-//===-- llvm/Type.h - Classes for handling data types ------------*- C++ -*--=//
+//===-- llvm/Type.h - Classes for handling data types -----------*- C++ -*-===//
//
-// This file contains the declaration of the Type class. For more "Type" type
-// stuff, look in DerivedTypes.h and Opt/ConstantHandling.h
+// The LLVM Compiler Infrastructure
//
-// Note that instances of the Type class are immutable: once they are created,
-// they are never changed. Also note that only one instance of a particular
-// type is ever created. Thus seeing if two types are equal is a matter of
-// doing a trivial pointer comparison.
-//
-// Types, once allocated, are never free'd.
-//
-// Opaque types are simple derived types with no state. There may be many
-// different Opaque type objects floating around, but two are only considered
-// identical if they are pointer equals of each other. This allows us to have
-// two opaque types that end up resolving to different concrete types later.
-//
-// Opaque types are also kinda wierd and scary and different because they have
-// to keep a list of uses of the type. When, through linking, parsing, or
-// bytecode reading, they become resolved, they need to find and update all
-// users of the unknown type, causing them to reference a new, more concrete
-// type. Opaque types are deleted when their use list dwindles to zero users.
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
+
#ifndef LLVM_TYPE_H
#define LLVM_TYPE_H
-#include "llvm/Value.h"
-#include "Support/GraphTraits.h"
+#include "llvm/AbstractTypeUser.h"
+#include "llvm/Support/Casting.h"
+#include "llvm/Support/DataTypes.h"
+#include "llvm/ADT/GraphTraits.h"
+#include "llvm/ADT/iterator"
+#include <string>
+#include <vector>
+
+namespace llvm {
-class DerivedType;
-class MethodType;
class ArrayType;
+class DerivedType;
+class FunctionType;
+class OpaqueType;
class PointerType;
class StructType;
-class OpaqueType;
-
-class Type : public Value {
+class PackedType;
+class TypeMapBase;
+
+/// This file contains the declaration of the Type class. For more "Type" type
+/// stuff, look in DerivedTypes.h.
+///
+/// The instances of the Type class are immutable: once they are created,
+/// they are never changed. Also note that only one instance of a particular
+/// type is ever created. Thus seeing if two types are equal is a matter of
+/// doing a trivial pointer comparison. To enforce that no two equal instances
+/// are created, Type instances can only be created via static factory methods
+/// in class Type and in derived classes.
+///
+/// Once allocated, Types are never free'd, unless they are an abstract type
+/// that is resolved to a more concrete type.
+///
+/// Types themself don't have a name, and can be named either by:
+/// - using SymbolTable instance, typically from some Module,
+/// - using convenience methods in the Module class (which uses module's
+/// SymbolTable too).
+///
+/// Opaque types are simple derived types with no state. There may be many
+/// different Opaque type objects floating around, but two are only considered
+/// identical if they are pointer equals of each other. This allows us to have
+/// two opaque types that end up resolving to different concrete types later.
+///
+/// Opaque types are also kinda weird and scary and different because they have
+/// to keep a list of uses of the type. When, through linking, parsing, or
+/// bytecode reading, they become resolved, they need to find and update all
+/// users of the unknown type, causing them to reference a new, more concrete
+/// type. Opaque types are deleted when their use list dwindles to zero users.
+///
+/// @brief Root of type hierarchy
+class Type : public AbstractTypeUser {
public:
- //===--------------------------------------------------------------------===//
- // Definitions of all of the base types for the Type system. Based on this
- // value, you can cast to a "DerivedType" subclass (see DerivedTypes.h)
- // Note: If you add an element to this, you need to add an element to the
- // Type::getPrimitiveType function, or else things will break!
- //
- enum PrimitiveID {
+ ///===-------------------------------------------------------------------===//
+ /// Definitions of all of the base types for the Type system. Based on this
+ /// value, you can cast to a "DerivedType" subclass (see DerivedTypes.h)
+ /// Note: If you add an element to this, you need to add an element to the
+ /// Type::getPrimitiveType function, or else things will break!
+ ///
+ enum TypeID {
+ // PrimitiveTypes .. make sure LastPrimitiveTyID stays up to date
VoidTyID = 0 , BoolTyID, // 0, 1: Basics...
