// Callbacks
void registerCallback(CallBackInterfaceWithCallBack* _cb);
- //void registerCallback(vector<CallBackInterfaceWithCallBack*> _cb);
+ void registerCallbackArray(vector<CallBackInterfaceWithCallBack*> _cb);
+ void registerCallbackList(vector<CallBackInterfaceWithCallBack*> _cb);
int callBack();
// Enum
Enum handleEnum(Enum en);
vector<Enum> handleEnumArray(vector<Enum> vecEn);
vector<Enum> handleEnumList(vector<Enum> vecEn);
+ Enum handleEnumComplex(Enum en, int i, char c);
+ vector<Enum> handleEnumComplex2(vector<Enum> en, int i, char c);
// Struct
Struct handleStruct(Struct str);
vector<Struct> handleStructArray(vector<Struct> vecStr);
vector<Struct> handleStructList(vector<Struct> vecStr);
+ Struct handleStructComplex(int in, char c, Struct str);
+ vector<Struct> handleStructComplex2(int in, char c, vector<Struct> vecStr);
int getA();
void setA(int _int);
}
-/*void TestClass::registerCallback(vector<CallBackInterfaceWithCallBack*> _cb) {
+void TestClass::registerCallbackArray(vector<CallBackInterfaceWithCallBack*> _cb) {
- for (CallBackInterface* cb : _cb) {
+ for (CallBackInterfaceWithCallBack* cb : _cb) {
cbvec.push_back(cb);
- cout << "Registering callback object!" << endl;
+ cout << "Registering callback object in array!" << endl;
}
-}*/
+}
+
+
+void TestClass::registerCallbackList(vector<CallBackInterfaceWithCallBack*> _cb) {
+
+ for (CallBackInterfaceWithCallBack* cb : _cb) {
+ cbvec.push_back(cb);
+ cout << "Registering callback object in list!" << endl;
+ }
+}
int TestClass::callBack() {
}
+Enum TestClass::handleEnumComplex(Enum en, int i, char c) {
+
+ cout << "Enum: " << en << endl;
+ cout << "Integer: " << i << endl;
+ cout << "Char: " << c << endl;
+
+ return en;
+}
+
+
+vector<Enum> TestClass::handleEnumComplex2(vector<Enum> vecEn, int in, char c) {
+
+ for (Enum en : vecEn) {
+ cout << "Enum: " << en << endl;
+ }
+ cout << "Integer: " << in << endl;
+ cout << "Char: " << c << endl;
+
+ return vecEn;
+}
+
+
+
// Struct
Struct TestClass::handleStruct(Struct str) {
}
+Struct TestClass::handleStructComplex(int in, char c, Struct str) {
+
+ cout << "Name: " << str.name << endl;
+ cout << "Value: " << str.value << endl;
+ cout << "Year: " << str.year << endl;
+
+ cout << "Integer: " << in << endl;
+ cout << "Char: " << c << endl;
+
+ Struct test;
+ test.name = "Anonymous";
+ test.value = 1.33;
+ test.year = 2016;
+ str = test;
+
+ return str;
+}
+
+
+vector<Struct> TestClass::handleStructComplex2(int in, char c, vector<Struct> vecStr) {
+
+ for (Struct str : vecStr) {
+ cout << "Name: " << str.name << endl;
+ cout << "Value: " << str.value << endl;
+ cout << "Year: " << str.year << endl;
+ }
+
+ cout << "Integer: " << in << endl;
+ cout << "Char: " << c << endl;
+
+ return vecStr;
+}
+
+
string TestClass::sumArray(vector<string> newA) {
string sum = "";