namespace llvm {
-/*==============================================================================
-
-
- -----------------------------------------------------------------
- --- Interaction and relationship between User and Use objects ---
- -----------------------------------------------------------------
-
-
-A subclass of User can choose between incorporating its Use objects
-or refer to them out-of-line by means of a pointer. A mixed variant
-(some Uses inline others hung off) is impractical and breaks the invariant
-that the Use objects belonging to the same User form a contiguous array.
-
-We have 2 different layouts in the User (sub)classes:
-
-Layout a)
-The Use object(s) are inside (resp. at fixed offset) of the User
-object and there are a fixed number of them.
-
-Layout b)
-The Use object(s) are referenced by a pointer to an
-array from the User object and there may be a variable
-number of them.
-
-Initially each layout will possess a direct pointer to the
-start of the array of Uses. Though not mandatory for layout a),
-we stick to this redundancy for the sake of simplicity.
-The User object will also store the number of Use objects it
-has. (Theoretically this information can also be calculated
-given the scheme presented below.)
-
-Special forms of allocation operators (operator new)
-will enforce the following memory layouts:
-
-
-# Layout a) will be modelled by prepending the User object
-# by the Use[] array.
-#
-# ...---.---.---.---.-------...
-# | P | P | P | P | User
-# '''---'---'---'---'-------'''
-
-
-# Layout b) will be modelled by pointing at the Use[] array.
-#
-# .-------...
-# | User
-# '-------'''
-# |
-# v
-# .---.---.---.---...
-# | P | P | P | P |
-# '---'---'---'---'''
-
- (In the above figures 'P' stands for the Use** that
- is stored in each Use object in the member Use::Prev)
-
-
-Since the Use objects will be deprived of the direct pointer to
-their User objects, there must be a fast and exact method to
-recover it. This is accomplished by the following scheme:
-
-A bit-encoding in the 2 LSBits of the Use::Prev will allow to find the
-start of the User object:
-
-00 --> binary digit 0
-01 --> binary digit 1
-10 --> stop and calc (s)
-11 --> full stop (S)
-
-Given a Use*, all we have to do is to walk till we get
-a stop and we either have a User immediately behind or
-we have to walk to the next stop picking up digits
-and calculating the offset:
-
-.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.----------------
-| 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*)
-'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'----------------
- |+15 |+10 |+6 |+3 |+1
- | | | | |__>
- | | | |__________>
- | | |______________________>
- | |______________________________________>
- |__________________________________________________________>
-
-
-Only the significant number of bits need to be stored between the
-stops, so that the worst case is 20 memory accesses when there are
-1000 Use objects.
-
-The following literate Haskell fragment demonstrates the concept:
-
-> import Test.QuickCheck
->
-> digits :: Int -> [Char] -> [Char]
-> digits 0 acc = '0' : acc
-> digits 1 acc = '1' : acc
-> digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc
->
-> dist :: Int -> [Char] -> [Char]
-> dist 0 [] = ['S']
-> dist 0 acc = acc
-> dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r
-> dist n acc = dist (n - 1) $ dist 1 acc
->
-> takeLast n ss = reverse $ take n $ reverse ss
->
-> test = takeLast 40 $ dist 20 []
->
-
-Printing <test> gives: "1s100000s11010s10100s1111s1010s110s11s1S"
-
-The reverse algorithm computes the
-length of the string just by examining
-a certain prefix:
-
-> pref :: [Char] -> Int
-> pref "S" = 1
-> pref ('s':'1':rest) = decode 2 1 rest
-> pref (_:rest) = 1 + pref rest
->
-> decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest
-> decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest
-> decode walk acc _ = walk + acc
->
-
-Now, as expected, printing <pref test> gives 40.
-
-We can quickCheck this with following property:
-
-> testcase = dist 2000 []
-> testcaseLength = length testcase
->
-> identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr
-> where arr = takeLast n testcase
-
-As expected <quickCheck identityProp> gives:
-
-*Main> quickCheck identityProp
-OK, passed 100 tests.
-
-Let's be a bit more exhaustive:
-
->
-> deepCheck p = check (defaultConfig { configMaxTest = 500 }) p
->
-
-And here is the result of <deepCheck identityProp>:
-
-*Main> deepCheck identityProp
-OK, passed 500 tests.
-
-
-To maintain the invariant that the 2 LSBits of each Use** in Use
-never change after being set up, setters of Use::Prev must re-tag the
-new Use** on every modification. Accordingly getters must strip the
-tag bits.
-
-For layout b) instead of the User we will find a pointer (User* with LSBit set).
-Following this pointer brings us to the User. A portable trick will ensure
-that the first bytes of User (if interpreted as a pointer) will never have
-the LSBit set.
-
-==============================================================================*/
-
/// OperandTraits - Compile-time customization of
/// operand-related allocators and accessors
/// for use of the User class
template <class>
struct OperandTraits;
-class User;
-
-/// OperandTraits<User> - specialization to User
-template <>
-struct OperandTraits<User> {
- static inline Use *op_begin(User*);
- static inline Use *op_end(User*);
- static inline unsigned operands(const User*);
- template <class U>
- struct Layout {
- typedef U overlay;
- };
- static inline void *allocate(unsigned);
-};
-
class User : public Value {
User(const User &); // Do not implement
void *operator new(size_t); // Do not implement
template <unsigned>
friend struct HungoffOperandTraits;
+ virtual void anchor();
protected:
- /// OperandList - This is a pointer to the array of Users for this operand.