UByteTyID , SByteTyID, // 2, 3: 8 bit types...
UShortTyID , ShortTyID, // 4, 5: 16 bit types...
UIntTyID , IntTyID, // 6, 7: 32 bit types...
ULongTyID , LongTyID, // 8, 9: 64 bit types...
-
FloatTyID , DoubleTyID, // 10,11: Floating point types...
-
- TypeTyID, // 12 : Type definitions
- LabelTyID , // 13 : Labels...
+ LabelTyID , // 12 : Labels...
// Derived types... see DerivedTypes.h file...
// Make sure FirstDerivedTyID stays up to date!!!
- MethodTyID , StructTyID, // Methods... Structs...
+ FunctionTyID , StructTyID, // Functions... Structs...
ArrayTyID , PointerTyID, // Array... pointer...
OpaqueTyID, // Opaque type instances...
- //PackedTyID , // SIMD 'packed' format... TODO
+ PackedTyID, // SIMD 'packed' format...
//...
- NumPrimitiveIDs, // Must remain as last defined ID
- FirstDerivedTyID = MethodTyID,
+ NumTypeIDs, // Must remain as last defined ID
+ LastPrimitiveTyID = LabelTyID,
+ FirstDerivedTyID = FunctionTyID
};
private:
- PrimitiveID ID; // The current base type of this type...
- unsigned UID; // The unique ID number for this class
- string Desc; // The printed name of the string...
- bool Abstract; // True if type contains an OpaqueType
- bool Recursive; // True if the type is recursive
+ TypeID ID : 8; // The current base type of this type.
+ bool Abstract : 1; // True if type contains an OpaqueType
-protected:
- // ctor is protected, so only subclasses can create Type objects...
- Type(const string &Name, PrimitiveID id);
- virtual ~Type() {}
+ /// RefCount - This counts the number of PATypeHolders that are pointing to
+ /// this type. When this number falls to zero, if the type is abstract and
+ /// has no AbstractTypeUsers, the type is deleted. This is only sensical for
+ /// derived types.
+ ///
+ mutable unsigned RefCount;
- // When types are refined, they update their description to be more concrete.
- //
- inline void setDescription(const string &D) { Desc = D; }
-
- // setName - Associate the name with this type in the symbol table, but don't
- // set the local name to be equal specified name.
- //
- virtual void setName(const string &Name, SymbolTable *ST = 0);
+ const Type *getForwardedTypeInternal() const;
+protected:
+ Type(const char *Name, TypeID id);
+ Type(TypeID id) : ID(id), Abstract(false), RefCount(0), ForwardType(0) {}
+ virtual ~Type() {
+ assert(AbstractTypeUsers.empty());
+ }
- // Types can become nonabstract later, if they are refined.
- //
+ /// Types can become nonabstract later, if they are refined.
+ ///
inline void setAbstract(bool Val) { Abstract = Val; }
- // Types can become recursive later, if they are refined.
- //
- inline void setRecursive(bool Val) { Recursive = Val; }
-
+ unsigned getRefCount() const { return RefCount; }
+
+ /// ForwardType - This field is used to implement the union find scheme for
+ /// abstract types. When types are refined to other types, this field is set
+ /// to the more refined type. Only abstract types can be forwarded.
+ mutable const Type *ForwardType;
+
+ /// ContainedTys - The list of types contained by this one. For example, this
+ /// includes the arguments of a function type, the elements of the structure,
+ /// the pointee of a pointer, etc. Note that keeping this vector in the Type
+ /// class wastes some space for types that do not contain anything (such as
+ /// primitive types). However, keeping it here allows the subtype_* members
+ /// to be implemented MUCH more efficiently, and dynamically very few types do
+ /// not contain any elements (most are derived).
+ std::vector<PATypeHandle> ContainedTys;
+
+ /// AbstractTypeUsers - Implement a list of the users that need to be notified
+ /// if I am a type, and I get resolved into a more concrete type.
+ ///
+ mutable std::vector<AbstractTypeUser *> AbstractTypeUsers;
public:
+ void print(std::ostream &O) const;
+
+ /// @brief Debugging support: print to stderr
+ void dump() const;
//===--------------------------------------------------------------------===//
- // Property accessors for dealing with types...
