-//===-- Scalar.h - Scalar Transformations ------------------------*- C++ -*-==//
+//===-- Scalar.h - Scalar Transformations -----------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
//
// This header file defines prototypes for accessor functions that expose passes
// in the Scalar transformations library.
#ifndef LLVM_TRANSFORMS_SCALAR_H
#define LLVM_TRANSFORMS_SCALAR_H
-class Pass;
+namespace llvm {
+
class FunctionPass;
+class Pass;
class GetElementPtrInst;
class PassInfo;
class TerminatorInst;
+class TargetLowering;
//===----------------------------------------------------------------------===//
//
-// RaisePointerReferences - Try to eliminate as many pointer arithmetic
-// expressions as possible, by converting expressions to use getelementptr and
-// friends.
+// ConstantPropagation - A worklist driven constant propagation pass
//
-Pass *createRaisePointerReferencesPass();
+FunctionPass *createConstantPropagationPass();
//===----------------------------------------------------------------------===//
//
-// Constant Propagation Pass - A worklist driven constant propagation pass
+// SCCP - Sparse conditional constant propagation.
//
-Pass *createConstantPropagationPass();
-
-
-//===----------------------------------------------------------------------===//
-//
-// Sparse Conditional Constant Propagation Pass
-//
-Pass *createSCCPPass();
-
+FunctionPass *createSCCPPass();
//===----------------------------------------------------------------------===//
//
//
Pass *createDeadInstEliminationPass();
-
//===----------------------------------------------------------------------===//
//
// DeadCodeElimination - This pass is more powerful than DeadInstElimination,
// their other instructions become dead, to eliminate chains of dead
// computations.
//
-Pass *createDeadCodeEliminationPass();
+FunctionPass *createDeadCodeEliminationPass();
+//===----------------------------------------------------------------------===//
+//
+// DeadStoreElimination - This pass deletes stores that are post-dominated by
+// must-aliased stores and are not loaded used between the stores.
+//
+FunctionPass *createDeadStoreEliminationPass();
//===----------------------------------------------------------------------===//
//
// algorithm assumes instructions are dead until proven otherwise, which makes
// it more successful are removing non-obviously dead instructions.
//
-Pass *createAggressiveDCEPass();
-
+FunctionPass *createAggressiveDCEPass();
//===----------------------------------------------------------------------===//
//
-// Scalar Replacement of Aggregates - Break up alloca's of aggregates into
-// multiple allocas if possible.
+// SROA - Replace aggregates or pieces of aggregates with scalar SSA values.
//
-Pass *createScalarReplAggregatesPass();
-
-//===----------------------------------------------------------------------===//
-//
-// DecomposeMultiDimRefs - Convert multi-dimensional references consisting of
-// any combination of 2 or more array and structure indices into a sequence of
-// instructions (using getelementpr and cast) so that each instruction has at
-// most one index (except structure references, which need an extra leading
-// index of [0]).
-
-// This pass decomposes all multi-dimensional references in a function.
-FunctionPass *createDecomposeMultiDimRefsPass();
-
-// This function decomposes a single instance of such a reference.
-// Return value: true if the instruction was replaced; false otherwise.
-//
-bool DecomposeArrayRef(GetElementPtrInst* GEP);
+FunctionPass *createSROAPass(bool RequiresDomTree = true);
//===----------------------------------------------------------------------===//
//
-// GCSE - This pass is designed to be a very quick global transformation that
-// eliminates global common subexpressions from a function. It does this by
-// examining the SSA value graph of the function, instead of doing slow
-// bit-vector computations.
+// ScalarReplAggregates - Break up alloca's of aggregates into multiple allocas
+// if possible.
//
-Pass *createGCSEPass();
-
+FunctionPass *createScalarReplAggregatesPass(signed Threshold = -1,
+ bool UseDomTree = true,
+ signed StructMemberThreshold = -1,
+ signed ArrayElementThreshold = -1,
+ signed ScalarLoadThreshold = -1);
//===----------------------------------------------------------------------===//
//
//
Pass *createIndVarSimplifyPass();
-
//===----------------------------------------------------------------------===//
//
// InstructionCombining - Combine instructions to form fewer, simple
-// instructions. This pass does not modify the CFG, and has a tendancy to
-// make instructions dead, so a subsequent DCE pass is useful.
