#include "llvm/InstrTypes.h"
+namespace llvm {
+
//===----------------------------------------------------------------------===//
// CastInst Class
//===----------------------------------------------------------------------===//
// CallInst Class
//===----------------------------------------------------------------------===//
+/// CallInst - This class represents a function call, abstracting a target
+/// machine's calling convention.
+///
class CallInst : public Instruction {
CallInst(const CallInst &CI);
public:
const std::string &Name = "", Instruction *InsertBefore = 0);
// Alternate CallInst ctors w/ no actuals & one actual, respectively.
- CallInst(Value *F, const std::string &Name = "",
- Instruction *InsertBefore = 0);
+ CallInst(Value *F, const std::string &Name = "",
+ Instruction *InsertBefore = 0);
CallInst(Value *F, Value *Actual, const std::string& Name = "",
- Instruction* InsertBefore = 0);
+ Instruction *InsertBefore = 0);
virtual Instruction *clone() const { return new CallInst(*this); }
bool mayWriteToMemory() const { return true; }
// ShiftInst Class
//===----------------------------------------------------------------------===//
-// ShiftInst - This class represents left and right shift instructions.
-//
+/// ShiftInst - This class represents left and right shift instructions.
+///
class ShiftInst : public Instruction {
ShiftInst(const ShiftInst &SI) : Instruction(SI.getType(), SI.getOpcode()) {
Operands.reserve(2);
Operands.push_back(Use(SA, this));
}
- OtherOps getOpcode() const { return (OtherOps)Instruction::getOpcode(); }
+ OtherOps getOpcode() const {
+ return static_cast<OtherOps>(Instruction::getOpcode());
+ }
virtual Instruction *clone() const { return new ShiftInst(*this); }
}
};
+//===----------------------------------------------------------------------===//
+// SelectInst Class
+//===----------------------------------------------------------------------===//
+
+/// SelectInst - This class represents the LLVM 'select' instruction.
+///
+class SelectInst : public Instruction {
+ SelectInst(const SelectInst &SI) : Instruction(SI.getType(), SI.getOpcode()) {
+ Operands.reserve(3);
+ Operands.push_back(Use(SI.Operands[0], this));
+ Operands.push_back(Use(SI.Operands[1], this));
+ Operands.push_back(Use(SI.Operands[2], this));
+ }
+public:
+ SelectInst(Value *C, Value *S1, Value *S2, const std::string &Name = "",
+ Instruction *InsertBefore = 0)
+ : Instruction(S1->getType(), Instruction::Select, Name, InsertBefore) {
+ Operands.reserve(3);
+ Operands.push_back(Use(C, this));
+ Operands.push_back(Use(S1, this));
+ Operands.push_back(Use(S2, this));
+ }
+
+ Value *getCondition() const { return Operands[0]; }
+ Value *getTrueValue() const { return Operands[1]; }
+ Value *getFalseValue() const { return Operands[2]; }
+
+ OtherOps getOpcode() const {
+ return static_cast<OtherOps>(Instruction::getOpcode());
+ }
+
+ virtual Instruction *clone() const { return new SelectInst(*this); }
+
+ // Methods for support type inquiry through isa, cast, and dyn_cast:
+ static inline bool classof(const SelectInst *) { return true; }
+ static inline bool classof(const Instruction *I) {
+ return I->getOpcode() == Instruction::Select;
+ }
+ static inline bool classof(const Value *V) {
+ return isa<Instruction>(V) && classof(cast<Instruction>(V));
+ }
+};
+
//===----------------------------------------------------------------------===//
// VANextInst Class
}
};
+
+//===----------------------------------------------------------------------===//
+// VAArgInst Class
+//===----------------------------------------------------------------------===//
+
/// VAArgInst - This class represents the va_arg llvm instruction, which returns
/// an argument of the specified type given a va_list.
///
virtual Instruction *clone() const { return new VAArgInst(*this); }
- bool mayWriteToMemory() const { return true; }
-
// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const VAArgInst *) { return true; }
static inline bool classof(const Instruction *I) {
}
};
+} // End llvm namespace
+
#endif