class PassInfo;
class TerminatorInst;
class TargetLowering;
+class TargetMachine;
//===----------------------------------------------------------------------===//
//
//
FunctionPass *createAggressiveDCEPass();
+//===----------------------------------------------------------------------===//
+//
+// SROA - Replace aggregates or pieces of aggregates with scalar SSA values.
+//
+FunctionPass *createSROAPass(bool RequiresDomTree = true);
+
//===----------------------------------------------------------------------===//
//
// ScalarReplAggregates - Break up alloca's of aggregates into multiple allocas
// if possible.
//
-FunctionPass *createScalarReplAggregatesPass(signed Threshold = -1);
+FunctionPass *createScalarReplAggregatesPass(signed Threshold = -1,
+ bool UseDomTree = true,
+ signed StructMemberThreshold = -1,
+ signed ArrayElementThreshold = -1,
+ signed ScalarLoadThreshold = -1);
//===----------------------------------------------------------------------===//
//
//===----------------------------------------------------------------------===//
//
// LoopStrengthReduce - This pass is strength reduces GEP instructions that use
-// a loop's canonical induction variable as one of their indices. It takes an
-// optional parameter used to consult the target machine whether certain
-// transformations are profitable.
+// a loop's canonical induction variable as one of their indices.
//
-Pass *createLoopStrengthReducePass(const TargetLowering *TLI = 0);
+Pass *createLoopStrengthReducePass();
+
+Pass *createGlobalMergePass(const TargetMachine *TM = 0);
//===----------------------------------------------------------------------===//
//
//
Pass *createLoopUnswitchPass(bool OptimizeForSize = false);
+//===----------------------------------------------------------------------===//
+//
+// LoopInstSimplify - This pass simplifies instructions in a loop's body.
+//
+Pass *createLoopInstSimplifyPass();
+
//===----------------------------------------------------------------------===//
//
// LoopUnroll - This pass is a simple loop unrolling pass.
//
-Pass *createLoopUnrollPass();
+Pass *createLoopUnrollPass(int Threshold = -1, int Count = -1, int AllowPartial = -1);
//===----------------------------------------------------------------------===//
//
//
FunctionPass *createReassociatePass();
-//===----------------------------------------------------------------------===//
-//
-// TailDuplication - Eliminate unconditional branches through controlled code
-// duplication, creating simpler CFG structures.
-//
-FunctionPass *createTailDuplicationPass();
-
//===----------------------------------------------------------------------===//
//
// JumpThreading - Thread control through mult-pred/multi-succ blocks where some
//
FunctionPass *createCFGSimplificationPass();
+//===----------------------------------------------------------------------===//
+//
+// CFG Structurization - Remove irreducible control flow
+//
+Pass *createStructurizeCFGPass();
+
//===----------------------------------------------------------------------===//
//
// BreakCriticalEdges - Break all of the critical edges in the CFG by inserting
// purpose "my LLVM-to-LLVM pass doesn't support the invoke instruction yet"
// lowering pass.
//
-FunctionPass *createLowerInvokePass(const TargetLowering *TLI = 0);
-FunctionPass *createLowerInvokePass(const TargetLowering *TLI,
- bool useExpensiveEHSupport);
+FunctionPass *createLowerInvokePass(const TargetMachine *TM = 0,
+ bool useExpensiveEHSupport = false);
extern char &LowerInvokePassID;
//===----------------------------------------------------------------------===//
Pass *createLCSSAPass();
extern char &LCSSAID;
+//===----------------------------------------------------------------------===//
+//
+// EarlyCSE - This pass performs a simple and fast CSE pass over the dominator
+// tree.
+//
+FunctionPass *createEarlyCSEPass();
+
//===----------------------------------------------------------------------===//
//
// GVN - This pass performs global value numbering and redundant load
//
Pass *createLoopDeletionPass();
-//===----------------------------------------------------------------------===//
-//
-/// createSimplifyLibCallsPass - This pass optimizes specific calls to
-/// specific well-known (library) functions.
-FunctionPass *createSimplifyLibCallsPass();
-
-//===----------------------------------------------------------------------===//
-//
-/// createSimplifyHalfPowrLibCallsPass - This is an experimental pass that
-/// optimizes specific half_pow functions.
-FunctionPass *createSimplifyHalfPowrLibCallsPass();
-
//===----------------------------------------------------------------------===//
//
// CodeGenPrepare - This pass prepares a function for instruction selection.
//
-FunctionPass *createCodeGenPreparePass(const TargetLowering *TLI = 0);
+FunctionPass *createCodeGenPreparePass(const TargetMachine *TM = 0);
//===----------------------------------------------------------------------===//
//
FunctionPass *createInstructionNamerPass();
extern char &InstructionNamerID;
-//===----------------------------------------------------------------------===//
-//
-// GEPSplitter - Split complex GEPs into simple ones
-//
-FunctionPass *createGEPSplitterPass();
-
//===----------------------------------------------------------------------===//
//
// Sink - Code Sinking
FunctionPass *createInstructionSimplifierPass();
extern char &InstructionSimplifierID;
+
+//===----------------------------------------------------------------------===//
+//
+// LowerExpectIntrinsics - Removes llvm.expect intrinsics and creates
+// "block_weights" metadata.
+FunctionPass *createLowerExpectIntrinsicPass();
+
+
} // End llvm namespace
#endif