+// instructions. This pass does not modify the CFG, and has a tendency to make
+// instructions dead, so a subsequent DCE pass is useful.
//
// This pass combines things like:
// %Y = add int 1, %X
// into:
// %Z = add int 2, %X
//
-Pass *createInstructionCombiningPass();
-
+FunctionPass *createInstructionCombiningPass();
//===----------------------------------------------------------------------===//
//
-// LICM - This pass is a simple natural loop based loop invariant code motion
-// pass.
+// LICM - This pass is a loop invariant code motion and memory promotion pass.
//
Pass *createLICMPass();
+//===----------------------------------------------------------------------===//
+//
+// LoopStrengthReduce - This pass is strength reduces GEP instructions that use
+// a loop's canonical induction variable as one of their indices.
+//
+Pass *createLoopStrengthReducePass();
+
+Pass *createGlobalMergePass(const TargetLowering *TLI = 0);
+
+//===----------------------------------------------------------------------===//
+//
+// LoopUnswitch - This pass is a simple loop unswitching pass.
+//
+Pass *createLoopUnswitchPass(bool OptimizeForSize = false);
//===----------------------------------------------------------------------===//
//
-// PiNodeInsertion - This pass inserts single entry Phi nodes into basic blocks
-// that are preceeded by a conditional branch, where the branch gives
-// information about the operands of the condition. For example, this C code:
-// if (x == 0) { ... = x + 4;
-// becomes:
-// if (x == 0) {
-// x2 = phi(x); // Node that can hold data flow information about X
-// ... = x2 + 4;
+// LoopInstSimplify - This pass simplifies instructions in a loop's body.
//
-// Since the direction of the condition branch gives information about X itself
-// (whether or not it is zero), some passes (like value numbering or ABCD) can
-// use the inserted Phi/Pi nodes as a place to attach information, in this case
-// saying that X has a value of 0 in this scope. The power of this analysis
-// information is that "in the scope" translates to "for all uses of x2".
+Pass *createLoopInstSimplifyPass();
+
+//===----------------------------------------------------------------------===//
//
-// This special form of Phi node is refered to as a Pi node, following the
-// terminology defined in the "Array Bounds Checks on Demand" paper.
+// LoopUnroll - This pass is a simple loop unrolling pass.
//
-Pass *createPiNodeInsertionPass();
+Pass *createLoopUnrollPass(int Threshold = -1, int Count = -1, int AllowPartial = -1);
+//===----------------------------------------------------------------------===//
+//
+// LoopRotate - This pass is a simple loop rotating pass.
+//
+Pass *createLoopRotatePass();
//===----------------------------------------------------------------------===//
//
-// This pass is used to promote memory references to be register references. A
-// simple example of the transformation performed by this pass is:
+// LoopIdiom - This pass recognizes and replaces idioms in loops.
+//
+Pass *createLoopIdiomPass();
+
+//===----------------------------------------------------------------------===//
+//
+// PromoteMemoryToRegister - This pass is used to promote memory references to
+// be register references. A simple example of the transformation performed by
+// this pass is:
//
// FROM CODE TO CODE
-// %X = alloca int, uint 1 ret int 42
-// store int 42, int *%X
-// %Y = load int* %X
-// ret int %Y
+// %X = alloca i32, i32 1 ret i32 42
+// store i32 42, i32 *%X
+// %Y = load i32* %X
+// ret i32 %Y
//
-Pass *createPromoteMemoryToRegister();
+FunctionPass *createPromoteMemoryToRegisterPass();
+//===----------------------------------------------------------------------===//
+//
+// DemoteRegisterToMemoryPass - This pass is used to demote registers to memory
+// references. In basically undoes the PromoteMemoryToRegister pass to make cfg
+// hacking easier.
+//
+FunctionPass *createDemoteRegisterToMemoryPass();
+extern char &DemoteRegisterToMemoryID;
//===----------------------------------------------------------------------===//
//
-// This pass reassociates commutative expressions in an order that is designed
-// to promote better constant propagation, GCSE, LICM, PRE...
