#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/ValueTypes.h"
+#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseSet.h"
#include <cassert>
#include <functional>
const unsigned *SubRegs; // Sub-register set, described above
const unsigned *SuperRegs; // Super-register set, described above
unsigned CostPerUse; // Extra cost of instructions using register.
+ bool inAllocatableClass; // Register belongs to an allocatable regclass.
};
class TargetRegisterClass {
const sc_iterator SuperRegClasses;
const unsigned RegSize, Alignment; // Size & Alignment of register in bytes
const int CopyCost;
+ const bool Allocatable;
const iterator RegsBegin, RegsEnd;
DenseSet<unsigned> RegSet;
public:
const TargetRegisterClass * const *supcs,
const TargetRegisterClass * const *subregcs,
const TargetRegisterClass * const *superregcs,
- unsigned RS, unsigned Al, int CC,
+ unsigned RS, unsigned Al, int CC, bool Allocable,
iterator RB, iterator RE)
: ID(id), Name(name), VTs(vts), SubClasses(subcs), SuperClasses(supcs),
SubRegClasses(subregcs), SuperRegClasses(superregcs),
- RegSize(RS), Alignment(Al), CopyCost(CC), RegsBegin(RB), RegsEnd(RE) {
+ RegSize(RS), Alignment(Al), CopyCost(CC), Allocatable(Allocable),
+ RegsBegin(RB), RegsEnd(RE) {
for (iterator I = RegsBegin, E = RegsEnd; I != E; ++I)
RegSet.insert(*I);
}
return false;
}
+ /// hasSubClassEq - Returns true if RC is a subclass of or equal to this
+ /// class.
+ bool hasSubClassEq(const TargetRegisterClass *RC) const {
+ return RC == this || hasSubClass(RC);
+ }
+
/// subclasses_begin / subclasses_end - Loop over all of the classes
/// that are proper subsets of this register class.
sc_iterator subclasses_begin() const {
return false;
}
+ /// hasSuperClassEq - Returns true if RC is a superclass of or equal to this
+ /// class.
+ bool hasSuperClassEq(const TargetRegisterClass *RC) const {
+ return RC == this || hasSuperClass(RC);
+ }
+
/// superclasses_begin / superclasses_end - Loop over all of the classes
/// that are proper supersets of this register class.
sc_iterator superclasses_begin() const {
return end();
}
+ /// getRawAllocationOrder - Returns the preferred order for allocating
+ /// registers from this register class in MF. The raw order comes directly
+ /// from the .td file and may include reserved registers that are not
+ /// allocatable. Register allocators should also make sure to allocate
+ /// callee-saved registers only after all the volatiles are used. The
+ /// RegisterClassInfo class provides filtered allocation orders with
+ /// callee-saved registers moved to the end.
+ ///
+ /// The MachineFunction argument can be used to tune the allocatable
+ /// registers based on the characteristics of the function, subtarget, or
+ /// other criteria.
+ ///
+ /// By default, this method returns all registers in the class.
+ ///
+ virtual
+ ArrayRef<unsigned> getRawAllocationOrder(const MachineFunction &MF) const {
+ iterator B = allocation_order_begin(MF);
+ iterator E = allocation_order_end(MF);
+ return ArrayRef<unsigned>(B, E - B);
+ }
+
/// getSize - Return the size of the register in bytes, which is also the size
/// of a stack slot allocated to hold a spilled copy of this register.
unsigned getSize() const { return RegSize; }
/// this class. A negative number means the register class is very expensive
/// to copy e.g. status flag register classes.
int getCopyCost() const { return CopyCost; }
+
+ /// isAllocatable - Return true if this register class may be used to create
+ /// virtual registers.
+ bool isAllocatable() const { return Allocatable; }
};
/// descriptor.
///
class TargetRegisterInfo {
-protected:
- const unsigned* SubregHash;
- const unsigned SubregHashSize;
- const unsigned* AliasesHash;
- const unsigned AliasesHashSize;
public:
typedef const TargetRegisterClass * const * regclass_iterator;
private:
regclass_iterator RegClassEnd,
const char *const *subregindexnames,
int CallFrameSetupOpcode = -1,
- int CallFrameDestroyOpcode = -1,
- const unsigned* subregs = 0,
- const unsigned subregsize = 0,
- const unsigned* aliases = 0,
- const unsigned aliasessize = 0);
+ int CallFrameDestroyOpcode = -1);
virtual ~TargetRegisterInfo();
public:
/// The first virtual register in a function will get the index 0.
static unsigned virtReg2Index(unsigned Reg) {
assert(isVirtualRegister(Reg) && "Not a virtual register");
- return Reg - (1u << 31);
+ return Reg & ~(1u << 31);
}
/// index2VirtReg - Convert a 0-based index to a virtual register number.
/// This is the inverse operation of VirtReg2IndexFunctor below.
static unsigned index2VirtReg(unsigned Index) {
- return Index + (1u << 31);
+ return Index | (1u << 31);
}
/// getMinimalPhysRegClass - Returns the Register Class of a physical
/// getSuperRegisters - Return the list of registers that are super-registers
/// of the specified register, or a null list of there are none. The list
/// returned is zero terminated and sorted according to super-sub register
- /// relations. e.g. X86::AL's super-register list is RAX, EAX, AX.
