Reg in SuperRC:
+ /// this->contains(Reg:Idx)
+ ///
+ const uint16_t *getSuperRegIndices() const {
+ return SuperRegIndices;
}
- /// superclasses_begin / superclasses_end - Loop over all of the classes
- /// that are proper supersets of this register class.
- sc_iterator superclasses_begin() const {
+ /// getSuperClasses - Returns a NULL terminated list of super-classes. The
+ /// classes are ordered by ID which is also a topological ordering from large
+ /// to small classes. The list does NOT include the current class.
+ sc_iterator getSuperClasses() const {
return SuperClasses;
}
- sc_iterator superclasses_end() const {
- sc_iterator I = SuperClasses;
- while (*I != NULL) ++I;
- return I;
- }
-
/// isASubClass - return true if this TargetRegisterClass is a subset
/// class of at least one other TargetRegisterClass.
bool isASubClass() const {
return SuperClasses[0] != 0;
}
- /// allocation_order_begin/end - These methods define a range of registers
- /// which specify the registers in this class that are valid to register
- /// allocate, and the preferred order to allocate them in. For example,
- /// callee saved registers should be at the end of the list, because it is
- /// cheaper to allocate caller saved registers.
+ /// getRawAllocationOrder - Returns the preferred order for allocating
+ /// registers from this register class in MF. The raw order comes directly
+ /// from the .td file and may include reserved registers that are not
+ /// allocatable. Register allocators should also make sure to allocate
+ /// callee-saved registers only after all the volatiles are used. The
+ /// RegisterClassInfo class provides filtered allocation orders with
+ /// callee-saved registers moved to the end.
///
- /// These methods take a MachineFunction argument, which can be used to tune
- /// the allocatable registers based on the characteristics of the function.
- /// One simple example is that the frame pointer register can be used if
- /// frame-pointer-elimination is performed.
+ /// The MachineFunction argument can be used to tune the allocatable
+ /// registers based on the characteristics of the function, subtarget, or
+ /// other criteria.
///
- /// By default, these methods return all registers in the class.
+ /// By default, this method returns all registers in the class.
///
- virtual iterator allocation_order_begin(const MachineFunction &MF) const {
- return begin();
+ ArrayRef<uint16_t> getRawAllocationOrder(const MachineFunction &MF) const {
+ return OrderFunc ? OrderFunc(MF) : makeArrayRef(begin(), getNumRegs());
}
- virtual iterator allocation_order_end(const MachineFunction &MF) const {
- return end();
- }
-
- /// getSize - Return the size of the register in bytes, which is also the size
- /// of a stack slot allocated to hold a spilled copy of this register.
- unsigned getSize() const { return RegSize; }
-
- /// getAlignment - Return the minimum required alignment for a register of
- /// this class.
- unsigned getAlignment() const { return Alignment; }
+};
- /// getCopyCost - Return the cost of copying a value between two registers in
- /// this class. A negative number means the register class is very expensive
- /// to copy e.g. status flag register classes.
- int getCopyCost() const { return CopyCost; }
+/// TargetRegisterInfoDesc - Extra information, not in MCRegisterDesc, about
+/// registers. These are used by codegen, not by MC.
+struct TargetRegisterInfoDesc {
+ unsigned CostPerUse; // Extra cost of instructions using register.
+ bool inAllocatableClass; // Register belongs to an allocatable regclass.
};
+/// Each TargetRegisterClass has a per register weight, and weight
+/// limit which must be less than the limits of its pressure sets.
+struct RegClassWeight {
+ unsigned RegWeight;
+ unsigned WeightLimit;
+};
/// TargetRegisterInfo base class - We assume that the target defines a static
/// array of TargetRegisterDesc objects that represent all of the machine
/// to this array so that we can turn register number into a register
/// descriptor.
///
-class TargetRegisterInfo {
-protected:
- const unsigned* SubregHash;
- const unsigned SubregHashSize;
- const unsigned* AliasesHash;
- const unsigned AliasesHashSize;
+class TargetRegisterInfo : public MCRegisterInfo {
public:
typedef const TargetRegisterClass * const * regclass_iterator;
private:
- const TargetRegisterDesc *Desc; // Pointer to the descriptor array
+ const TargetRegisterInfoDesc *InfoDesc; // Extra desc array for codegen
const char *const *SubRegIndexNames; // Names of subreg indexes.
- unsigned NumRegs; // Number of entries in the array
+ // Pointer to array of lane masks, one per sub-reg index.
