if (!conflict)
break;
if (conflict != parent) {
- parent = conflict;
- if (!(conflict->flags & IORESOURCE_BUSY))
+ if (!(conflict->flags & IORESOURCE_BUSY)) {
+ parent = conflict;
continue;
+ }
}
if (conflict->flags & flags & IORESOURCE_MUXED) {
add_wait_queue(&muxed_resource_wait, &wait);