+// Reassociate - This pass reassociates commutative expressions in an order that
+// is designed to promote better constant propagation, GCSE, LICM, PRE...
//
// For example: 4 + (x + 5) -> x + (4 + 5)
//
-Pass *createReassociatePass();
+FunctionPass *createReassociatePass();
//===----------------------------------------------------------------------===//
//
-// This pass eliminates correlated conditions, such as these:
-// if (X == 0)
-// if (X > 2) ; // Known false
-// else
-// Y = X * Z; // = 0
+// JumpThreading - Thread control through mult-pred/multi-succ blocks where some
+// preds always go to some succ.
+//
+FunctionPass *createJumpThreadingPass();
+
+//===----------------------------------------------------------------------===//
+//
+// CFGSimplification - Merge basic blocks, eliminate unreachable blocks,
+// simplify terminator instructions, etc...
//
-Pass *createCorrelatedExpressionEliminationPass();
+FunctionPass *createCFGSimplificationPass();
//===----------------------------------------------------------------------===//
//
-// TailDuplication - Eliminate unconditional branches through controlled code
-// duplication, creating simpler CFG structures.
+// BreakCriticalEdges - Break all of the critical edges in the CFG by inserting
+// a dummy basic block. This pass may be "required" by passes that cannot deal
+// with critical edges. For this usage, a pass must call:
//
-Pass *createTailDuplicationPass();
+// AU.addRequiredID(BreakCriticalEdgesID);
+//
+// This pass obviously invalidates the CFG, but can update forward dominator
+// (set, immediate dominators, tree, and frontier) information.
+//
+FunctionPass *createBreakCriticalEdgesPass();
+extern char &BreakCriticalEdgesID;
+//===----------------------------------------------------------------------===//
+//
+// LoopSimplify - Insert Pre-header blocks into the CFG for every function in
+// the module. This pass updates dominator information, loop information, and
+// does not add critical edges to the CFG.
+//
+// AU.addRequiredID(LoopSimplifyID);
+//
+Pass *createLoopSimplifyPass();
+extern char &LoopSimplifyID;
//===----------------------------------------------------------------------===//
//
-// CFG Simplification - Merge basic blocks, eliminate unreachable blocks,
-// simplify terminator instructions, etc...
+// TailCallElimination - This pass eliminates call instructions to the current
+// function which occur immediately before return instructions.
//
-Pass *createCFGSimplificationPass();
+FunctionPass *createTailCallEliminationPass();
+//===----------------------------------------------------------------------===//
+//
+// LowerSwitch - This pass converts SwitchInst instructions into a sequence of
+// chained binary branch instructions.
+//
+FunctionPass *createLowerSwitchPass();
+extern char &LowerSwitchID;
//===----------------------------------------------------------------------===//
//
-// BreakCriticalEdges pass - Break all of the critical edges in the CFG by
-// inserting a dummy basic block. This pass may be "required" by passes that
-// cannot deal with critical edges. For this usage, a pass must call:
+// LowerInvoke - This pass converts invoke and unwind instructions to use sjlj
+// exception handling mechanisms. Note that after this pass runs the CFG is not
+// entirely accurate (exceptional control flow edges are not correct anymore) so
+// only very simple things should be done after the lowerinvoke pass has run
+// (like generation of native code). This should *NOT* be used as a general
+// purpose "my LLVM-to-LLVM pass doesn't support the invoke instruction yet"
+// lowering pass.
//
-// AU.addRequiredID(BreakCriticalEdgesID);
+FunctionPass *createLowerInvokePass(const TargetLowering *TLI = 0);
+FunctionPass *createLowerInvokePass(const TargetLowering *TLI,
+ bool useExpensiveEHSupport);
+extern char &LowerInvokePassID;
+
+//===----------------------------------------------------------------------===//
//
-// This pass obviously invalidates the CFG, but can update forward dominator
-// (set, immediate dominators, and tree) information.
+// BlockPlacement - This pass reorders basic blocks in order to increase the
+// number of fall-through conditional branches.