+ const unsigned *SubRegIndexLaneMasks;
regclass_iterator RegClassBegin, RegClassEnd; // List of regclasses
- int CallFrameSetupOpcode, CallFrameDestroyOpcode;
-
protected:
- TargetRegisterInfo(const TargetRegisterDesc *D, unsigned NR,
+ TargetRegisterInfo(const TargetRegisterInfoDesc *ID,
regclass_iterator RegClassBegin,
regclass_iterator RegClassEnd,
- const char *const *subregindexnames,
- int CallFrameSetupOpcode = -1,
- int CallFrameDestroyOpcode = -1,
- const unsigned* subregs = 0,
- const unsigned subregsize = 0,
- const unsigned* aliases = 0,
- const unsigned aliasessize = 0);
+ const char *const *SRINames,
+ const unsigned *SRILaneMasks);
virtual ~TargetRegisterInfo();
public:
- enum { // Define some target independent constants
- /// NoRegister - This physical register is not a real target register. It
- /// is useful as a sentinal.
- NoRegister = 0,
+ // Register numbers can represent physical registers, virtual registers, and
+ // sometimes stack slots. The unsigned values are divided into these ranges:
+ //
+ // 0 Not a register, can be used as a sentinel.
+ // [1;2^30) Physical registers assigned by TableGen.
+ // [2^30;2^31) Stack slots. (Rarely used.)
+ // [2^31;2^32) Virtual registers assigned by MachineRegisterInfo.
+ //
+ // Further sentinels can be allocated from the small negative integers.
+ // DenseMapInfo<unsigned> uses -1u and -2u.
- /// FirstVirtualRegister - This is the first register number that is
- /// considered to be a 'virtual' register, which is part of the SSA
- /// namespace. This must be the same for all targets, which means that each
- /// target is limited to this fixed number of registers.
- FirstVirtualRegister = 16384
- };
+ /// isStackSlot - Sometimes it is useful the be able to store a non-negative
+ /// frame index in a variable that normally holds a register. isStackSlot()
+ /// returns true if Reg is in the range used for stack slots.
+ ///
+ /// Note that isVirtualRegister() and isPhysicalRegister() cannot handle stack
+ /// slots, so if a variable may contains a stack slot, always check
+ /// isStackSlot() first.
+ ///
+ static bool isStackSlot(unsigned Reg) {
+ return int(Reg) >= (1 << 30);
+ }
+
+ /// stackSlot2Index - Compute the frame index from a register value
+ /// representing a stack slot.
+ static int stackSlot2Index(unsigned Reg) {
+ assert(isStackSlot(Reg) && "Not a stack slot");
+ return int(Reg - (1u << 30));
+ }
+
+ /// index2StackSlot - Convert a non-negative frame index to a stack slot
+ /// register value.
+ static unsigned index2StackSlot(int FI) {
+ assert(FI >= 0 && "Cannot hold a negative frame index.");
+ return FI + (1u << 30);
+ }
/// isPhysicalRegister - Return true if the specified register number is in
/// the physical register namespace.
static bool isPhysicalRegister(unsigned Reg) {
- assert(Reg && "this is not a register!");
- return Reg < FirstVirtualRegister;
+ assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first.");
+ return int(Reg) > 0;
}
/// isVirtualRegister - Return true if the specified register number is in
/// the virtual register namespace.
static bool isVirtualRegister(unsigned Reg) {
- assert(Reg && "this is not a register!");
- return Reg >= FirstVirtualRegister;
+ assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first.");
+ return int(Reg) < 0;
+ }
+
+ /// virtReg2Index - Convert a virtual register number to a 0-based index.
+ /// The first virtual register in a function will get the index 0.
+ static unsigned virtReg2Index(unsigned Reg) {
+ assert(isVirtualRegister(Reg) && "Not a virtual register");
+ return Reg & ~(1u << 31);
+ }
+
+ /// index2VirtReg - Convert a 0-based index to a virtual register number.
+ /// This is the inverse operation of VirtReg2IndexFunctor below.
+ static unsigned index2VirtReg(unsigned Index) {
+ return Index | (1u << 31);
}
/// getMinimalPhysRegClass - Returns the Register Class of a physical
const TargetRegisterClass *
getMinimalPhysRegClass(unsigned Reg, EVT VT = MVT::Other) const;
+ /// getAllocatableClass - Return the maximal subclass of the given register
+ /// class that is alloctable, or NULL.
+ const TargetRegisterClass *
+ getAllocatableClass(const TargetRegisterClass *RC) const;
+
/// getAllocatableSet - Returns a bitset indexed by register number
/// indicating if a register is allocatable or not. If a register class is
/// specified, returns the subset for the class.
BitVector getAllocatableSet(const MachineFunction &MF,
const TargetRegisterClass *RC = NULL) const;
- const TargetRegisterDesc &operator[](unsigned RegNo) const {
- assert(RegNo < NumRegs &&
- "Attempting to access record for invalid register number!");
- return Desc[RegNo];
- }
-
- /// Provide a get method, equivalent to [], but more useful if we have a
- /// pointer to this object.
- ///
- const TargetRegisterDesc &get(unsigned RegNo) const {
- return operator[](RegNo);
+ /// getCostPerUse - Return the additional cost of using this register instead
+ /// of other registers in its class.
