struct semaphore_waiter {
struct list_head list;
struct task_struct *task;
- int up;
+ bool up;
};
/*
list_add_tail(&waiter.list, &sem->wait_list);
waiter.task = task;
- waiter.up = 0;
+ waiter.up = false;
for (;;) {
if (signal_pending_state(state, task))
goto interrupted;
- if (timeout <= 0)
+ if (unlikely(timeout <= 0))
goto timed_out;
__set_task_state(task, state);
raw_spin_unlock_irq(&sem->lock);
struct semaphore_waiter *waiter = list_first_entry(&sem->wait_list,
struct semaphore_waiter, list);
list_del(&waiter->list);
- waiter->up = 1;
+ waiter->up = true;
wake_up_process(waiter->task);
}