+ /// relations. e.g. X86::AL's super-register list is AX, EAX, RAX.
///
const unsigned *getSuperRegisters(unsigned RegNo) const {
return get(RegNo).SuperRegs;
/// regsOverlap - Returns true if the two registers are equal or alias each
/// other. The registers may be virtual register.
bool regsOverlap(unsigned regA, unsigned regB) const {
- if (regA == regB)
- return true;
-
+ if (regA == regB) return true;
if (isVirtualRegister(regA) || isVirtualRegister(regB))
return false;
-
- // regA and regB are distinct physical registers. Do they alias?
- size_t index = (regA + regB * 37) & (AliasesHashSize-1);
- unsigned ProbeAmt = 0;
- while (AliasesHash[index*2] != 0 &&
- AliasesHash[index*2+1] != 0) {
- if (AliasesHash[index*2] == regA && AliasesHash[index*2+1] == regB)
- return true;
-
- index = (index + ProbeAmt) & (AliasesHashSize-1);
- ProbeAmt += 2;
+ for (const unsigned *regList = getOverlaps(regA)+1; *regList; ++regList) {
+ if (*regList == regB) return true;
}
-
return false;
}
/// isSubRegister - Returns true if regB is a sub-register of regA.
///
bool isSubRegister(unsigned regA, unsigned regB) const {
- // SubregHash is a simple quadratically probed hash table.
- size_t index = (regA + regB * 37) & (SubregHashSize-1);
- unsigned ProbeAmt = 2;
- while (SubregHash[index*2] != 0 &&
- SubregHash[index*2+1] != 0) {
- if (SubregHash[index*2] == regA && SubregHash[index*2+1] == regB)
- return true;
-
- index = (index + ProbeAmt) & (SubregHashSize-1);
- ProbeAmt += 2;
- }
-
- return false;
+ return isSuperRegister(regB, regA);
}
/// isSuperRegister - Returns true if regB is a super-register of regA.
///
bool isSuperRegister(unsigned regA, unsigned regB) const {
- return isSubRegister(regB, regA);
+ for (const unsigned *regList = getSuperRegisters(regA); *regList;++regList){
+ if (*regList == regB) return true;
+ }
+ return false;
}
/// getCalleeSavedRegs - Return a null-terminated list of all of the
return RC;
}
+ /// getLargestLegalSuperClass - Returns the largest super class of RC that is
+ /// legal to use in the current sub-target and has the same spill size.
+ /// The returned register class can be used to create virtual registers which
+ /// means that all its registers can be copied and spilled.
+ virtual const TargetRegisterClass*
+ getLargestLegalSuperClass(const TargetRegisterClass *RC) const {
+ /// The default implementation is very conservative and doesn't allow the
+ /// register allocator to inflate register classes.
+ return RC;
+ }
+
/// getRegPressureLimit - Return the register pressure "high water mark" for
/// the specific register class. The scheduler is in high register pressure
/// mode (for the specific register class) if it goes over the limit.
return 0;
}
- /// getAllocationOrder - Returns the register allocation order for a specified
- /// register class in the form of a pair of TargetRegisterClass iterators.
- virtual std::pair<TargetRegisterClass::iterator,TargetRegisterClass::iterator>
- getAllocationOrder(const TargetRegisterClass *RC,
- unsigned HintType, unsigned HintReg,
- const MachineFunction &MF) const {
- return std::make_pair(RC->allocation_order_begin(MF),
- RC->allocation_order_end(MF));
+ /// getRawAllocationOrder - Returns the register allocation order for a
+ /// specified register class with a target-dependent hint. The returned list
+ /// may contain reserved registers that cannot be allocated.
+ ///
+ /// Register allocators need only call this function to resolve
+ /// target-dependent hints, but it should work without hinting as well.
+ virtual ArrayRef<unsigned>
+ getRawAllocationOrder(const TargetRegisterClass *RC,
+ unsigned HintType, unsigned HintReg,
+ const MachineFunction &MF) const {
+ return RC->getRawAllocationOrder(MF);
}
/// ResolveRegAllocHint - Resolves the specified register allocation hint
/// debugging info.
virtual int getDwarfRegNum(unsigned RegNum, bool isEH) const = 0;
+ virtual int getLLVMRegNum(unsigned RegNum, bool isEH) const = 0;
+
/// getFrameRegister - This method should return the register used as a base
/// for values allocated in the current stack frame.
virtual unsigned getFrameRegister(const MachineFunction &MF) const = 0;
/// getRARegister - This method should return the register where the return
/// address can be found.
virtual unsigned getRARegister() const = 0;
+
+ /// getSEHRegNum - Map a target register to an equivalent SEH register
+ /// number. Returns -1 if there is no equivalent value.
+ virtual int getSEHRegNum(unsigned i) const {
+ return i;
+ }
};