+ unsigned getCostPerUse(unsigned RegNo) const {
+ return InfoDesc[RegNo].CostPerUse;
}
- /// getAliasSet - Return the set of registers aliased by the specified
- /// register, or a null list of there are none. The list returned is zero
- /// terminated.
- ///
- const unsigned *getAliasSet(unsigned RegNo) const {
- return get(RegNo).AliasSet;
- }
-
- /// getSubRegisters - Return the list of registers that are sub-registers of
- /// the specified register, or a null list of there are none. The list
- /// returned is zero terminated and sorted according to super-sub register
- /// relations. e.g. X86::RAX's sub-register list is EAX, AX, AL, AH.
- ///
- const unsigned *getSubRegisters(unsigned RegNo) const {
- return get(RegNo).SubRegs;
- }
-
- /// getSuperRegisters - Return the list of registers that are super-registers
- /// of the specified register, or a null list of there are none. The list
- /// returned is zero terminated and sorted according to super-sub register
- /// relations. e.g. X86::AL's super-register list is RAX, EAX, AX.
- ///
- const unsigned *getSuperRegisters(unsigned RegNo) const {
- return get(RegNo).SuperRegs;
- }
-
- /// getName - Return the human-readable symbolic target-specific name for the
- /// specified physical register.
- const char *getName(unsigned RegNo) const {
- return get(RegNo).Name;
- }
-
- /// getNumRegs - Return the number of registers this target has (useful for
- /// sizing arrays holding per register information)
- unsigned getNumRegs() const {
- return NumRegs;
+ /// isInAllocatableClass - Return true if the register is in the allocation
+ /// of any register class.
+ bool isInAllocatableClass(unsigned RegNo) const {
+ return InfoDesc[RegNo].inAllocatableClass;
}
/// getSubRegIndexName - Return the human-readable symbolic target-specific
/// name for the specified SubRegIndex.
const char *getSubRegIndexName(unsigned SubIdx) const {
- assert(SubIdx && "This is not a subregister index");
+ assert(SubIdx && SubIdx < getNumSubRegIndices() &&
+ "This is not a subregister index");
return SubRegIndexNames[SubIdx-1];
}
+ /// getSubRegIndexLaneMask - Return a bitmask representing the parts of a
+ /// register that are covered by SubIdx.
+ ///
+ /// Lane masks for sub-register indices are similar to register units for
+ /// physical registers. The individual bits in a lane mask can't be assigned
+ /// any specific meaning. They can be used to check if two sub-register
+ /// indices overlap.
+ ///
+ /// If the target has a register such that:
+ ///
+ /// getSubReg(Reg, A) overlaps getSubReg(Reg, B)
+ ///
+ /// then:
+ ///
+ /// getSubRegIndexLaneMask(A) & getSubRegIndexLaneMask(B) != 0
+ ///
+ /// The converse is not necessarily true. If two lane masks have a common
+ /// bit, the corresponding sub-registers may not overlap, but it can be
+ /// assumed that they usually will.
+ unsigned getSubRegIndexLaneMask(unsigned SubIdx) const {
+ // SubIdx == 0 is allowed, it has the lane mask ~0u.
+ assert(SubIdx < getNumSubRegIndices() && "This is not a subregister index");
+ return SubRegIndexLaneMasks[SubIdx];
+ }
+
/// regsOverlap - Returns true if the two registers are equal or alias each
/// other. The registers may be virtual register.
bool regsOverlap(unsigned regA, unsigned regB) const {
- if (regA == regB)
- return true;
-
+ if (regA == regB) return true;
if (isVirtualRegister(regA) || isVirtualRegister(regB))
return false;
- // regA and regB are distinct physical registers. Do they alias?
- size_t index = (regA + regB * 37) & (AliasesHashSize-1);
- unsigned ProbeAmt = 0;
- while (AliasesHash[index*2] != 0 &&
- AliasesHash[index*2+1] != 0) {
- if (AliasesHash[index*2] == regA && AliasesHash[index*2+1] == regB)
- return true;
-
- index = (index + ProbeAmt) & (AliasesHashSize-1);
- ProbeAmt += 2;
- }
+ // Regunits are numerically ordered. Find a common unit.
+ MCRegUnitIterator RUA(regA, this);
+ MCRegUnitIterator RUB(regB, this);
+ do {
+ if (*RUA == *RUB) return true;
+ if (*RUA < *RUB) ++RUA;
+ else ++RUB;
+ } while (RUA.isValid() && RUB.isValid());
+ return false;
+ }
+ /// hasRegUnit - Returns true if Reg contains RegUnit.
+ bool hasRegUnit(unsigned Reg, unsigned RegUnit) const {
+ for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units)
+ if (*Units == RegUnit)
+ return true;
return false;
}
/// isSubRegister - Returns true if regB is a sub-register of regA.
///
bool isSubRegister(unsigned regA, unsigned regB) const {
- // SubregHash is a simple quadratically probed hash table.