+ // Property accessors for dealing with types... Some of these virtual methods
+ // are defined in private classes defined in Type.cpp for primitive types.
//
- // getPrimitiveID - Return the base type of the type. This will return one
- // of the PrimitiveID enum elements defined above.
- //
- inline PrimitiveID getPrimitiveID() const { return ID; }
+ /// getTypeID - Return the type id for the type. This will return one
+ /// of the TypeID enum elements defined above.
+ ///
+ inline TypeID getTypeID() const { return ID; }
+
+ /// getDescription - Return the string representation of the type...
+ const std::string &getDescription() const;
+
+ /// isSigned - Return whether an integral numeric type is signed. This is
+ /// true for SByteTy, ShortTy, IntTy, LongTy. Note that this is not true for
+ /// Float and Double.
+ ///
+ bool isSigned() const {
+ return ID == SByteTyID || ID == ShortTyID ||
+ ID == IntTyID || ID == LongTyID;
+ }
- // getUniqueID - Returns the UID of the type. This can be thought of as a
- // small integer version of the pointer to the type class. Two types that are
- // structurally different have different UIDs. This can be used for indexing
- // types into an array.
- //
- inline unsigned getUniqueID() const { return UID; }
+ /// isUnsigned - Return whether a numeric type is unsigned. This is not quite
+ /// the complement of isSigned... nonnumeric types return false as they do
+ /// with isSigned. This returns true for UByteTy, UShortTy, UIntTy, and
+ /// ULongTy
+ ///
+ bool isUnsigned() const {
+ return ID == UByteTyID || ID == UShortTyID ||
+ ID == UIntTyID || ID == ULongTyID;
+ }
- // getDescription - Return the string representation of the type...
- inline const string &getDescription() const { return Desc; }
+ /// isInteger - Equivalent to isSigned() || isUnsigned()
+ ///
+ bool isInteger() const { return ID >= UByteTyID && ID <= LongTyID; }
- // isSigned - Return whether a numeric type is signed.
- virtual bool isSigned() const { return 0; }
-
- // isUnsigned - Return whether a numeric type is unsigned. This is not
- // quite the complement of isSigned... nonnumeric types return false as they
- // do with isSigned.
- //
- virtual bool isUnsigned() const { return 0; }
-
- // isIntegral - Equilivent to isSigned() || isUnsigned, but with only a single
- // virtual function invocation.
- //
- virtual bool isIntegral() const { return 0; }
+ /// isIntegral - Returns true if this is an integral type, which is either
+ /// BoolTy or one of the Integer types.
+ ///
+ bool isIntegral() const { return isInteger() || this == BoolTy; }
- // isAbstract - True if the type is either an Opaque type, or is a derived
- // type that includes an opaque type somewhere in it.
- //
+ /// isFloatingPoint - Return true if this is one of the two floating point
+ /// types
+ bool isFloatingPoint() const { return ID == FloatTyID || ID == DoubleTyID; }
+
+ /// isAbstract - True if the type is either an Opaque type, or is a derived
+ /// type that includes an opaque type somewhere in it.
+ ///
inline bool isAbstract() const { return Abstract; }
- // isRecursive - True if the type graph contains a cycle.
- //
- inline bool isRecursive() const { return Recursive; }
+ /// isLosslesslyConvertibleTo - Return true if this type can be converted to
+ /// 'Ty' without any reinterpretation of bits. For example, uint to int.
+ ///
+ bool isLosslesslyConvertibleTo(const Type *Ty) const;
- // isLosslesslyConvertableTo - Return true if this type can be converted to
- // 'Ty' without any reinterpretation of bits. For example, uint to int.
- //
- bool isLosslesslyConvertableTo(const Type *Ty) const;
- // isSized - Return true if it makes sense to take the size of this type. To
- // get the actual size for a particular target, it is reasonable to use the
- // TargetData subsystem to do this.
- //
+ /// Here are some useful little methods to query what type derived types are
+ /// Note that all other types can just compare to see if this == Type::xxxTy;
+ ///
+ inline bool isPrimitiveType() const { return ID <= LastPrimitiveTyID; }
+ inline bool isDerivedType() const { return ID >= FirstDerivedTyID; }
+
+ /// isFirstClassType - Return true if the value is holdable in a register.
