#include "llvm/Pass.h"
#include "llvm/Analysis/CaptureTracking.h"
#include "llvm/Analysis/MemoryBuiltins.h"
+#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/Target/TargetData.h"
#include "llvm/ADT/SmallPtrSet.h"
V = Op->getOperand(0);
continue;
}
+
+ if (const Instruction *I = dyn_cast<Instruction>(V))
+ // TODO: Get a DominatorTree and use it here.
+ if (const Value *Simplified =
+ SimplifyInstruction(const_cast<Instruction *>(I), TD)) {
+ V = Simplified;
+ continue;
+ }
const GEPOperator *GEPOp = dyn_cast<GEPOperator>(Op);
if (GEPOp == 0)