+ /// OperandList - This is a pointer to the array of Uses for this User.
/// For nodes of fixed arity (e.g. a binary operator) this array will live
- /// prefixed to the derived class. For nodes of resizable variable arity
- /// (e.g. PHINodes, SwitchInst etc.), this memory will be dynamically
- /// allocated and should be destroyed by the classes'
- /// virtual dtor.
+ /// prefixed to some derived class instance. For nodes of resizable variable
+ /// arity (e.g. PHINodes, SwitchInst etc.), this memory will be dynamically
+ /// allocated and should be destroyed by the classes' virtual dtor.
Use *OperandList;
/// NumOperands - The number of values used by this User.
unsigned NumOperands;
void *operator new(size_t s, unsigned Us);
- User(const Type *ty, unsigned vty, Use *OpList, unsigned NumOps)
+ User(Type *ty, unsigned vty, Use *OpList, unsigned NumOps)
: Value(ty, vty), OperandList(OpList), NumOperands(NumOps) {}
Use *allocHungoffUses(unsigned) const;
- void dropHungoffUses(Use *U) {
- if (OperandList == U) {
- OperandList = 0;
- NumOperands = 0;
- }
- Use::zap(U, U->getImpliedUser(), true);
+ void dropHungoffUses() {
+ Use::zap(OperandList, OperandList + NumOperands, true);
+ OperandList = 0;
+ // Reset NumOperands so User::operator delete() does the right thing.
+ NumOperands = 0;
}
public:
~User() {
Use::zap(OperandList, OperandList + NumOperands);
}
+ /// operator delete - free memory allocated for User and Use objects
void operator delete(void *Usr);
- template <unsigned Idx> Use &Op() {
- return OperandTraits<User>::op_begin(this)[Idx];
+ /// placement delete - required by std, but never called.
+ void operator delete(void*, unsigned) {
+ assert(0 && "Constructor throws?");
}
- template <unsigned Idx> const Use &Op() const {
- return OperandTraits<User>::op_begin(const_cast<User*>(this))[Idx];
+ /// placement delete - required by std, but never called.
+ void operator delete(void*, unsigned, bool) {
+ assert(0 && "Constructor throws?");
}
+protected:
+ template <int Idx, typename U> static Use &OpFrom(const U *that) {
+ return Idx < 0
+ ? OperandTraits<U>::op_end(const_cast<U*>(that))[Idx]
+ : OperandTraits<U>::op_begin(const_cast<U*>(that))[Idx];
+ }
+ template <int Idx> Use &Op() {
+ return OpFrom<Idx>(this);
+ }
+ template <int Idx> const Use &Op() const {
+ return OpFrom<Idx>(this);
+ }
+public:
Value *getOperand(unsigned i) const {
assert(i < NumOperands && "getOperand() out of range!");
return OperandList[i];
}
void setOperand(unsigned i, Value *Val) {
assert(i < NumOperands && "setOperand() out of range!");
+ assert((!isa<Constant>((const Value*)this) ||
+ isa<GlobalValue>((const Value*)this)) &&
+ "Cannot mutate a constant with setOperand!");
OperandList[i] = Val;
}
+ const Use &getOperandUse(unsigned i) const {
+ assert(i < NumOperands && "getOperandUse() out of range!");
+ return OperandList[i];
+ }
+ Use &getOperandUse(unsigned i) {
+ assert(i < NumOperands && "getOperandUse() out of range!");
+ return OperandList[i];
+ }
+
unsigned getNumOperands() const { return NumOperands; }
// ---------------------------------------------------------------------------
// dropAllReferences() - This function is in charge of "letting go" of all
// objects that this User refers to. This allows one to
// 'delete' a whole class at a time, even though there may be circular
- // references... first all references are dropped, and all use counts go to
- // zero. Then everything is delete'd for real. Note that no operations are
+ // references... First all references are dropped, and all use counts go to
+ // zero. Then everything is deleted for real. Note that no operations are
// valid on an object that has "dropped all references", except operator
// delete.
//
void dropAllReferences() {
- Use *OL = OperandList;
- for (unsigned i = 0, e = NumOperands; i != e; ++i)
- OL[i].set(0);
+ for (op_iterator i = op_begin(), e = op_end(); i != e; ++i)
+ i->set(0);
}
/// replaceUsesOfWith - Replaces all references to the "From" definition with
}
};
-inline Use *OperandTraits<User>::op_begin(User *U) {
- return U->op_begin();
-}
-
-inline Use *OperandTraits<User>::op_end(User *U) {
- return U->op_end();
-}
-
-inline unsigned OperandTraits<User>::operands(const User *U) {
- return U->getNumOperands();
-}
-
template<> struct simplify_type<User::op_iterator> {
typedef Value* SimpleType;