- size_t index = (regA + regB * 37) & (SubregHashSize-1);
- unsigned ProbeAmt = 2;
- while (SubregHash[index*2] != 0 &&
- SubregHash[index*2+1] != 0) {
- if (SubregHash[index*2] == regA && SubregHash[index*2+1] == regB)
- return true;
-
- index = (index + ProbeAmt) & (SubregHashSize-1);
- ProbeAmt += 2;
- }
-
- return false;
+ return isSuperRegister(regB, regA);
}
/// isSuperRegister - Returns true if regB is a super-register of regA.
///
- bool isSuperRegister(unsigned regA, unsigned regB) const {
- return isSubRegister(regB, regA);
+ bool isSuperRegister(unsigned RegA, unsigned RegB) const {
+ for (MCSuperRegIterator I(RegA, this); I.isValid(); ++I)
+ if (*I == RegB)
+ return true;
+ return false;
}
/// getCalleeSavedRegs - Return a null-terminated list of all of the
/// callee saved registers on this target. The register should be in the
/// order of desired callee-save stack frame offset. The first register is
- /// closed to the incoming stack pointer if stack grows down, and vice versa.
- virtual const unsigned* getCalleeSavedRegs(const MachineFunction *MF = 0)
+ /// closest to the incoming stack pointer if stack grows down, and vice versa.
+ ///
+ virtual const uint16_t* getCalleeSavedRegs(const MachineFunction *MF = 0)
const = 0;
+ /// getCallPreservedMask - Return a mask of call-preserved registers for the
+ /// given calling convention on the current sub-target. The mask should
+ /// include all call-preserved aliases. This is used by the register
+ /// allocator to determine which registers can be live across a call.
+ ///
+ /// The mask is an array containing (TRI::getNumRegs()+31)/32 entries.
+ /// A set bit indicates that all bits of the corresponding register are
+ /// preserved across the function call. The bit mask is expected to be
+ /// sub-register complete, i.e. if A is preserved, so are all its
+ /// sub-registers.
+ ///
+ /// Bits are numbered from the LSB, so the bit for physical register Reg can
+ /// be found as (Mask[Reg / 32] >> Reg % 32) & 1.
+ ///
+ /// A NULL pointer means that no register mask will be used, and call
+ /// instructions should use implicit-def operands to indicate call clobbered
+ /// registers.
+ ///
+ virtual const uint32_t *getCallPreservedMask(CallingConv::ID) const {
+ // The default mask clobbers everything. All targets should override.
+ return 0;
+ }
/// getReservedRegs - Returns a bitset indexed by physical register number
/// indicating if a register is a special register that has particular uses
/// used by register scavenger to determine what registers are free.
virtual BitVector getReservedRegs(const MachineFunction &MF) const = 0;
- /// getSubReg - Returns the physical register number of sub-register "Index"
- /// for physical register RegNo. Return zero if the sub-register does not
- /// exist.
- virtual unsigned getSubReg(unsigned RegNo, unsigned Index) const = 0;
-
- /// getSubRegIndex - For a given register pair, return the sub-register index
- /// if the second register is a sub-register of the first. Return zero
- /// otherwise.
- virtual unsigned getSubRegIndex(unsigned RegNo, unsigned SubRegNo) const = 0;
-
/// getMatchingSuperReg - Return a super-register of the specified register
/// Reg so its sub-register of index SubIdx is Reg.
unsigned getMatchingSuperReg(unsigned Reg, unsigned SubIdx,
const TargetRegisterClass *RC) const {
- for (const unsigned *SRs = getSuperRegisters(Reg); unsigned SR = *SRs;++SRs)
- if (Reg == getSubReg(SR, SubIdx) && RC->contains(SR))
- return SR;
- return 0;
+ return MCRegisterInfo::getMatchingSuperReg(Reg, SubIdx, RC->MC);
}
/// canCombineSubRegIndices - Given a register class and a list of
/// getMatchingSuperRegClass - Return a subclass of the specified register
/// class A so that each register in it has a sub-register of the
/// specified sub-register index which is in the specified register class B.
+ ///
+ /// TableGen will synthesize missing A sub-classes.
virtual const TargetRegisterClass *
getMatchingSuperRegClass(const TargetRegisterClass *A,
- const TargetRegisterClass *B, unsigned Idx) const {
- return 0;
+ const TargetRegisterClass *B, unsigned Idx) const;
+
+ /// getSubClassWithSubReg - Returns the largest legal sub-class of RC that
+ /// supports the sub-register index Idx.
+ /// If no such sub-class exists, return NULL.
+ /// If all registers in RC already have an Idx sub-register, return RC.
+ ///
+ /// TableGen generates a version of this function that is good enough in most
+ /// cases. Targets can override if they have constraints that TableGen
+ /// doesn't understand. For example, the x86 sub_8bit sub-register index is
+ /// supported by the full GR32 register class in 64-bit mode, but only by the
+ /// GR32_ABCD regiister class in 32-bit mode.