//
-Pass *createBreakCriticalEdgesPass();
-extern const PassInfo *BreakCriticalEdgesID;
+FunctionPass *createBlockPlacementPass();
-// The BreakCriticalEdges pass also exposes some low-level functionality that
-// may be used by other passes.
+//===----------------------------------------------------------------------===//
+//
+// LCSSA - This pass inserts phi nodes at loop boundaries to simplify other loop
+// optimizations.
+//
+Pass *createLCSSAPass();
+extern char &LCSSAID;
-/// isCriticalEdge - Return true if the specified edge is a critical edge.
-/// Critical edges are edges from a block with multiple successors to a block
-/// with multiple predecessors.
-///
-bool isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum);
+//===----------------------------------------------------------------------===//
+//
+// EarlyCSE - This pass performs a simple and fast CSE pass over the dominator
+// tree.
+//
+FunctionPass *createEarlyCSEPass();
+
+//===----------------------------------------------------------------------===//
+//
+// GVN - This pass performs global value numbering and redundant load
+// elimination cotemporaneously.
+//
+FunctionPass *createGVNPass(bool NoLoads = false);
-/// SplitCriticalEdge - Insert a new node node to split the critical edge. This
-/// will update DominatorSet, ImmediateDominator and DominatorTree information
-/// if a pass is specified, thus calling this pass will not invalidate these
-/// analyses.
-///
-void SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum, Pass *P = 0);
+//===----------------------------------------------------------------------===//
+//
+// MemCpyOpt - This pass performs optimizations related to eliminating memcpy
+// calls and/or combining multiple stores into memset's.
+//
+FunctionPass *createMemCpyOptPass();
//===----------------------------------------------------------------------===//
//
-// LoopPreheaders pass - Insert Pre-header blocks into the CFG for every
-// function in the module. This pass updates dominator information, loop
-// information, and does not add critical edges to the CFG.
+// LoopDeletion - This pass performs DCE of non-infinite loops that it
+// can prove are dead.
+//
+Pass *createLoopDeletionPass();
+
+//===----------------------------------------------------------------------===//
+//
+/// createSimplifyLibCallsPass - This pass optimizes specific calls to
+/// specific well-known (library) functions.
+FunctionPass *createSimplifyLibCallsPass();
+
+//===----------------------------------------------------------------------===//
//
-// AU.addRequiredID(LoopPreheadersID);
+// CodeGenPrepare - This pass prepares a function for instruction selection.
//
-Pass *createLoopPreheaderInsertionPass();
-extern const PassInfo *LoopPreheadersID;
+FunctionPass *createCodeGenPreparePass(const TargetLowering *TLI = 0);
+//===----------------------------------------------------------------------===//
+//
+// InstructionNamer - Give any unnamed non-void instructions "tmp" names.
+//
+FunctionPass *createInstructionNamerPass();
+extern char &InstructionNamerID;
+
+//===----------------------------------------------------------------------===//
+//
+// Sink - Code Sinking
+//
+FunctionPass *createSinkingPass();
//===----------------------------------------------------------------------===//
-// This pass convert malloc and free instructions to %malloc & %free function
-// calls.
//
-FunctionPass *createLowerAllocationsPass();
+// LowerAtomic - Lower atomic intrinsics to non-atomic form
+//
+Pass *createLowerAtomicPass();
//===----------------------------------------------------------------------===//
-// This pass converts SwitchInst instructions into a sequence of chained binary
-// branch instructions.
//
-FunctionPass *createLowerSwitchPass();
+// ValuePropagation - Propagate CFG-derived value information
+//
+Pass *createCorrelatedValuePropagationPass();
//===----------------------------------------------------------------------===//
//
-// These functions removes symbols from functions and modules.
+// InstructionSimplifier - Remove redundant instructions.
//
-Pass *createSymbolStrippingPass();
-Pass *createFullSymbolStrippingPass();
+FunctionPass *createInstructionSimplifierPass();
+extern char &InstructionSimplifierID;
+
+
+//===----------------------------------------------------------------------===//
+//
+// LowerExpectIntriniscs - Removes llvm.expect intrinsics and creates
+// "block_weights" metadata.
+FunctionPass *createLowerExpectIntrinsicPass();
+
+
+} // End llvm namespace
#endif