+ ///
+ inline bool isFirstClassType() const {
+ return (ID != VoidTyID && ID <= LastPrimitiveTyID) ||
+ ID == PointerTyID || ID == PackedTyID;
+ }
+
+ /// isSized - Return true if it makes sense to take the size of this type. To
+ /// get the actual size for a particular target, it is reasonable to use the
+ /// TargetData subsystem to do this.
+ ///
bool isSized() const {
- return ID != TypeTyID && ID != MethodTyID && ID != OpaqueTyID;
+ // If it's a primitive, it is always sized.
+ if (ID >= BoolTyID && ID <= DoubleTyID || ID == PointerTyID)
+ return true;
+ // If it is not something that can have a size (e.g. a function or label),
+ // it doesn't have a size.
+ if (ID != StructTyID && ID != ArrayTyID && ID != PackedTyID)
+ return false;
+ // If it is something that can have a size and it's concrete, it definitely
+ // has a size, otherwise we have to try harder to decide.
+ return !isAbstract() || isSizedDerivedType();
+ }
+
+ /// getPrimitiveSize - Return the basic size of this type if it is a primitive
+ /// type. These are fixed by LLVM and are not target dependent. This will
+ /// return zero if the type does not have a size or is not a primitive type.
+ ///
+ unsigned getPrimitiveSize() const;
+ unsigned getPrimitiveSizeInBits() const;
+
+ /// getUnsignedVersion - If this is an integer type, return the unsigned
+ /// variant of this type. For example int -> uint.
+ const Type *getUnsignedVersion() const;
+
+ /// getSignedVersion - If this is an integer type, return the signed variant
+ /// of this type. For example uint -> int.
+ const Type *getSignedVersion() const;
+
+ /// getIntegralTypeMask - Return a bitmask with ones set for all of the bits
+ /// that can be set by an unsigned version of this type. This is 0xFF for
+ /// sbyte/ubyte, 0xFFFF for shorts, etc.
+ uint64_t getIntegralTypeMask() const {
+ assert(isIntegral() && "This only works for integral types!");
+ return ~uint64_t(0UL) >> (64-getPrimitiveSizeInBits());
+ }
+
+ /// getForwaredType - Return the type that this type has been resolved to if
+ /// it has been resolved to anything. This is used to implement the
+ /// union-find algorithm for type resolution, and shouldn't be used by general
+ /// purpose clients.
+ const Type *getForwardedType() const {
+ if (!ForwardType) return 0;
+ return getForwardedTypeInternal();
+ }
+
+ /// getVAArgsPromotedType - Return the type an argument of this type
+ /// will be promoted to if passed through a variable argument
+ /// function.
+ const Type *getVAArgsPromotedType() const {
+ if (ID == BoolTyID || ID == UByteTyID || ID == UShortTyID)
+ return Type::UIntTy;
+ else if (ID == SByteTyID || ID == ShortTyID)
+ return Type::IntTy;
+ else if (ID == FloatTyID)
+ return Type::DoubleTy;
+ else
+ return this;
}
//===--------------------------------------------------------------------===//
// Type Iteration support
//
- class TypeIterator;
- typedef TypeIterator subtype_iterator;
- inline subtype_iterator subtype_begin() const; // DEFINED BELOW
- inline subtype_iterator subtype_end() const; // DEFINED BELOW
-
- // getContainedType - This method is used to implement the type iterator
- // (defined a the end of the file). For derived types, this returns the types
- // 'contained' in the derived type, returning 0 when 'i' becomes invalid. This
- // allows the user to iterate over the types in a struct, for example, really
- // easily.
- //
- virtual const Type *getContainedType(unsigned i) const { return 0; }
+ typedef std::vector<PATypeHandle>::const_iterator subtype_iterator;
+ subtype_iterator subtype_begin() const { return ContainedTys.begin(); }
+ subtype_iterator subtype_end() const { return ContainedTys.end(); }
+
+ /// getContainedType - This method is used to implement the type iterator
+ /// (defined a the end of the file). For derived types, this returns the
+ /// types 'contained' in the derived type.
+ ///
+ const Type *getContainedType(unsigned i) const {
+ assert(i < ContainedTys.size() && "Index out of range!");
+ return ContainedTys[i];
+ }
- // getNumContainedTypes - Return the number of types in the derived type
- virtual unsigned getNumContainedTypes() const { return 0; }
+ /// getNumContainedTypes - Return the number of types in the derived type.
