-//===-- llvm/iMemory.h - Memory Operator node definitions --------*- C++ -*--=//
+//===-- llvm/iMemory.h - Memory Operator node definitions -------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
//
// This file contains the declarations of all of the memory related operators.
-// This includes: malloc, free, alloca, load, store, getfield, putfield
+// This includes: malloc, free, alloca, load, store, and getelementptr
//
//===----------------------------------------------------------------------===//
#define LLVM_IMEMORY_H
#include "llvm/Instruction.h"
+
+namespace llvm {
+
class PointerType;
//===----------------------------------------------------------------------===//
// AllocationInst Class
//===----------------------------------------------------------------------===//
-//
-// AllocationInst - This class is the common base class of MallocInst and
-// AllocaInst.
-//
+
+/// AllocationInst - This class is the common base class of MallocInst and
+/// AllocaInst.
+///
class AllocationInst : public Instruction {
protected:
AllocationInst(const Type *Ty, Value *ArraySize, unsigned iTy,
const std::string &Name = "", Instruction *InsertBefore = 0);
public:
- // isArrayAllocation - Return true if there is an allocation size parameter
- // to the allocation instruction that is not 1.
- //
+ /// isArrayAllocation - Return true if there is an allocation size parameter
+ /// to the allocation instruction that is not 1.
+ ///
bool isArrayAllocation() const;
- // getArraySize - Get the number of element allocated, for a simple allocation
- // of a single element, this will return a constant 1 value.
- //
+ /// getArraySize - Get the number of element allocated, for a simple
+ /// allocation of a single element, this will return a constant 1 value.
+ ///
inline const Value *getArraySize() const { return Operands[0]; }
inline Value *getArraySize() { return Operands[0]; }
- // getType - Overload to return most specific pointer type...
+ /// getType - Overload to return most specific pointer type
+ ///
inline const PointerType *getType() const {
- return (const PointerType*)Instruction::getType();
+ return reinterpret_cast<const PointerType*>(Instruction::getType());
}
- // getAllocatedType - Return the type that is being allocated by the
- // instruction.
- //
+ /// getAllocatedType - Return the type that is being allocated by the
+ /// instruction.
+ ///
const Type *getAllocatedType() const;
virtual Instruction *clone() const = 0;
// MallocInst Class
//===----------------------------------------------------------------------===//
-struct MallocInst : public AllocationInst {
+/// MallocInst - an instruction to allocated memory on the heap
+///
+class MallocInst : public AllocationInst {
+ MallocInst(const MallocInst &MI);
+public:
MallocInst(const Type *Ty, Value *ArraySize = 0, const std::string &Name = "",
Instruction *InsertBefore = 0)
: AllocationInst(Ty, ArraySize, Malloc, Name, InsertBefore) {}
virtual Instruction *clone() const {
- return new MallocInst((Type*)getType(), (Value*)Operands[0].get());
+ return new MallocInst(*this);
}
// Methods for support type inquiry through isa, cast, and dyn_cast:
// AllocaInst Class
//===----------------------------------------------------------------------===//
-struct AllocaInst : public AllocationInst {
+/// AllocaInst - an instruction to allocate memory on the stack
+///
+class AllocaInst : public AllocationInst {
+ AllocaInst(const AllocaInst &);
+public:
AllocaInst(const Type *Ty, Value *ArraySize = 0, const std::string &Name = "",
Instruction *InsertBefore = 0)
: AllocationInst(Ty, ArraySize, Alloca, Name, InsertBefore) {}
virtual Instruction *clone() const {
- return new AllocaInst((Type*)getType(), (Value*)Operands[0].get());
+ return new AllocaInst(*this);
}
// Methods for support type inquiry through isa, cast, and dyn_cast:
// FreeInst Class
//===----------------------------------------------------------------------===//
+/// FreeInst - an instruction to deallocate memory
+///
struct FreeInst : public Instruction {
FreeInst(Value *Ptr, Instruction *InsertBefore = 0);
virtual Instruction *clone() const { return new FreeInst(Operands[0]); }
- virtual bool hasSideEffects() const { return true; }
+ virtual bool mayWriteToMemory() const { return true; }
// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const FreeInst *) { return true; }
// LoadInst Class
//===----------------------------------------------------------------------===//
+/// LoadInst - an instruction for reading from memory
+///
class LoadInst : public Instruction {
LoadInst(const LoadInst &LI) : Instruction(LI.getType(), Load) {
+ Volatile = LI.isVolatile();
Operands.reserve(1);
Operands.push_back(Use(LI.Operands[0], this));
}
+ bool Volatile; // True if this is a volatile load
public:
- LoadInst(Value *Ptr, const std::string &Name = "",
+ LoadInst(Value *Ptr, const std::string &Name, Instruction *InsertBefore);
+ LoadInst(Value *Ptr, const std::string &Name = "", bool isVolatile = false,
Instruction *InsertBefore = 0);
+ /// isVolatile - Return true if this is a load from a volatile memory
+ /// location.
