//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// Critical edges are edges from a block with multiple successors to a block
/// with multiple predecessors.
///
-bool isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum);
+bool isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum,
+ bool AllowIdenticalEdges = false);
/// SplitCriticalEdge - If this edge is a critical edge, insert a new node to
-/// split the critical edge. This will update DominatorSet, ImmediateDominator,
-/// DominatorTree, and DominatorFrontier information if it is available, thus
-/// calling this pass will not invalidate either of them. This returns true if
-/// the edge was split, false otherwise.
+/// split the critical edge. This will update DominatorTree and
+/// DominatorFrontier information if it is available, thus calling this pass
+/// will not invalidate either of them. This returns true if the edge was split,
+/// false otherwise.
///
-bool SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum, Pass *P = 0);
+/// If MergeIdenticalEdges is true (the default), *all* edges from TI to the
+/// specified successor will be merged into the same critical edge block.
+/// This is most commonly interesting with switch instructions, which may
+/// have many edges to any one destination. This ensures that all edges to that
+/// dest go to one block instead of each going to a different block, but isn't
+/// the standard definition of a "critical edge".
+///
+bool SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum, Pass *P = 0,
+ bool MergeIdenticalEdges = false);
inline bool SplitCriticalEdge(BasicBlock *BB, succ_iterator SI, Pass *P = 0) {
return SplitCriticalEdge(BB->getTerminator(), SI.getSuccessorIndex(), P);
/// SplitCriticalEdge - If the edge from *PI to BB is not critical, return
/// false. Otherwise, split all edges between the two blocks and return true.
/// This updates all of the same analyses as the other SplitCriticalEdge
-/// function.
+/// function. If P is specified, it updates the analyses
+/// described above.
inline bool SplitCriticalEdge(BasicBlock *Succ, pred_iterator PI, Pass *P = 0) {
bool MadeChange = false;
TerminatorInst *TI = (*PI)->getTerminator();
return MadeChange;
}
-inline bool SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst, Pass *P = 0) {
+/// SplitCriticalEdge - If an edge from Src to Dst is critical, split the edge
+/// and return true, otherwise return false. This method requires that there be
+/// an edge between the two blocks. If P is specified, it updates the analyses
+/// described above.
+inline bool SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst, Pass *P = 0,
+ bool MergeIdenticalEdges = false) {
TerminatorInst *TI = Src->getTerminator();
- for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
+ unsigned i = 0;
+ while (1) {
+ assert(i != TI->getNumSuccessors() && "Edge doesn't exist!");
if (TI->getSuccessor(i) == Dst)
- return SplitCriticalEdge(TI, i, P);
- return false;
+ return SplitCriticalEdge(TI, i, P, MergeIdenticalEdges);
+ ++i;
+ }
}
+
+/// SplitEdge - Split the edge connecting specified block. Pass P must
+/// not be NULL.
+BasicBlock *SplitEdge(BasicBlock *From, BasicBlock *To, Pass *P);
+
+/// SplitBlock - Split the specified block at the specified instruction - every
+/// thing before SplitPt stays in Old and everything starting with SplitPt moves
+/// to a new block. The two blocks are joined by an unconditional branch and
+/// the loop info is updated.
+///
+BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt, Pass *P);
} // End llvm namespace
#endif