+ ///
+ typedef std::vector<PATypeHandle>::size_type size_type;
+ size_type getNumContainedTypes() const { return ContainedTys.size(); }
//===--------------------------------------------------------------------===//
// Static members exported by the Type class itself. Useful for getting
// instances of Type.
//
- // getPrimitiveType/getUniqueIDType - Return a type based on an identifier.
- static const Type *getPrimitiveType(PrimitiveID IDNumber);
- static const Type *getUniqueIDType(unsigned UID);
+ /// getPrimitiveType - Return a type based on an identifier.
+ static const Type *getPrimitiveType(TypeID IDNumber);
//===--------------------------------------------------------------------===//
// These are the builtin types that are always available...
static Type *VoidTy , *BoolTy;
static Type *SByteTy, *UByteTy,
*ShortTy, *UShortTy,
- *IntTy , *UIntTy,
+ *IntTy , *UIntTy,
*LongTy , *ULongTy;
static Type *FloatTy, *DoubleTy;
- static Type *TypeTy , *LabelTy;
+ static Type* LabelTy;
- // Here are some useful little methods to query what type derived types are
- // Note that all other types can just compare to see if this == Type::xxxTy;
- //
- inline bool isPrimitiveType() const { return ID < FirstDerivedTyID; }
- inline bool isDerivedType() const { return ID >= FirstDerivedTyID; }
+ /// Methods for support type inquiry through isa, cast, and dyn_cast:
+ static inline bool classof(const Type *T) { return true; }
- // isFirstClassType - Return true if the value is holdable in a register.
- inline bool isFirstClassType() const {
- return isPrimitiveType() || ID == PointerTyID;
+ void addRef() const {
+ assert(isAbstract() && "Cannot add a reference to a non-abstract type!");
+ ++RefCount;
}
- // Methods for support type inquiry through isa, cast, and dyn_cast:
- static inline bool classof(const Type *T) { return true; }
- static inline bool classof(const Value *V) {
- return V->getValueType() == Value::TypeVal;
+ void dropRef() const {
+ assert(isAbstract() && "Cannot drop a reference to a non-abstract type!");
+ assert(RefCount && "No objects are currently referencing this object!");
+
+ // If this is the last PATypeHolder using this object, and there are no
+ // PATypeHandles using it, the type is dead, delete it now.
+ if (--RefCount == 0 && AbstractTypeUsers.empty())
+ delete this;
+ }
+
+ /// addAbstractTypeUser - Notify an abstract type that there is a new user of
+ /// it. This function is called primarily by the PATypeHandle class.
+ ///
+ void addAbstractTypeUser(AbstractTypeUser *U) const {
+ assert(isAbstract() && "addAbstractTypeUser: Current type not abstract!");
+ AbstractTypeUsers.push_back(U);
}
+
+ /// removeAbstractTypeUser - Notify an abstract type that a user of the class
+ /// no longer has a handle to the type. This function is called primarily by
+ /// the PATypeHandle class. When there are no users of the abstract type, it
+ /// is annihilated, because there is no way to get a reference to it ever
+ /// again.
+ ///
+ void removeAbstractTypeUser(AbstractTypeUser *U) const;
+
+ /// clearAllTypeMaps - This method frees all internal memory used by the
+ /// type subsystem, which can be used in environments where this memory is
+ /// otherwise reported as a leak.
+ static void clearAllTypeMaps();
- // Methods for determining the subtype of this Type. This section defines a
- // family of isArrayType(), isLabelType(), etc functions...
- //
-#define HANDLE_PRIM_TYPE(NAME, SIZE) \
- inline bool is##NAME##Type() const { return ID == NAME##TyID; }
-#define HANDLE_DERV_TYPE(NAME, CLASS) \
- inline bool is##NAME##Type() const { return ID == NAME##TyID; }
+private:
+ /// isSizedDerivedType - Derived types like structures and arrays are sized
+ /// iff all of the members of the type are sized as well. Since asking for
+ /// their size is relatively uncommon, move this operation out of line.