+ ///
+ bool isVolatile() const { return Volatile; }
+
+ /// setVolatile - Specify whether this is a volatile load or not.
+ ///
+ void setVolatile(bool V) { Volatile = V; }
+
virtual Instruction *clone() const { return new LoadInst(*this); }
+ virtual bool mayWriteToMemory() const { return isVolatile(); }
+
Value *getPointerOperand() { return getOperand(0); }
const Value *getPointerOperand() const { return getOperand(0); }
+ static unsigned getPointerOperandIndex() { return 0U; }
// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const LoadInst *) { return true; }
static inline bool classof(const Instruction *I) {
- return (I->getOpcode() == Instruction::Load);
+ return I->getOpcode() == Instruction::Load;
}
static inline bool classof(const Value *V) {
return isa<Instruction>(V) && classof(cast<Instruction>(V));
// StoreInst Class
//===----------------------------------------------------------------------===//
+/// StoreInst - an instruction for storing to memory
+///
class StoreInst : public Instruction {
StoreInst(const StoreInst &SI) : Instruction(SI.getType(), Store) {
+ Volatile = SI.isVolatile();
Operands.reserve(2);
Operands.push_back(Use(SI.Operands[0], this));
Operands.push_back(Use(SI.Operands[1], this));
}
+ bool Volatile; // True if this is a volatile store
public:
- StoreInst(Value *Val, Value *Ptr, Instruction *InsertBefore = 0);
+ StoreInst(Value *Val, Value *Ptr, Instruction *InsertBefore);
+ StoreInst(Value *Val, Value *Ptr, bool isVolatile = false,
+ Instruction *InsertBefore = 0);
+
+
+ /// isVolatile - Return true if this is a load from a volatile memory
+ /// location.
+ ///
+ bool isVolatile() const { return Volatile; }
+
+ /// setVolatile - Specify whether this is a volatile load or not.
+ ///
+ void setVolatile(bool V) { Volatile = V; }
+
virtual Instruction *clone() const { return new StoreInst(*this); }
- virtual bool hasSideEffects() const { return true; }
+ virtual bool mayWriteToMemory() const { return true; }
Value *getPointerOperand() { return getOperand(1); }
const Value *getPointerOperand() const { return getOperand(1); }
+ static unsigned getPointerOperandIndex() { return 1U; }
// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const StoreInst *) { return true; }
static inline bool classof(const Instruction *I) {
- return (I->getOpcode() == Instruction::Store);
+ return I->getOpcode() == Instruction::Store;
}
static inline bool classof(const Value *V) {
return isa<Instruction>(V) && classof(cast<Instruction>(V));
// GetElementPtrInst Class
//===----------------------------------------------------------------------===//
+/// GetElementPtrInst - an instruction for type-safe pointer arithmetic to
+/// access elements of arrays and structs
+///
class GetElementPtrInst : public Instruction {
GetElementPtrInst(const GetElementPtrInst &EPI)
- : Instruction((Type*)EPI.getType(), GetElementPtr) {
+ : Instruction(reinterpret_cast<const Type*>(EPI.getType()), GetElementPtr) {
Operands.reserve(EPI.Operands.size());
for (unsigned i = 0, E = EPI.Operands.size(); i != E; ++i)
Operands.push_back(Use(EPI.Operands[i], this));
// getType - Overload to return most specific pointer type...
inline const PointerType *getType() const {
- return (PointerType*)Instruction::getType();
+ return reinterpret_cast<const PointerType*>(Instruction::getType());
}
/// getIndexedType - Returns the type of the element that would be loaded with
const std::vector<Value*> &Indices,
bool AllowStructLeaf = false);
- inline op_iterator idx_begin() {
- return op_begin()+1;
- }
- inline const_op_iterator idx_begin() const {
- return op_begin()+1;
- }
+ inline op_iterator idx_begin() { return op_begin()+1; }
+ inline const_op_iterator idx_begin() const { return op_begin()+1; }
inline op_iterator idx_end() { return op_end(); }
inline const_op_iterator idx_end() const { return op_end(); }
const Value *getPointerOperand() const {
return getOperand(0);
}
-
+ static unsigned getPointerOperandIndex() {
+ return 0U; // get index for modifying correct operand
+ }
+
inline unsigned getNumIndices() const { // Note: always non-negative
return getNumOperands() - 1;
}
}
};
+} // End llvm namespace
+
#endif // LLVM_IMEMORY_H