+ ///
+ /// TableGen will synthesize missing RC sub-classes.
+ virtual const TargetRegisterClass *
+ getSubClassWithSubReg(const TargetRegisterClass *RC, unsigned Idx) const {
+ assert(Idx == 0 && "Target has no sub-registers");
+ return RC;
}
/// composeSubRegIndices - Return the subregister index you get from composing
return b;
}
+ /// getCommonSuperRegClass - Find a common super-register class if it exists.
+ ///
+ /// Find a register class, SuperRC and two sub-register indices, PreA and
+ /// PreB, such that:
+ ///
+ /// 1. PreA + SubA == PreB + SubB (using composeSubRegIndices()), and
+ ///
+ /// 2. For all Reg in SuperRC: Reg:PreA in RCA and Reg:PreB in RCB, and
+ ///
+ /// 3. SuperRC->getSize() >= max(RCA->getSize(), RCB->getSize()).
+ ///
+ /// SuperRC will be chosen such that no super-class of SuperRC satisfies the
+ /// requirements, and there is no register class with a smaller spill size
+ /// that satisfies the requirements.
+ ///
+ /// SubA and SubB must not be 0. Use getMatchingSuperRegClass() instead.
+ ///
+ /// Either of the PreA and PreB sub-register indices may be returned as 0. In
+ /// that case, the returned register class will be a sub-class of the
+ /// corresponding argument register class.
+ ///
+ /// The function returns NULL if no register class can be found.
+ ///
+ const TargetRegisterClass*
+ getCommonSuperRegClass(const TargetRegisterClass *RCA, unsigned SubA,
+ const TargetRegisterClass *RCB, unsigned SubB,
+ unsigned &PreA, unsigned &PreB) const;
+
//===--------------------------------------------------------------------===//
// Register Class Information
//
}
/// getRegClass - Returns the register class associated with the enumeration
- /// value. See class TargetOperandInfo.
+ /// value. See class MCOperandInfo.
const TargetRegisterClass *getRegClass(unsigned i) const {
assert(i < getNumRegClasses() && "Register Class ID out of range");
return RegClassBegin[i];
}
+ /// getCommonSubClass - find the largest common subclass of A and B. Return
+ /// NULL if there is no common subclass.
+ const TargetRegisterClass *
+ getCommonSubClass(const TargetRegisterClass *A,
+ const TargetRegisterClass *B) const;
+
/// getPointerRegClass - Returns a TargetRegisterClass used for pointer
/// values. If a target supports multiple different pointer register classes,
/// kind specifies which one is indicated.
- virtual const TargetRegisterClass *getPointerRegClass(unsigned Kind=0) const {
- assert(0 && "Target didn't implement getPointerRegClass!");
- return 0; // Must return a value in order to compile with VS 2005
+ virtual const TargetRegisterClass *
+ getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const {
+ llvm_unreachable("Target didn't implement getPointerRegClass!");
}
/// getCrossCopyRegClass - Returns a legal register class to copy a register
- /// in the specified class to or from. Returns NULL if it is possible to copy
- /// between a two registers of the specified class.
+ /// in the specified class to or from. If it is possible to copy the register
+ /// directly without using a cross register class copy, return the specified
+ /// RC. Returns NULL if it is not possible to copy between a two registers of
+ /// the specified class.
virtual const TargetRegisterClass *
getCrossCopyRegClass(const TargetRegisterClass *RC) const {
- return NULL;
+ return RC;
+ }
+
+ /// getLargestLegalSuperClass - Returns the largest super class of RC that is
+ /// legal to use in the current sub-target and has the same spill size.
+ /// The returned register class can be used to create virtual registers which
+ /// means that all its registers can be copied and spilled.
+ virtual const TargetRegisterClass*
+ getLargestLegalSuperClass(const TargetRegisterClass *RC) const {
+ /// The default implementation is very conservative and doesn't allow the
+ /// register allocator to inflate register classes.
+ return RC;
+ }
+
+ /// getRegPressureLimit - Return the register pressure "high water mark" for
+ /// the specific register class. The scheduler is in high register pressure
+ /// mode (for the specific register class) if it goes over the limit.
+ ///
+ /// Note: this is the old register pressure model that relies on a manually
+ /// specified representative register class per value type.
+ virtual unsigned getRegPressureLimit(const TargetRegisterClass *RC,
+ MachineFunction &MF) const {
+ return 0;
}
- /// getAllocationOrder - Returns the register allocation order for a specified
- /// register class in the form of a pair of TargetRegisterClass iterators.
- virtual std::pair<TargetRegisterClass::iterator,TargetRegisterClass::iterator>
- getAllocationOrder(const TargetRegisterClass *RC,
- unsigned HintType, unsigned HintReg,
- const MachineFunction &MF) const {
- return std::make_pair(RC->allocation_order_begin(MF),
- RC->allocation_order_end(MF));
+// Get the weight in units of pressure for this register class.