+ bool isSizedDerivedType() const;
-#include "llvm/Type.def"
+ virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy);
+ virtual void typeBecameConcrete(const DerivedType *AbsTy);
-private:
- class TypeIterator : public std::bidirectional_iterator<const Type,
- ptrdiff_t> {
- const Type * const Ty;
- unsigned Idx;
-
- typedef TypeIterator _Self;
- public:
- inline TypeIterator(const Type *ty, unsigned idx) : Ty(ty), Idx(idx) {}
- inline ~TypeIterator() {}
-
- inline bool operator==(const _Self& x) const { return Idx == x.Idx; }
- inline bool operator!=(const _Self& x) const { return !operator==(x); }
-
- inline pointer operator*() const { return Ty->getContainedType(Idx); }
- inline pointer operator->() const { return operator*(); }
-
- inline _Self& operator++() { ++Idx; return *this; } // Preincrement
- inline _Self operator++(int) { // Postincrement
- _Self tmp = *this; ++*this; return tmp;
- }
-
- inline _Self& operator--() { --Idx; return *this; } // Predecrement
- inline _Self operator--(int) { // Postdecrement
- _Self tmp = *this; --*this; return tmp;
- }
- };
+protected:
+ // PromoteAbstractToConcrete - This is an internal method used to calculate
+ // change "Abstract" from true to false when types are refined.
+ void PromoteAbstractToConcrete();
+ friend class TypeMapBase;
};
-inline Type::TypeIterator Type::subtype_begin() const {
- return TypeIterator(this, 0);
+//===----------------------------------------------------------------------===//
+// Define some inline methods for the AbstractTypeUser.h:PATypeHandle class.
+// These are defined here because they MUST be inlined, yet are dependent on
+// the definition of the Type class. Of course Type derives from Value, which
+// contains an AbstractTypeUser instance, so there is no good way to factor out
+// the code. Hence this bit of uglyness.
+//
+// In the long term, Type should not derive from Value, allowing
+// AbstractTypeUser.h to #include Type.h, allowing us to eliminate this
+// nastyness entirely.
+//
+inline void PATypeHandle::addUser() {
+ assert(Ty && "Type Handle has a null type!");
+ if (Ty->isAbstract())
+ Ty->addAbstractTypeUser(User);
}
+inline void PATypeHandle::removeUser() {
+ if (Ty->isAbstract())
+ Ty->removeAbstractTypeUser(User);
+}
+
+// Define inline methods for PATypeHolder...
-inline Type::TypeIterator Type::subtype_end() const {
- return TypeIterator(this, getNumContainedTypes());
+inline void PATypeHolder::addRef() {
+ if (Ty->isAbstract())
+ Ty->addRef();
}
+inline void PATypeHolder::dropRef() {
+ if (Ty->isAbstract())
+ Ty->dropRef();
+}
-// Provide specializations of GraphTraits to be able to treat a type as a
+
+//===----------------------------------------------------------------------===//
+// Provide specializations of GraphTraits to be able to treat a type as a
// graph of sub types...
template <> struct GraphTraits<Type*> {
typedef Type::subtype_iterator ChildIteratorType;
static inline NodeType *getEntryNode(Type *T) { return T; }
- static inline ChildIteratorType child_begin(NodeType *N) {
- return N->subtype_begin();
+ static inline ChildIteratorType child_begin(NodeType *N) {
+ return N->subtype_begin();
}
- static inline ChildIteratorType child_end(NodeType *N) {
+ static inline ChildIteratorType child_end(NodeType *N) {
return N->subtype_end();
}
};
typedef Type::subtype_iterator ChildIteratorType;
static inline NodeType *getEntryNode(const Type *T) { return T; }
- static inline ChildIteratorType child_begin(NodeType *N) {
- return N->subtype_begin();
+ static inline ChildIteratorType child_begin(NodeType *N) {
+ return N->subtype_begin();
}
- static inline ChildIteratorType child_end(NodeType *N) {
+ static inline ChildIteratorType child_end(NodeType *N) {
return N->subtype_end();
}
};
+template <> inline bool isa_impl<PointerType, Type>(const Type &Ty) {
+ return Ty.getTypeID() == Type::PointerTyID;
+}
+
+std::ostream &operator<<(std::ostream &OS, const Type &T);
+
+} // End llvm namespace
+
#endif