class ProcResource<int num> : ProcResourceKind,
ProcResourceUnits<EponymousProcResourceKind, num>;
+class ProcResGroup<list<ProcResource> resources> : ProcResourceKind {
+ list<ProcResource> Resources = resources;
+ SchedMachineModel SchedModel = ?;
+}
+
// A target architecture may define SchedReadWrite types and associate
// them with instruction operands.
class SchedReadWrite;