+ virtual const RegClassWeight &getRegClassWeight(
+ const TargetRegisterClass *RC) const = 0;
+
+ /// Get the number of dimensions of register pressure.
+ virtual unsigned getNumRegPressureSets() const = 0;
+
+ /// Get the name of this register unit pressure set.
+ virtual const char *getRegPressureSetName(unsigned Idx) const = 0;
+
+ /// Get the register unit pressure limit for this dimension.
+ /// This limit must be adjusted dynamically for reserved registers.
+ virtual unsigned getRegPressureSetLimit(unsigned Idx) const = 0;
+
+ /// Get the dimensions of register pressure impacted by this register class.
+ /// Returns a -1 terminated array of pressure set IDs.
+ virtual const int *getRegClassPressureSets(
+ const TargetRegisterClass *RC) const = 0;
+
+ /// getRawAllocationOrder - Returns the register allocation order for a
+ /// specified register class with a target-dependent hint. The returned list
+ /// may contain reserved registers that cannot be allocated.
+ ///
+ /// Register allocators need only call this function to resolve
+ /// target-dependent hints, but it should work without hinting as well.
+ virtual ArrayRef<uint16_t>
+ getRawAllocationOrder(const TargetRegisterClass *RC,
+ unsigned HintType, unsigned HintReg,
+ const MachineFunction &MF) const {
+ return RC->getRawAllocationOrder(MF);
}
/// ResolveRegAllocHint - Resolves the specified register allocation hint
return 0;
}
+ /// avoidWriteAfterWrite - Return true if the register allocator should avoid
+ /// writing a register from RC in two consecutive instructions.
+ /// This can avoid pipeline stalls on certain architectures.
+ /// It does cause increased register pressure, though.
+ virtual bool avoidWriteAfterWrite(const TargetRegisterClass *RC) const {
+ return false;
+ }
+
/// UpdateRegAllocHint - A callback to allow target a chance to update
/// register allocation hints when a register is "changed" (e.g. coalesced)
/// to another register. e.g. On ARM, some virtual registers should target
// Do nothing.
}
- /// targetHandlesStackFrameRounding - Returns true if the target is
- /// responsible for rounding up the stack frame (probably at emitPrologue
- /// time).
- virtual bool targetHandlesStackFrameRounding() const {
- return false;
- }
-
/// requiresRegisterScavenging - returns true if the target requires (and can
/// make use of) the register scavenger.
virtual bool requiresRegisterScavenging(const MachineFunction &MF) const {
return false;
}
+ /// useFPForScavengingIndex - returns true if the target wants to use
+ /// frame pointer based accesses to spill to the scavenger emergency spill
+ /// slot.
+ virtual bool useFPForScavengingIndex(const MachineFunction &MF) const {
+ return true;
+ }
+
/// requiresFrameIndexScavenging - returns true if the target requires post
/// PEI scavenging of registers for materializing frame index constants.
virtual bool requiresFrameIndexScavenging(const MachineFunction &MF) const {
return false;
}
- /// hasFP - Return true if the specified function should have a dedicated
- /// frame pointer register. For most targets this is true only if the function
- /// has variable sized allocas or if frame pointer elimination is disabled.
- virtual bool hasFP(const MachineFunction &MF) const = 0;
-
- /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is
- /// not required, we reserve argument space for call sites in the function
- /// immediately on entry to the current function. This eliminates the need for
- /// add/sub sp brackets around call sites. Returns true if the call frame is
- /// included as part of the stack frame.
- virtual bool hasReservedCallFrame(const MachineFunction &MF) const {
- return !hasFP(MF);
- }
-
- /// canSimplifyCallFramePseudos - When possible, it's best to simplify the
- /// call frame pseudo ops before doing frame index elimination. This is
- /// possible only when frame index references between the pseudos won't
- /// need adjusting for the call frame adjustments. Normally, that's true
- /// if the function has a reserved call frame or a frame pointer. Some
- /// targets (Thumb2, for example) may have more complicated criteria,
- /// however, and can override this behavior.
- virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const {
- return hasReservedCallFrame(MF) || hasFP(MF);
- }
-
/// hasReservedSpillSlot - Return true if target has reserved a spill slot in
/// the stack frame of the given function for the specified register. e.g. On
/// x86, if the frame register is required, the first fixed stack object is
return false;
}
+ /// trackLivenessAfterRegAlloc - returns true if the live-ins should be tracked
+ /// after register allocation.
+ virtual bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const {
+ return false;
+ }
+
/// needsStackRealignment - true if storage within the function requires the
/// stack pointer to be aligned more than the normal calling convention calls
/// for.
}
/// getFrameIndexInstrOffset - Get the offset from the referenced frame
- /// index in the instruction, if the is one.
+ /// index in the instruction, if there is one.
virtual int64_t getFrameIndexInstrOffset(const MachineInstr *MI,
int Idx) const {
return 0;
/// materializeFrameBaseRegister - Insert defining instruction(s) for
/// BaseReg to be a pointer to FrameIdx before insertion point I.
- virtual void materializeFrameBaseRegister(MachineBasicBlock::iterator I,
+ virtual void materializeFrameBaseRegister(MachineBasicBlock *MBB,
unsigned BaseReg, int FrameIdx,
int64_t Offset) const {
- assert(0 && "materializeFrameBaseRegister does not exist on this target");
+ llvm_unreachable("materializeFrameBaseRegister does not exist on this "
+ "target");
}
/// resolveFrameIndex - Resolve a frame index operand of an instruction
/// to reference the indicated base register plus offset instead.
virtual void resolveFrameIndex(MachineBasicBlock::iterator I,
unsigned BaseReg, int64_t Offset) const {
- assert(0 && "resolveFrameIndex does not exist on this target");
+ llvm_unreachable("resolveFrameIndex does not exist on this target");
}
/// isFrameOffsetLegal - Determine whether a given offset immediate is
/// encodable to resolve a frame index.
virtual bool isFrameOffsetLegal(const MachineInstr *MI,
int64_t Offset) const {
- assert(0 && "isFrameOffsetLegal does not exist on this target");
- return false; // Must return a value in order to compile with VS 2005
+ llvm_unreachable("isFrameOffsetLegal does not exist on this target");
}
- /// getCallFrameSetup/DestroyOpcode - These methods return the opcode of the
- /// frame setup/destroy instructions if they exist (-1 otherwise). Some
- /// targets use pseudo instructions in order to abstract away the difference
- /// between operating with a frame pointer and operating without, through the
- /// use of these two instructions.
- ///
- int getCallFrameSetupOpcode() const { return CallFrameSetupOpcode; }
- int getCallFrameDestroyOpcode() const { return CallFrameDestroyOpcode; }
-
/// eliminateCallFramePseudoInstr - This method is called during prolog/epilog
/// code insertion to eliminate call frame setup and destroy pseudo
/// instructions (but only if the Target is using them). It is responsible
eliminateCallFramePseudoInstr(MachineFunction &MF,
MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI) const {
- assert(getCallFrameSetupOpcode()== -1 && getCallFrameDestroyOpcode()== -1 &&
- "eliminateCallFramePseudoInstr must be implemented if using"
- " call frame setup/destroy pseudo instructions!");
- assert(0 && "Call Frame Pseudo Instructions do not exist on this target!");
- }
-
- /// processFunctionBeforeCalleeSavedScan - This method is called immediately
- /// before PrologEpilogInserter scans the physical registers used to determine
- /// what callee saved registers should be spilled. This method is optional.
- virtual void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
- RegScavenger *RS = NULL) const {
-
+ llvm_unreachable("Call Frame Pseudo Instructions do not exist on this "
+ "target!");
}
- /// processFunctionBeforeFrameFinalized - This method is called immediately
- /// before the specified function's frame layout (MF.getFrameInfo()) is
- /// finalized. Once the frame is finalized, MO_FrameIndex operands are
- /// replaced with direct constants. This method is optional.
- ///
- virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF) const {
- }
/// saveScavengerRegister - Spill the register so it can be used by the
/// register scavenger. Return true if the register was spilled, false
virtual void eliminateFrameIndex(MachineBasicBlock::iterator MI,
int SPAdj, RegScavenger *RS=NULL) const = 0;
- /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
- /// the function.
- virtual void emitPrologue(MachineFunction &MF) const = 0;
- virtual void emitEpilogue(MachineFunction &MF,
- MachineBasicBlock &MBB) const = 0;
-
//===--------------------------------------------------------------------===//
/// Debug information queries.
- /// getDwarfRegNum - Map a target register to an equivalent dwarf register
- /// number. Returns -1 if there is no equivalent value. The second
- /// parameter allows targets to use different numberings for EH info and
- /// debugging info.
- virtual int getDwarfRegNum(unsigned RegNum, bool isEH) const = 0;
-
/// getFrameRegister - This method should return the register used as a base
/// for values allocated in the current stack frame.
virtual unsigned getFrameRegister(const MachineFunction &MF) const = 0;
- /// getFrameIndexOffset - Returns the displacement from the frame register to
- /// the stack frame of the specified index.
- virtual int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
-
- /// getFrameIndexReference - This method should return the base register
- /// and offset used to reference a frame index location. The offset is
- /// returned directly, and the base register is returned via FrameReg.
- virtual int getFrameIndexReference(const MachineFunction &MF, int FI,
- unsigned &FrameReg) const {
- // By default, assume all frame indices are referenced via whatever
- // getFrameRegister() says. The target can override this if it's doing
- // something different.
- FrameReg = getFrameRegister(MF);
- return getFrameIndexOffset(MF, FI);
- }
-
- /// getRARegister - This method should return the register where the return
- /// address can be found.
- virtual unsigned getRARegister() const = 0;
-
- /// getInitialFrameState - Returns a list of machine moves that are assumed
- /// on entry to all functions. Note that LabelID is ignored (assumed to be
- /// the beginning of the function.)
- virtual void getInitialFrameState(std::vector<MachineMove> &Moves) const;
+ /// getCompactUnwindRegNum - This function maps the register to the number for
+ /// compact unwind encoding. Return -1 if the register isn't valid.
+ virtual int getCompactUnwindRegNum(unsigned, bool) const {
+ return -1;
+ }
};
+//===----------------------------------------------------------------------===//
+// SuperRegClassIterator
+//===----------------------------------------------------------------------===//
+//
+// Iterate over the possible super-registers for a given register class. The
+// iterator will visit a list of pairs (Idx, Mask) corresponding to the
+// possible classes of super-registers.
+//
+// Each bit mask will have at least one set bit, and each set bit in Mask
+// corresponds to a SuperRC such that:
+//
+// For all Reg in SuperRC: Reg:Idx is in RC.
+//
+// The iterator can include (O, RC->getSubClassMask()) as the first entry which
+// also satisfies the above requirement, assuming Reg:0 == Reg.
+//
+class SuperRegClassIterator {
+ const unsigned RCMaskWords;
+ unsigned SubReg;
+ const uint16_t *Idx;
+ const uint32_t *Mask;
+
+public:
+ /// Create a SuperRegClassIterator that visits all the super-register classes
+ /// of RC. When IncludeSelf is set, also include the (0, sub-classes) entry.
+ SuperRegClassIterator(const TargetRegisterClass *RC,
+ const TargetRegisterInfo *TRI,
+ bool IncludeSelf = false)
+ : RCMaskWords((TRI->getNumRegClasses() + 31) / 32),
+ SubReg(0),
+ Idx(RC->getSuperRegIndices()),
+ Mask(RC->getSubClassMask()) {
+ if (!IncludeSelf)
+ ++*this;
+ }
+
+ /// Returns true if this iterator is still pointing at a valid entry.
+ bool isValid() const { return Idx; }
+
+ /// Returns the current sub-register index.
+ unsigned getSubReg() const { return SubReg; }
+
+ /// Returns the bit mask if register classes that getSubReg() projects into
+ /// RC.
+ const uint32_t *getMask() const { return Mask; }
+
+ /// Advance iterator to the next entry.
+ void operator++() {
+ assert(isValid() && "Cannot move iterator past end.");
+ Mask += RCMaskWords;
+ SubReg = *Idx++;
+ if (!SubReg)
+ Idx = 0;
+ }
+};
+
// This is useful when building IndexedMaps keyed on virtual registers
struct VirtReg2IndexFunctor : public std::unary_function<unsigned, unsigned> {
unsigned operator()(unsigned Reg) const {
- return Reg - TargetRegisterInfo::FirstVirtualRegister;
+ return TargetRegisterInfo::virtReg2Index(Reg);
}
};
-/// getCommonSubClass - find the largest common subclass of A and B. Return NULL
-/// if there is no common subclass.
-const TargetRegisterClass *getCommonSubClass(const TargetRegisterClass *A,
- const TargetRegisterClass *B);
+/// PrintReg - Helper class for printing registers on a raw_ostream.
+/// Prints virtual and physical registers with or without a TRI instance.
+///
+/// The format is:
+/// %noreg - NoRegister
+/// %vreg5 - a virtual register.
+/// %vreg5:sub_8bit - a virtual register with sub-register index (with TRI).
+/// %EAX - a physical register
+/// %physreg17 - a physical register when no TRI instance given.
+///
+/// Usage: OS << PrintReg(Reg, TRI) << '\n';
+///
+class PrintReg {
+ const TargetRegisterInfo *TRI;
+ unsigned Reg;
+ unsigned SubIdx;
+public:
+ PrintReg(unsigned reg, const TargetRegisterInfo *tri = 0, unsigned subidx = 0)
+ : TRI(tri), Reg(reg), SubIdx(subidx) {}
+ void print(raw_ostream&) const;
+};
+
+static inline raw_ostream &operator<<(raw_ostream &OS, const PrintReg &PR) {
+ PR.print(OS);
+ return OS;
+}
+
+/// PrintRegUnit - Helper class for printing register units on a raw_ostream.
+///
+/// Register units are named after their root registers:
+///
+/// AL - Single root.
+/// FP0~ST7 - Dual roots.
+///
+/// Usage: OS << PrintRegUnit(Unit, TRI) << '\n';
+///
+class PrintRegUnit {
+ const TargetRegisterInfo *TRI;
+ unsigned Unit;
+public:
+ PrintRegUnit(unsigned unit, const TargetRegisterInfo *tri)
+ : TRI(tri), Unit(unit) {}
+ void print(raw_ostream&) const;
+};
+
+static inline raw_ostream &operator<<(raw_ostream &OS, const PrintRegUnit &PR) {
+ PR.print(OS);
+ return OS;
+}
} // End llvm namespace